renamed dlls+exe to prevent conflicts with existing files in emulator; changelog attached.
* renamed dlls/exe:
- aifw.dll to aifw_hs.dll
- cputils to cputils_hs
- aiidleint.dll to aiidleint_hs.dll
- aiutils.dll to aiutils_hs.dll
- MenuInterface.dll to MenuInterface_hs.dll
- XCFW.dll to XCFW_hs.dll
- homescreen.exe to homescreen_hs.exe
- ailaunch.exe to ailaunch_hs.exe
* new UID for Active Idle (aifw_hs.dll, aiidleint_hs.dll and homescreen.exe):
#define AI_UID3_AIFW_COMMON 0xEDFF45C4 (was 0x102750F0 = 271012080)
* new UID for cputils_hs.dll: 0xE3E7134E (was 0x20016B7F = 536963967)
* new UID for AI Utilities Factory (aiutils_hs.dll): 0xEC55106C (was 0x10281865 = 271063141)
* new UID for MenuInterface_hs.dll: 0xEEE24485 (was 0x10210EAB = 270601899)
* new UID for XCFW_hs.dll: 0xEB12332F (was 0x10210EA0 = 270601888)
* new UID for ailaunch_hs.exe: 0xEF5A047A (was 0x200286E3 = 537036515)
/*
* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
// System include files
#include <ecom/ecom.h>
#include <ecom/implementationinformation.h>
// User include files
#include "hscontentcontrolui.h"
// Local constants
// ======== MEMBER FUNCTIONS ========
// -----------------------------------------------------------------------
// CHsContentControlUi::NewL()
// -----------------------------------------------------------------------
//
EXPORT_C CHsContentControlUi* CHsContentControlUi::NewL(
TUid aImplUid )
{
TAny* ptr = REComSession::CreateImplementationL( aImplUid,
_FOFF( CHsContentControlUi, iDestructKey ) );
CHsContentControlUi* ccUi =
reinterpret_cast< CHsContentControlUi* > ( ptr );
if ( ccUi )
{
ccUi->iImplUid = aImplUid;
}
return ccUi;
}
// -----------------------------------------------------------------------
// CHsContentControlUi::ImplUid()
// -----------------------------------------------------------------------
//
TUid CHsContentControlUi::ImplUid() const
{
return iImplUid;
}
// -----------------------------------------------------------------------
// CHsContentControlUi::SetContentControlTypeL()
// -----------------------------------------------------------------------
//
void CHsContentControlUi::SetContentControlTypeL(
const TDesC8& aContentControlType )
{
delete iContentControlType;
iContentControlType = NULL;
iContentControlType = aContentControlType.AllocL();
}
// -----------------------------------------------------------------------
// CHsContentControlUi::ContentControlType()
// -----------------------------------------------------------------------
//
const TDesC8& CHsContentControlUi::ContentControlType() const
{
return iContentControlType ? *iContentControlType : KNullDesC8();
}
// End of file