--- a/taskswitcher/teleportui/hgteleportapp/inc/hgteleportphysicsengine.h Fri Jan 22 09:35:14 2010 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,117 +0,0 @@
-/*
- * ============================================================================
- * Name : hgteleportphysicsengine.h
- * Part of : Hg Teleport
- * Description : Teleport physic engine
- * Version : %version: 3 %
- *
- * Copyright © 2009 Nokia. All rights reserved.
- * This material, including documentation and any related computer
- * programs, is protected by copyright controlled by Nokia. All
- * rights are reserved. Copying, including reproducing, storing,
- * adapting or translating, any or all of this material requires the
- * prior written consent of Nokia. This material also contains
- * confidential information which may not be disclosed to others
- * without the prior written consent of Nokia.
- * ============================================================================
- *
- */
-
-#ifndef HGTELEPORTPHYSICSENGINE_H_
-#define HGTELEPORTPHYSICSENGINE_H_
-
-#include <e32base.h>
-#include <akntouchgesturefw.h>
-// CLASS DECLARATION
-class CAknPhysics;
-class CHgTeleportPhysics;
-/**
- * Teleport physic engine implementation
- */
-class CHgTeleportPhysicsEngine: public CBase
- {
-public:
- // Constructors and destructor
-
- /**
- * Destructor.
- */
- ~CHgTeleportPhysicsEngine();
-
- /**
- * Two-phased constructor.
- */
- static CHgTeleportPhysicsEngine* NewL(MAknPhysicsObserver& aPhysicObserver,
- CCoeControl& aViewControl);
-
- /**
- * Two-phased constructor.
- */
- static CHgTeleportPhysicsEngine* NewLC(MAknPhysicsObserver& aPhysicObserver,
- CCoeControl& aViewControl);
-
-private:
-
- /**
- * Constructor for performing 1st stage construction
- */
- CHgTeleportPhysicsEngine();
-
- /**
- * EPOC default constructor for performing 2nd stage construction
- */
- void ConstructL(MAknPhysicsObserver& aPhysicObserver,
- CCoeControl& aViewControl);
-
-
-public:
- /**
- * Implements drag gesture handling
- * @param aEvent - drag event
- */
- void HandleDragEvent(AknTouchGestureFw::MAknTouchGestureFwDragEvent& aEvent);
-
- /**
- */
- TBool IsRunning() const;
-
- /**
- */
- void Stop();
-
- /**
- * Initialize animation between current position and destination point
- * @param aPoint - destination point
- */
- void AnimateToTarget(const TPoint& aPoint);
-
- /**
- *
- * @param aWorldSize Physics world size.
- * @param aViewSize Physics (visible) view size.
- * @param aLandscape ETrue if physics should work in landscape.
- **/
- void ReInitPhysicsL(const TSize& aWorldSize,
- const TSize& aViewSize,
- TBool aLandscape);
-
-private:
- /**
- * Physics.
- * Own.
- */
- CAknPhysics* iPhysics;
-
- /**
- * Drag start time
- */
- TTime iStartTime;
-
- /**
- * Teleport physics for item switch animation
- */
- CHgTeleportPhysics* iTeleportPhysics;
-
- };
-
-#endif /* HGTELEPORTPHYSICSENGINE_H_*/