--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/idlehomescreen/xmluirendering/uiengine/src/xneffectmanager.cpp Wed Sep 01 12:32:46 2010 +0100
@@ -0,0 +1,482 @@
+/*
+* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Effect manager.
+*
+*/
+
+
+// System includes
+#include <eikapp.h>
+#include <aknappui.h>
+#include <gfxtranseffect/gfxtranseffect.h>
+#include <akntranseffect.h>
+#include <alf/alfcompositionutility.h>
+#include <layoutmetadata.cdl.h>
+
+// User includes
+#include "xnappuiadapter.h"
+#include "xnbackgroundmanager.h"
+#include "xneffectmanager.h"
+#include "xnplugindata.h"
+#include "xnviewdata.h"
+#include "xnviewadapter.h"
+#include "xnnode.h"
+#include "xndomnode.h"
+#include "xncontroladapter.h"
+
+// Constants
+const TInt KWaitForLayout( 1 );
+const TInt KEffectStarted( 2 );
+
+const TInt KControlEffectWaitInterval( 100000 ); // 100ms
+const TInt KFullScreenEffectWaitInterval( 300000 ); // 300ms
+const TInt KWaitInterval( 25000 ); // 25ms
+const TInt KInterval( 500000 );
+
+#define IS_VALID( e ) \
+ ( e == KGfxContextActivateNextView || \
+ e == KGfxContextActivatePrevView )
+
+// ============================ LOCAL FUNCTIONS ================================
+
+// ============================ MEMBER FUNCTIONS ===============================
+// -----------------------------------------------------------------------------
+// CXnEffectManager::CXnEffectManager
+//
+// -----------------------------------------------------------------------------
+//
+CXnEffectManager::CXnEffectManager( CXnAppUiAdapter& aAppUiAdapter )
+ : CTimer( CActive::EPriorityIdle ), iAppUiAdapter( aAppUiAdapter ),
+ iGroupId( -1 )
+ {
+ CActiveScheduler::Add( this );
+ }
+
+// -----------------------------------------------------------------------------
+// CXnEffectManager::ConstructL
+//
+// -----------------------------------------------------------------------------
+//
+void CXnEffectManager::ConstructL()
+ {
+ CTimer::ConstructL();
+
+ OrientationChanged();
+
+ iObserver = CAlfEffectObserver::NewL();
+ }
+
+// -----------------------------------------------------------------------------
+// CXnEffectManager::NewL
+//
+// -----------------------------------------------------------------------------
+//
+CXnEffectManager* CXnEffectManager::NewL( CXnAppUiAdapter& aAppUiAdapter )
+ {
+ CXnEffectManager* self = new ( ELeave ) CXnEffectManager( aAppUiAdapter );
+ CleanupStack::PushL( self );
+ self->ConstructL();
+ CleanupStack::Pop( self );
+ return self;
+ }
+
+// -----------------------------------------------------------------------------
+// CXnEffectManager::~CXnEffectManager
+//
+// -----------------------------------------------------------------------------
+//
+CXnEffectManager::~CXnEffectManager()
+ {
+ Cancel();
+
+ delete iObserver;
+
+ iControls.Reset();
+
+ iEffects.Reset();
+ }
+
+// -----------------------------------------------------------------------------
+// CXnEffectManager::RunL
+//
+// -----------------------------------------------------------------------------
+//
+void CXnEffectManager::RunL()
+ {
+ // No implementation required
+ }
+
+// -----------------------------------------------------------------------------
+// CXnEffectManager::BeginFullscreenEffectL
+//
+// -----------------------------------------------------------------------------
+//
+void CXnEffectManager::BeginFullscreenEffectL( TInt aId, CXnViewData& aView )
+ {
+ TXnEffect effect;
+
+ effect.iId = aId;
+ effect.iNode = aView.ViewNode();
+
+ if ( !aView.ViewNode()->IsLaidOut() )
+ {
+ effect.iState = KWaitForLayout;
+
+ iEffects.AppendL( effect );
+ }
+ else
+ {
+ if ( DoBeginFullscreenEffect( effect ) )
+ {
+ iEffects.AppendL( effect );
+ }
+ }
+ }
+
+// -----------------------------------------------------------------------------
+// CXnEffectManager::BeginFullscreenEffectL
+//
+// -----------------------------------------------------------------------------
+//
+void CXnEffectManager::BeginFullscreenEffectL( TInt aId )
+ {
+ TXnEffect effect;
+
+ effect.iId = aId;
+ effect.iExplicitEnd = ETrue;
