/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Default implementation of the home state machine.
*
*/
#include <QState>
#include <QFinalState>
#include <QHistoryState>
#include <QSignalTransition>
#include <QKeyEventTransition>
#include <QKeyEvent>
#include <qvaluespacepublisher.h>
#include <qservicemanager.h>
#include <qservicefilter.h>
#include <qserviceinterfacedescriptor.h>
#include <HbApplication>
#include <HbActivityManager>
#include <HbInstance>
#include <HbIconAnimationManager>
#include <HbIconAnimationDefinition>
#include "hsmenueventfactory.h"
#include "homescreendomainpskeys.h"
#include "hsstatemachine.h"
#include "hsdatabase.h"
#include "hscontentservice.h"
#include "hsshortcutservice.h"
#include "hsmenueventtransition.h"
#include "hswidgetpositioningonorientationchange.h"
#include "hswidgetpositioningonwidgetadd.h"
#include "hsconfiguration.h"
#include "hstest_global.h"
#include "hswidgetpositioningonwidgetmove.h"
QTM_USE_NAMESPACE
#define hbApp qobject_cast<HbApplication*>(qApp)
#ifdef Q_OS_SYMBIAN
const static Qt::Key applicationKey = Qt::Key_Menu;
#else
const static Qt::Key applicationKey = Qt::Key_Home;
#endif
namespace
{
const char KHsRootStateInterface[] = "com.nokia.homescreen.state.HsRootState";
const char KHsLoadSceneStateInterface[] = "com.nokia.homescreen.state.HsLoadSceneState";
const char KHsIdleStateInterface[] = "com.nokia.homescreen.state.HsIdleState";
const char KHsAppLibraryStateInterface[] = "com.nokia.homescreen.state.HsAppLibraryState";
const char KHsMenuWorkerStateInterface[] = "com.nokia.homescreen.state.HsMenuWorkerState";
const char KHsBacupRestoreStateInterface[] = "com.nokia.homescreen.state.HsBackupRestoreState";
}
/*!
\class HsStateMachine
\ingroup group_hsstatemachine
\brief Default implementation of the home screen state machine.
Creates an execution context (EC) and populates it with
runtime services. States are loaded from state plugins.
Each state is given an access to the EC. States
are added to a state machine. Finally, the state machine
is started.
*/
/*!
Constructs state machine with \a parent as the parent object.
*/
HsStateMachine::HsStateMachine(QObject *parent)
: QStateMachine(parent),
mContentService(0),
mHomeScreenActive(false),
mIdleStateActive(false),
mPublisher(NULL)
#ifdef Q_OS_SYMBIAN
,keyCapture()
#endif
{
HSTEST_FUNC_ENTRY("HS::HsStateMachine::HsStateMachine");
HsDatabase *db = new HsDatabase(QCoreApplication::instance());
db->setConnectionName("homescreen.dbc");
#ifdef Q_OS_SYMBIAN
db->setDatabaseName("c:/private/20022f35/homescreen.db");
#else
db->setDatabaseName("private/20022f35/homescreen.db");
#endif
db->open();
HsDatabase::setInstance(db);
HsConfiguration::setInstance(new HsConfiguration(QCoreApplication::instance()));
HsConfiguration::instance()->load();
HsWidgetPositioningOnOrientationChange::setInstance(
new HsAdvancedWidgetPositioningOnOrientationChange);
#ifdef HSWIDGETORGANIZER_ALGORITHM
HsWidgetPositioningOnWidgetAdd::setInstance(
new HsWidgetOrganizer);
#else
HsWidgetPositioningOnWidgetAdd::setInstance(
new HsAnchorPointInBottomRight);
#endif
HsWidgetPositioningOnWidgetMove::setInstance(
new HsSnapToLines);
registerAnimations();
createStatePublisher();
createContentServiceParts();
createStates();
// create the instance so that singleton is accessible from elsewhere
HsShortcutService::instance(this);
QCoreApplication::instance()->installEventFilter(this);
if (hbApp) { // Qt test framework uses QApplication.
connect(hbApp->activityManager(), SIGNAL(activityRequested(QString)),
this, SLOT(activityRequested(QString)));
}
HSTEST_FUNC_EXIT("HS::HsStateMachine::HsStateMachine");
}
/*!
Destructor.
*/
HsStateMachine::~HsStateMachine()
{
HsWidgetPositioningOnOrientationChange::setInstance(0);
HsWidgetPositioningOnWidgetAdd::setInstance(0);
HsWidgetPositioningOnWidgetMove::setInstance(0);
delete mPublisher;
}
/*!
\fn void HsStateMachine::stopStateMachine()
Emission of this signal initiates a transition to the final state.
*/
/*!
