/*
* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Effect manager.
*
*/
// System includes
#include <eikapp.h>
#include <aknappui.h>
#include <gfxtranseffect/gfxtranseffect.h>
#include <akntranseffect.h>
#include <alf/alfcompositionutility.h>
#include <layoutmetadata.cdl.h>
// User includes
#include "xnappuiadapter.h"
#include "xnbackgroundmanager.h"
#include "xneffectmanager.h"
#include "xnplugindata.h"
#include "xnviewdata.h"
#include "xnviewadapter.h"
#include "xnnode.h"
#include "xndomnode.h"
#include "xncontroladapter.h"
// Constants
const TInt KWaitForLayout( 1 );
const TInt KEffectStarted( 2 );
const TInt KControlEffectWaitInterval( 100000 ); // 100ms
const TInt KFullScreenEffectWaitInterval( 300000 ); // 300ms
const TInt KWaitInterval( 25000 ); // 25ms
const TInt KInterval( 500000 );
#define IS_VALID( e ) \
( e == KGfxContextActivateNextView || \
e == KGfxContextActivatePrevView )
// ============================ LOCAL FUNCTIONS ================================
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CXnEffectManager::CXnEffectManager
//
// -----------------------------------------------------------------------------
//
CXnEffectManager::CXnEffectManager( CXnAppUiAdapter& aAppUiAdapter )
: CTimer( CActive::EPriorityIdle ), iAppUiAdapter( aAppUiAdapter ),
iGroupId( -1 )
{
CActiveScheduler::Add( this );
}
// -----------------------------------------------------------------------------
// CXnEffectManager::ConstructL
//
// -----------------------------------------------------------------------------
//
void CXnEffectManager::ConstructL()
{
CTimer::ConstructL();
OrientationChanged();
#ifndef NO_ALF_OBSERVER
iObserver = CAlfEffectObserver::NewL();
#endif
}
// -----------------------------------------------------------------------------
// CXnEffectManager::NewL
//
// -----------------------------------------------------------------------------
//
CXnEffectManager* CXnEffectManager::NewL( CXnAppUiAdapter& aAppUiAdapter )
{
CXnEffectManager* self = new ( ELeave ) CXnEffectManager( aAppUiAdapter );
CleanupStack::PushL( self );
self->ConstructL();
CleanupStack::Pop( self );
return self;
}
// -----------------------------------------------------------------------------
// CXnEffectManager::~CXnEffectManager
//
// -----------------------------------------------------------------------------
//
CXnEffectManager::~CXnEffectManager()
{
Cancel();
delete iObserver;
iControls.Reset();
iEffects.Reset();
}
// -----------------------------------------------------------------------------
// CXnEffectManager::RunL
//
// -----------------------------------------------------------------------------
//
void CXnEffectManager::RunL()
{
// No implementation required
}
// -----------------------------------------------------------------------------
// CXnEffectManager::BeginFullscreenEffectL
//
// -----------------------------------------------------------------------------
//
void CXnEffectManager::BeginFullscreenEffectL( TInt aId, CXnViewData& aView )
{
TXnEffect effect;
effect.iId = aId;
effect.iNode = aView.ViewNode();
if ( !aView.ViewNode()->IsLaidOut() )
{
effect.iState = KWaitForLayout;
iEffects.AppendL( effect );
}
else
{
if ( DoBeginFullscreenEffect( effect ) )
{
iEffects.AppendL( effect );
}
}
}
// -----------------------------------------------------------------------------
// CXnEffectManager::BeginFullscreenEffectL
//
// -----------------------------------------------------------------------------
//
void CXnEffectManager::BeginFullscreenEffectL( TInt aId )
{
TXnEffect effect;
effect.iId = aId;
effect.iExplicitEnd = ETrue;