+
+ if ( DoBeginFullscreenEffect( effect ) )
+ {
+ iEffects.AppendL( effect );
+ }
+ }
+
+// -----------------------------------------------------------------------------
+// CXnEffectManager::EndFullscreenEffect
+//
+// -----------------------------------------------------------------------------
+//
+void CXnEffectManager::EndFullscreenEffect( TInt aId )
+ {
+ for ( TInt i = 0; i < iEffects.Count(); i++ )
+ {
+ TXnEffect& effect( iEffects[i] );
+
+ if ( effect.iId == aId &&
+ effect.iExplicitEnd &&
+ effect.iState == KEffectStarted )
+ {
+ GfxTransEffect::EndFullScreen();
+
+ iEffects.Remove( i );
+ break;
+ }
+ }
+ }
+
+// -----------------------------------------------------------------------------
+// CXnEffectManager::UiRendered
+//
+// -----------------------------------------------------------------------------
+//
+void CXnEffectManager::UiRendered()
+ {
+ for ( TInt i = 0; i < iEffects.Count(); )
+ {
+ TXnEffect& effect( iEffects[i] );
+
+ if ( effect.iState == KEffectStarted && !effect.iExplicitEnd )
+ {
+ GfxTransEffect::EndFullScreen();
+
+ iEffects.Remove( i );
+ }
+ else
+ {
+ i++;
+ }
+ }
+ }
+
+// -----------------------------------------------------------------------------
+// CXnEffectManager::UiLayouted
+//
+// -----------------------------------------------------------------------------
+//
+void CXnEffectManager::UiLayouted()
+ {
+ for ( TInt i = 0; i < iEffects.Count(); )
+ {
+ TBool started( ETrue );
+
+ TXnEffect& effect( iEffects[i] );
+
+ if ( effect.iNode && effect.iState == KWaitForLayout &&
+ effect.iNode->IsLaidOut() )
+ {
+ started = DoBeginFullscreenEffect( effect );
+ }
+
+ if ( !started )
+ {
+ iEffects.Remove( i );
+ }
+ else
+ {
+ i++;
+ }
+ }
+ }
+
+// -----------------------------------------------------------------------------
+// CXnEffectManager::DoBeginFullscreenEffect
+//
+// -----------------------------------------------------------------------------
+//
+TBool CXnEffectManager::DoBeginFullscreenEffect( TXnEffect& aEffect )
+ {
+ if ( !iAppUiAdapter.IsForeground() )
+ {
+ // Not in foreground
+ return EFalse;
+ }
+
+ if ( !WaitActiveEffect( KFullScreenEffectWaitInterval ) )
+ {
+ return EFalse;
+ }
+
+ const TInt flags( AknTransEffect::TParameter::EActivateExplicitCancel );
+ const TUid targetAppUid( iAppUiAdapter.Application()->AppDllUid() );
+
+ // Set effect begin point
+ GfxTransEffect::BeginFullScreen( aEffect.iId , iAppUiAdapter.ClientRect(),
+ AknTransEffect::EParameterType, AknTransEffect::GfxTransParam(
+ targetAppUid, flags ) );
+
+ aEffect.iState = KEffectStarted;
+
+ return ETrue;
+ }
+
+// -----------------------------------------------------------------------------
+// CXnEffectManager::WaitActiveEffect
+//
+// -----------------------------------------------------------------------------
+//
+TBool CXnEffectManager::WaitActiveEffect( TInt aInterval )
+ {
+ TBool retval( EFalse );
+
+ TInt loop( aInterval / KWaitInterval );
+
+ while ( loop >= 0 )
+ {
+ TInt count( iObserver->ActiveEffectsCount() );
+
+ if ( count == 0 )
+ {
+ retval = ETrue;
+ break;
+ }
+
+ User::After( KWaitInterval );
+ loop--;
+ }
+
+ return retval;
+ }
+
+// -----------------------------------------------------------------------------
+// CXnEffectManager::BeginActivateViewEffect
+//
+// -----------------------------------------------------------------------------
+//
+TBool CXnEffectManager::BeginActivateViewEffect( const CXnViewData& aThis,
+ const CXnViewData& aOther, TUid aEffect )
+ {
+ CleanupControlEffect();
+
+ if ( !IS_VALID( aEffect ) )
+ {
+ // Not a valid view switch effect uid
+ return EFalse;
+ }
+
+ CXnControlAdapter* thisView( aThis.ViewNode()->Control() );
+ CXnControlAdapter* otherView( aOther.ViewNode()->Control() );
+
+ if ( thisView == otherView )
+ {
+ // Same controls
+ return EFalse;
+ }
+
+ if ( IsActive() )
+ {
+ Cancel();
+ After( KInterval );
+
+ return EFalse;
+ }
+
+ if ( !WaitActiveEffect( KControlEffectWaitInterval ) )
+ {
+ After( KInterval );
+
+ return EFalse;
+ }
+
+ iControls.Append( thisView );
