renamed dlls+exe to prevent conflicts with existing files in emulator; changelog attached.
* renamed dlls/exe:
- aifw.dll to aifw_hs.dll
- cputils to cputils_hs
- aiidleint.dll to aiidleint_hs.dll
- aiutils.dll to aiutils_hs.dll
- MenuInterface.dll to MenuInterface_hs.dll
- XCFW.dll to XCFW_hs.dll
- homescreen.exe to homescreen_hs.exe
- ailaunch.exe to ailaunch_hs.exe
* new UID for Active Idle (aifw_hs.dll, aiidleint_hs.dll and homescreen.exe):
#define AI_UID3_AIFW_COMMON 0xEDFF45C4 (was 0x102750F0 = 271012080)
* new UID for cputils_hs.dll: 0xE3E7134E (was 0x20016B7F = 536963967)
* new UID for AI Utilities Factory (aiutils_hs.dll): 0xEC55106C (was 0x10281865 = 271063141)
* new UID for MenuInterface_hs.dll: 0xEEE24485 (was 0x10210EAB = 270601899)
* new UID for XCFW_hs.dll: 0xEB12332F (was 0x10210EA0 = 270601888)
* new UID for ailaunch_hs.exe: 0xEF5A047A (was 0x200286E3 = 537036515)
/*
* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Encapsulates name and value
*
*/
#ifndef C_CPROPERTYMAP_H
#define C_CPROPERTYMAP_H
#include <e32base.h>
namespace hspswrapper{
/**
* Presents property as name and value pair
*
* @code
* @endcode
*
* @lib xnlayoutengine.lib
* @since S60 v5.0
*/
class CPropertyMap : public CBase
{
public:
/**
* Two-phased constructor.
*/
IMPORT_C static CPropertyMap* NewL();
IMPORT_C static CPropertyMap* NewLC();
/**
* Destructor.
*/
IMPORT_C virtual ~CPropertyMap();
/**
* Set property name
*
* @param aName Property nane
* @return Reference to this object
*/
IMPORT_C CPropertyMap& SetNameL( const TDesC8& aName );
/**
* Get property name
*
* @return Reference to name or KNullDesC8
*/
IMPORT_C const TDesC8& Name()const;
/**
* Set property value
*
* @param aValue Property value
* @return Reference to this object
*/
IMPORT_C CPropertyMap& SetValueL( const TDesC8& aValue );
/**
* Get property value
*
* @return Reference to value or KNullDesC8
*/
IMPORT_C const TDesC8& Value()const;
private:
CPropertyMap();
void ConstructL();
private: // data
/**
* Own. Property name
*/
HBufC8* iName;
/**
* Own. Property value
*/
HBufC8* iValue;
};
}
#endif // C_CPROPERTYMAP_H