\copydoc QObject::eventFilter(QObject *watched, QEvent *event)
*/
bool HsStateMachine::eventFilter(QObject *watched, QEvent *event)
{
Q_UNUSED(watched);
switch (event->type()) {
case QEvent::ApplicationActivate:
qDebug() << "HsStateMachine::eventFilter: QEvent::ApplicationActivate";
#ifdef Q_OS_SYMBIAN
keyCapture.captureKey(applicationKey);
#endif
mHomeScreenActive = true;
updatePSKeys();
break;
case QEvent::ApplicationDeactivate:
qDebug() << "HsStateMachine::eventFilter: QEvent::ApplicationDeactivate";
#ifdef Q_OS_SYMBIAN
keyCapture.cancelCaptureKey(applicationKey);
#endif
mHomeScreenActive = false;
updatePSKeys();
break;
default:
break;
}
bool result = QStateMachine::eventFilter(watched, event);
// temporary hack as we should not register twice for events
if (event->type() == QEvent::KeyPress ) {
QKeyEvent* ke = static_cast<QKeyEvent *>(event);
// Key_Launch0 should be removed when QT starts to send Key_Menu
result = (ke->key() == applicationKey) || ke->key() == Qt::Key_Launch0;
}
return result;
}
/*!
Registers framework animations.
*/
void HsStateMachine::registerAnimations()
{
HbIconAnimationManager *manager = HbIconAnimationManager::global();
manager->addDefinitionFile(QLatin1String("qtg_anim_loading.axml"));
}
/*!
Creates Home screen state publisher.
*/
void HsStateMachine::createStatePublisher()
{
mPublisher = new QValueSpacePublisher(QValueSpace::PermanentLayer, HsStatePSKeyPath);
if (!mPublisher->isConnected()){
// No permanent layer available
mPublisher = new QValueSpacePublisher(HsStatePSKeyPath);
}
mPublisher->setValue(HsStatePSKeySubPath, EHomeScreenInactive);
}
/*!
Creates content service parts.
*/
void HsStateMachine::createContentServiceParts()
{
HSTEST_FUNC_ENTRY("HS::HsStateMachine::createContentServiceParts");
mContentService = new HsContentService(this);
HSTEST_FUNC_EXIT("HS::HsStateMachine::createContentServiceParts");
}
/*!
Creates states.
*/
void HsStateMachine::createStates()
{
HSTEST_FUNC_ENTRY("HS::HsStateMachine::createStates");
QFinalState *finalState = new QFinalState();
addState(finalState);
QState *guiRootState = new QState();
addState(guiRootState);
guiRootState->addTransition(this, SIGNAL(event_exit()), finalState);
QServiceManager manager;
QObject *loadSceneStateObj = manager.loadInterface(KHsLoadSceneStateInterface);
QState *loadSceneState = qobject_cast<QState *>(loadSceneStateObj);
loadSceneState->setParent(guiRootState);
loadSceneState->setObjectName(KHsLoadSceneStateInterface);
QObject *rootStateObj = manager.loadInterface(KHsRootStateInterface);
QState *rootState = qobject_cast<QState *>(rootStateObj);
rootState->setParent(guiRootState);
rootState->setObjectName(KHsRootStateInterface);
QObject *idleStateObj = manager.loadInterface(KHsIdleStateInterface);
QState *idleState = qobject_cast<QState *>(idleStateObj);
idleState->setParent(rootState);
idleState->setObjectName(KHsIdleStateInterface);
connect(idleState, SIGNAL(entered()), SLOT(onIdleStateEntered()));
connect(idleState, SIGNAL(exited()), SLOT(onIdleStateExited()));
//menu state
QState *menuParallelState = new QState(
QState::ParallelStates, rootState);
QState *menuRootState = new QState(menuParallelState);
QObject *appLibraryStateObj = manager.loadInterface(KHsAppLibraryStateInterface);
QState *appLibraryState = qobject_cast<QState *>(appLibraryStateObj);
appLibraryState->setParent(menuRootState);
appLibraryState->setObjectName(KHsAppLibraryStateInterface);
menuRootState->setInitialState(appLibraryState);
QHistoryState *historyState = new QHistoryState(rootState);
historyState->setDefaultState(idleState);
loadSceneState->addTransition(
loadSceneState, SIGNAL(event_history()), historyState);
QObject *menuWorkerStateObj = manager.loadInterface(KHsMenuWorkerStateInterface);
QState *menuWorkerState = qobject_cast<QState *>(menuWorkerStateObj);
menuWorkerState->setParent(menuParallelState);
menuWorkerState->setObjectName(KHsMenuWorkerStateInterface);
connect(appLibraryState, SIGNAL(collectionEntered()),
menuWorkerState, SIGNAL(reset()));
//Backup/Restore state