+ iControls.Append( otherView );
+
+ GfxTransEffect::Register( thisView, aEffect );
+ GfxTransEffect::Register( otherView, aEffect );
+
+ iGroupId = GfxTransEffect::BeginGroup();
+
+ CFbsBitmap* currentBg( aThis.WallpaperImage() );
+ CFbsBitmap* nextBg( aOther.WallpaperImage() );
+
+ if ( currentBg || nextBg )
+ {
+ CCoeControl* bg( &iAppUiAdapter.ViewAdapter().BgManager() );
+
+ iControls.Append( bg );
+
+ if ( !currentBg && nextBg )
+ {
+ GfxTransEffect::Begin( bg, KGfxControlActionBgAnimToImgAppear );
+ }
+ else
+ {
+ GfxTransEffect::Begin( bg, KGfxControlActionBgImgToImgAppear );
+ }
+
+ iBgEffect = ETrue;
+ }
+
+ // because of changes in nga end has to call here. Effects below are
+ // grouped and those will be triggered when calling GfxTransEffect::EndGroup
+ if ( iLandscape )
+ {
+ GfxTransEffect::Begin( thisView, KGfxControlActionDisappearLsc );
+ GfxTransEffect::Begin( otherView, KGfxControlActionAppearLsc );
+
+ GfxTransEffect::SetDemarcation( otherView, otherView->Position() );
+ GfxTransEffect::End( otherView );
+
+ GfxTransEffect::SetDemarcation( thisView, thisView->Position() );
+ GfxTransEffect::End( thisView );
+ }
+ else
+ {
+ GfxTransEffect::Begin( thisView, KGfxControlActionDisappearPrt );
+ GfxTransEffect::Begin( otherView, KGfxControlActionAppearPrt );
+
+ GfxTransEffect::SetDemarcation( otherView, otherView->Position() );
+ GfxTransEffect::End( otherView );
+
+ GfxTransEffect::SetDemarcation( thisView, thisView->Position() );
+ GfxTransEffect::End( thisView );
+ }
+
+ return ETrue;
+ }
+
+// -----------------------------------------------------------------------------
+// CXnEffectManager::EndActivateViewEffect
+//
+// -----------------------------------------------------------------------------
+//
+void CXnEffectManager::EndActivateViewEffect( const CXnViewData& aThis,
+ const CXnViewData& aOther, TUid aEffect )
+ {
+ if ( !IS_VALID( aEffect ) || iGroupId == -1 )
+ {
+ // Not a valid view switch effect uid or group effect is not started
+ return;
+ }
+
+ CXnControlAdapter* thisView( aThis.ViewNode()->Control() );
+ CXnControlAdapter* otherView( aOther.ViewNode()->Control() );
+
+ if ( iBgEffect )
+ {
+ CCoeControl* bg( &iAppUiAdapter.ViewAdapter().BgManager() );
+
+ GfxTransEffect::SetDemarcation( bg, bg->Position() );
+ GfxTransEffect::End( bg );
+ }
+
+ GfxTransEffect::EndGroup( iGroupId );
+
+ GfxTransEffect::Deregister( otherView );
+ GfxTransEffect::Deregister( thisView );
+ }
+
+// -----------------------------------------------------------------------------
+// CXnEffectManager::BgAppearEffect
+//
+// -----------------------------------------------------------------------------
+//
+void CXnEffectManager::BgAppearEffect( CCoeControl* aBg, TBool aWaitActiveEffect )
+ {
+ if ( aWaitActiveEffect )
+ {
+ WaitActiveEffect( KFullScreenEffectWaitInterval );
+ }
+
+ GfxTransEffect::Begin( aBg, KGfxControlActionBgImgToImgAppear );
+
+ GfxTransEffect::SetDemarcation( aBg, aBg->Position() );
+ GfxTransEffect::End( aBg );
+ }
+
+// -----------------------------------------------------------------------------
+// CXnEffectManager::Cleanup
+//
+// -----------------------------------------------------------------------------
+//
+void CXnEffectManager::CleanupControlEffect()
+ {
+ iBgEffect = EFalse;
+ iGroupId = -1;
+
+ iControls.Reset();
+ }
+
+// -----------------------------------------------------------------------------
+// CXnEffectManager::ControlEffectActive
+//
+// -----------------------------------------------------------------------------
+//
+TBool CXnEffectManager::ControlEffectActive( const CCoeControl* aControl ) const
+ {
+ TInt index( iControls.Find( aControl ) );
+
+ return index != KErrNotFound;
+ }
+
+// -----------------------------------------------------------------------------
+// CXnEffectManager::OrientationChanged
+//
+// -----------------------------------------------------------------------------
+//
+void CXnEffectManager::OrientationChanged()
+ {
+ iLandscape = Layout_Meta_Data::IsLandscapeOrientation();
+ }
+
+// End of File