if ( DoBeginFullscreenEffect( effect ) )
{
iEffects.AppendL( effect );
}
}
// -----------------------------------------------------------------------------
// CXnEffectManager::EndFullscreenEffect
//
// -----------------------------------------------------------------------------
//
void CXnEffectManager::EndFullscreenEffect( TInt aId )
{
for ( TInt i = 0; i < iEffects.Count(); i++ )
{
TXnEffect& effect( iEffects[i] );
if ( effect.iId == aId &&
effect.iExplicitEnd &&
effect.iState == KEffectStarted )
{
GfxTransEffect::EndFullScreen();
iEffects.Remove( i );
break;
}
}
}
// -----------------------------------------------------------------------------
// CXnEffectManager::UiRendered
//
// -----------------------------------------------------------------------------
//
void CXnEffectManager::UiRendered()
{
for ( TInt i = 0; i < iEffects.Count(); )
{
TXnEffect& effect( iEffects[i] );
if ( effect.iState == KEffectStarted && !effect.iExplicitEnd )
{
GfxTransEffect::EndFullScreen();
iEffects.Remove( i );
}
else
{
i++;
}
}
}
// -----------------------------------------------------------------------------
// CXnEffectManager::UiLayouted
//
// -----------------------------------------------------------------------------
//
void CXnEffectManager::UiLayouted()
{
for ( TInt i = 0; i < iEffects.Count(); )
{
TBool started( ETrue );
TXnEffect& effect( iEffects[i] );
if ( effect.iNode && effect.iState == KWaitForLayout &&
effect.iNode->IsLaidOut() )
{
started = DoBeginFullscreenEffect( effect );
}
if ( !started )
{
iEffects.Remove( i );
}
else
{
i++;
}
}
}
// -----------------------------------------------------------------------------
// CXnEffectManager::DoBeginFullscreenEffect
//
// -----------------------------------------------------------------------------
//
TBool CXnEffectManager::DoBeginFullscreenEffect( TXnEffect& aEffect )
{
if ( !iAppUiAdapter.IsForeground() )
{
// Not in foreground
return EFalse;
}
if ( !WaitActiveEffect( KFullScreenEffectWaitInterval ) )
{
return EFalse;
}
const TInt flags( AknTransEffect::TParameter::EActivateExplicitCancel );
const TUid targetAppUid( iAppUiAdapter.Application()->AppDllUid() );
// Set effect begin point
GfxTransEffect::BeginFullScreen( aEffect.iId , iAppUiAdapter.ClientRect(),
AknTransEffect::EParameterType, AknTransEffect::GfxTransParam(
targetAppUid, flags ) );
aEffect.iState = KEffectStarted;
return ETrue;
}
// -----------------------------------------------------------------------------
// CXnEffectManager::WaitActiveEffect
//
// -----------------------------------------------------------------------------
//
TBool CXnEffectManager::WaitActiveEffect( TInt aInterval )
{
if (iObserver == NULL)
{
return ETrue;
}
TBool retval( EFalse );
TInt loop( aInterval / KWaitInterval );
while ( loop >= 0 )
{
TInt count( iObserver->ActiveEffectsCount() );
if ( count == 0 )
{
retval = ETrue;
break;
}
User::After( KWaitInterval );
loop--;
}
return retval;
}
// -----------------------------------------------------------------------------
// CXnEffectManager::BeginActivateViewEffect
//
// -----------------------------------------------------------------------------
//
TBool CXnEffectManager::BeginActivateViewEffect( const CXnViewData& aThis,
const CXnViewData& aOther, TUid aEffect )
{
CleanupControlEffect();
if ( !IS_VALID( aEffect ) )
{
// Not a valid view switch effect uid
return EFalse;
}
CXnControlAdapter* thisView( aThis.ViewNode()->Control() );
CXnControlAdapter* otherView( aOther.ViewNode()->Control() );
if ( thisView == otherView )
{
// Same controls
return EFalse;
}
if ( IsActive() )
{
Cancel();
After( KInterval );