QObject *backupRestoreStateObj = manager.loadInterface(KHsBacupRestoreStateInterface);
QState *backupRestoreState = qobject_cast<QState *>(backupRestoreStateObj);
backupRestoreState->setParent(guiRootState);
backupRestoreState->setObjectName(KHsBacupRestoreStateInterface);
backupRestoreState->addTransition(
backupRestoreState, SIGNAL(event_loadScene()), loadSceneState);
// root state transitions
idleState->addTransition(idleState, SIGNAL(event_applicationLibrary()), menuRootState);
appLibraryState->addTransition(
appLibraryState, SIGNAL(toHomescreenState()), idleState);
rootState->addTransition(rootState, SIGNAL(event_backupRestore()), backupRestoreState);
// opening shortcut to Application Library
HsMenuEventTransition *idleToAppLibTransition =
new HsMenuEventTransition(HsMenuEvent::OpenApplicationLibrary,
idleState, appLibraryState);
idleState->addTransition(idleToAppLibTransition);
HsMenuEventTransition *appLibToIdleTransition =
new HsMenuEventTransition(
HsMenuEvent::OpenHomeScreen, appLibraryState, idleState);
appLibraryState->addTransition(appLibToIdleTransition);
HbMainWindow *window = hbInstance->allMainWindows().first();
// key driven transition from idle to menu
QKeyEventTransition *idleToMenuRootTransition =
new QKeyEventTransition(
window, QEvent::KeyPress, applicationKey);
idleToMenuRootTransition->setTargetState(menuRootState);
idleState->addTransition(idleToMenuRootTransition);
// key driven transition from menu to idle
QKeyEventTransition *menuToIdleTransition =
new QKeyEventTransition(
window, QEvent::KeyPress, applicationKey);
menuToIdleTransition->setTargetState(idleState);
menuRootState->addTransition(menuToIdleTransition);
// transition for Key_Launch0 should be removed
// when OT starts to send Key_Menu (maybe wk14)
QKeyEventTransition *idleToMenuRootTransition2 =
new QKeyEventTransition(
window, QEvent::KeyPress, Qt::Key_Launch0);
idleToMenuRootTransition2->setTargetState(menuRootState);
idleState->addTransition(idleToMenuRootTransition2);
// key driven transition from menu to idle
QKeyEventTransition *menuToIdleTransition2 =
new QKeyEventTransition(
window, QEvent::KeyPress, Qt::Key_Launch0);
menuToIdleTransition2->setTargetState(idleState);
menuRootState->addTransition(menuToIdleTransition2);
// add transition to switch to idle
menuRootState->addTransition( this, SIGNAL(event_toIdle()), idleState);
// transitions to child states
// opening shortcut to a colleciton
QList<QState *> collectionStates =
appLibraryState->
findChildren<QState *>
("homescreen.nokia.com/state/applibrarystate/collectionstate");
qDebug(
"Found %d \"collectionstate\" children for Application Library State",
collectionStates.count());
if (collectionStates.count()) {
HsMenuEventTransition *idleToCollectionTransition =
new HsMenuEventTransition(HsMenuEvent::OpenCollection,
idleState, collectionStates[0]);
idleState->addTransition(idleToCollectionTransition);
}
guiRootState->setInitialState(loadSceneState);
setInitialState(guiRootState);
HSTEST_FUNC_EXIT("HS::HsStateMachine::createStates");
}
/*!
Publishes Home screen states via Publish & Subscribe.
*/
void HsStateMachine::updatePSKeys()
{
if (!mPublisher){
createStatePublisher();
}
if (mHomeScreenActive && mIdleStateActive){
qDebug() << "HsStateMachine::updatePSKeys: EHomeScreenIdleState";
mPublisher->setValue(HsStatePSKeySubPath, EHomeScreenIdleState);
}
else{
qDebug() << "HsStateMachine::updatePSKeys: EHomeScreenInactive";
mPublisher->setValue(HsStatePSKeySubPath, EHomeScreenInactive);
}
}
/*!
Called when state machine is in Idle state.
*/
void HsStateMachine::onIdleStateEntered()
{
mIdleStateActive = true;
updatePSKeys();
}
/*!
Called when state machine leaves the Idle state.
*/
void HsStateMachine::onIdleStateExited()
{
mIdleStateActive = false;
updatePSKeys();
}
/*!
Activity requested by another client
*/
void HsStateMachine::activityRequested(const QString &name)
{
if (name == groupAppLibRecentView()) {
this->postEvent(
HsMenuEventFactory::createOpenCollectionEvent(0,
collectionDownloadedTypeName()));
} else if (name == activityHsIdleView()) {
emit event_toIdle();
}
}