idlehomescreen/inc/xnnodeappif.h
changeset 0 f72a12da539e
child 9 f966699dea19
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/idlehomescreen/inc/xnnodeappif.h	Thu Dec 17 08:40:49 2009 +0200
@@ -0,0 +1,261 @@
+/*
+* Copyright (c) 2002-2004 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:
+* Application interface to node of layout tree
+*
+*/
+
+#ifndef XNNODEAPPIF_H
+#define XNNODEAPPIF_H
+
+// System includes
+#include <coedef.h>
+#include <e32base.h>
+#include <w32std.h>
+#include <coecobs.h>
+
+// Forward declarations
+class CXnType;
+class CXnProperty;
+class CXnNode;
+class TXnUiEngineAppIf;
+
+namespace XnComponentInterface
+    {
+    class MXnComponentInterface;
+    }
+
+// Class declaration
+/**
+ * Application interface to node of layout tree
+ *
+ * @ingroup group_xnlayoutengine
+ * @lib xn3layoutengine.lib
+ * @since Series 60 3.1
+ */
+class CXnNodeAppIf : public CBase
+    {
+public:
+    /**
+     * C++ default constructor.
+     */
+    CXnNodeAppIf( CXnNode& aNode );
+
+public:
+    // New functions
+
+    /**
+     * Get the UI engine
+     *
+     * @since Series 60 3.1
+     * @return UI engine
+     */
+    IMPORT_C TXnUiEngineAppIf* UiEngineL();
+
+    /**
+     * Set the node's characted data
+     *
+     * @since Series 60 3.1
+     * @param aData Character data
+     */
+    IMPORT_C void SetPCDataL( const TDesC8& aData );
+
+    /**
+     * Get the node's characted data
+     *
+     * @since Series 60 3.1
+     * @return Character data
+     */
+    IMPORT_C const TDesC8& GetPCData() const;
+
+    /**
+     * Set a property.
+     *
+     * The list will assume ownership of the property.
+     * If an equal property is already in the list, it will be
+     * replaced with the new property and the old property will be destroyed.
+     * @since Series 60 3.1
+     * @param aProperty Property to set.
+     */
+    IMPORT_C void SetPropertyL( CXnProperty* aProperty );
+
+    /**
+     * Set an array of properties.
+     *
+     * Improves the performance when many properties need to be
+     * set e.g. in construction phase.
+     * The list will assume ownership of the property.
+     * If an equal property is already in the list, it will be
+     * replaced with the new property and the old property will be destroyed.
+     * @since Series 60 3.1
+     * @param aPropertyArray Properties to set.
+     */
+    IMPORT_C void SetPropertyArrayL(
+        RPointerArray< CXnProperty >* aPropertyArray );
+
+    /**
+     * Gets a property.
+     *
+     * The list will retain ownership of the property,
+     * the caller must not destroy the property. The returned pointer will
+     * become invalid if the property is replaced in the list by a subsequent
+     * SetL().
+     * @since Series 60 3.1
+     * @param aProperty Property key
+     * @return The property mapped to the key or NULL if not found.
+     */
+    IMPORT_C CXnProperty* GetPropertyL( CXnProperty& aProperty ) const;
+
+    /**
+     * Gets a property.
+     *
+     * The list will retain ownership of the property,
+     * the caller must not destroy the property. The returned pointer will
+     * become invalid if the property is replaced in the list by a subsequent
+     * SetL().
+     * @since Series 60 3.1
+     * @param aKey Name of the property
+     * @return The property mapped to the key or NULL if not found.
+     */
+    IMPORT_C CXnProperty* GetPropertyL( const TDesC8& aKey ) const;
+
+    /**
+     * Set a state
+     *
+     * @since Series 60 3.1
+     * @param aState State to set.
+     */
+    IMPORT_C void SetStateL( const TDesC8& aState );
+
+    /**
+     * Check whether a state is set
+     *
+     * @since Series 60 3.1
+     * @return ETrue if set, EFalse if not
+     */
+    IMPORT_C TBool IsStateSet( const TDesC8& aState );
+
+    /**
+     * Unset a state
+     *
+     * @since Series 60 3.1
+     * @param aState State to unset.
+     */
+    IMPORT_C void UnsetStateL( const TDesC8& aState );
+
+    /**
+     * Get node type
+     *
+     * @since Series 60 3.1
+     * @return Node type
+     */
+    IMPORT_C CXnType* Type();
+
+    /**
+     * Get node's content rect
+     *
+     * @since Series 60 3.1
+     * @return Content rect
+     */
+    IMPORT_C TRect Rect();
+
+    /**
+     * Get node's border rect
+     *
+     * @since Series 60 3.1
+     * @return Border rect
+     */
+    IMPORT_C TRect BorderRect();
+
+    /**
+     * Get node's margin rect
+     *
+     * @since Series 60 3.1
+     * @return Margin rect
+     */
+    IMPORT_C TRect MarginRect();
+
+    /**
+     * Get node's padding rect
+     *
+     * @since Series 60 3.1
+     * @return Padding rect
+     */
+    IMPORT_C TRect PaddingRect();
+
+    /**
+     * Get the internal node
+     * @since Series 60 3.1
+     * @return Internal node
+     */
+    CXnNode& Node();
+
+    /**
+     * Create a component interface according to the given type.
+     *
+     * @param aType Type of the interface to create
+     * @return Created interface or NULL if the provided type is not supported.
+     */
+    IMPORT_C XnComponentInterface::MXnComponentInterface* MakeInterfaceL(
+        const TDesC8& aType );
+
+    /**
+     * Get the child nodes
+     *
+     * @since Series 60 3.1
+     * @return Child nodes
+     */
+    IMPORT_C RPointerArray< CXnNodeAppIf > ChildrenL();
+
+    /**
+     * Get the parent node
+     *
+     * @since Series 60 3.1
+     * @return parent node
+     */
+    IMPORT_C CXnNodeAppIf* ParentL() const;
+
+    /**
+     * Get internal dom node type
+     *
+     * @return Reference to node type
+     */
+    IMPORT_C const TDesC8& InternalDomNodeType() const;
+
+    /**
+     * Shows all tooltip nodes associated to this node
+     */
+    IMPORT_C void ShowTooltipsL();
+
+    /**
+     * Hides all tooltip nodes associated to this node
+     */
+    IMPORT_C void HideTooltipsL();
+
+    /**
+     * Get namespace of this node
+     */
+    IMPORT_C const TDesC8& Namespace();
+
+private:
+    // Data
+
+    /**
+     * Pointer to internal node object.
+     * Not own.
+     */
+    CXnNode* iNode;
+    };
+
+#endif