return EFalse;
}
if ( !WaitActiveEffect( KControlEffectWaitInterval ) )
{
After( KInterval );
return EFalse;
}
iControls.Append( thisView );
iControls.Append( otherView );
GfxTransEffect::Register( thisView, aEffect );
GfxTransEffect::Register( otherView, aEffect );
iGroupId = GfxTransEffect::BeginGroup();
CFbsBitmap* currentBg( aThis.WallpaperImage() );
CFbsBitmap* nextBg( aOther.WallpaperImage() );
if ( currentBg || nextBg )
{
CCoeControl* bg( &iAppUiAdapter.ViewAdapter().BgManager() );
iControls.Append( bg );
if ( !currentBg && nextBg )
{
GfxTransEffect::Begin( bg, KGfxControlActionBgAnimToImgAppear );
}
else
{
GfxTransEffect::Begin( bg, KGfxControlActionBgImgToImgAppear );
}
iBgEffect = ETrue;
}
if ( iLandscape )
{
GfxTransEffect::Begin( thisView, KGfxControlActionDisappearLsc );
GfxTransEffect::Begin( otherView, KGfxControlActionAppearLsc );
}
else
{
GfxTransEffect::Begin( thisView, KGfxControlActionDisappearPrt );
GfxTransEffect::Begin( otherView, KGfxControlActionAppearPrt );
}
return ETrue;
}
// -----------------------------------------------------------------------------
// CXnEffectManager::EndActivateViewEffect
//
// -----------------------------------------------------------------------------
//
void CXnEffectManager::EndActivateViewEffect( const CXnViewData& aThis,
const CXnViewData& aOther, TUid aEffect )
{
if ( !IS_VALID( aEffect ) || iGroupId == -1 )
{
// Not a valid view switch effect uid or group effect is not started
return;
}
CXnControlAdapter* thisView( aThis.ViewNode()->Control() );
CXnControlAdapter* otherView( aOther.ViewNode()->Control() );
if ( iBgEffect )
{
CCoeControl* bg( &iAppUiAdapter.ViewAdapter().BgManager() );
GfxTransEffect::SetDemarcation( bg, bg->Position() );
GfxTransEffect::End( bg );
}
GfxTransEffect::SetDemarcation( thisView, thisView->Position() );
GfxTransEffect::End( thisView );
GfxTransEffect::SetDemarcation( otherView, otherView->Position() );
GfxTransEffect::End( otherView );
GfxTransEffect::EndGroup( iGroupId );
GfxTransEffect::Deregister( thisView );
GfxTransEffect::Deregister( otherView );
}
// -----------------------------------------------------------------------------
// CXnEffectManager::BgAppearEffect
//
// -----------------------------------------------------------------------------
//
void CXnEffectManager::BgAppearEffect( CCoeControl* aBg, TBool aWaitActiveEffect )
{
if ( aWaitActiveEffect )
{
WaitActiveEffect( KFullScreenEffectWaitInterval );
}
GfxTransEffect::Begin( aBg, KGfxControlActionBgImgToImgAppear );
GfxTransEffect::SetDemarcation( aBg, aBg->Position() );
GfxTransEffect::End( aBg );
}
// -----------------------------------------------------------------------------
// CXnEffectManager::Cleanup
//
// -----------------------------------------------------------------------------
//
void CXnEffectManager::CleanupControlEffect()
{
iBgEffect = EFalse;
iGroupId = -1;
iControls.Reset();
}
// -----------------------------------------------------------------------------
// CXnEffectManager::ControlEffectActive
//
// -----------------------------------------------------------------------------
//
TBool CXnEffectManager::ControlEffectActive( const CCoeControl* aControl ) const
{
TInt index( iControls.Find( aControl ) );
return index != KErrNotFound;
}
// -----------------------------------------------------------------------------
// CXnEffectManager::OrientationChanged
//
// -----------------------------------------------------------------------------
//
void CXnEffectManager::OrientationChanged()
{
iLandscape = Layout_Meta_Data::IsLandscapeOrientation();
}
// End of File