diff -r fb3763350a08 -r 4d54b72983ae taskswitcher/taskswitcherui/taskswitcherapp/src/tsphysics.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/taskswitcher/taskswitcherui/taskswitcherapp/src/tsphysics.cpp Tue Jan 26 11:48:23 2010 +0200 @@ -0,0 +1,211 @@ +/* +* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: Application class + * +*/ + + +#include + +#include "tsphysics.h" + +const TInt KSingleItemChangeAnimTime = 1000000; // 1 second +const TInt KAnimationFrameCount = 15; // 15 frames per second + +// ----------------------------------------------------------------------------- +// CTsPhysics::CTsPhysics +// ----------------------------------------------------------------------------- +// +CTsPhysics::CTsPhysics( MAknPhysicsObserver& aObserver ) : + CActive( EPriorityStandard ), iObserver( aObserver ) + { + } + +// ----------------------------------------------------------------------------- +// CTsPhysics::NewLC +// ----------------------------------------------------------------------------- +// +CTsPhysics* CTsPhysics::NewLC( MAknPhysicsObserver& aObserver ) + { + CTsPhysics* self = new ( ELeave ) CTsPhysics( aObserver ); + CleanupStack::PushL( self ); + self->ConstructL(); + return self; + } + +// ----------------------------------------------------------------------------- +// CTsPhysics::NewL +// ----------------------------------------------------------------------------- +// +CTsPhysics* CTsPhysics::NewL( MAknPhysicsObserver& aObserver ) + { + CTsPhysics* self = CTsPhysics::NewLC( aObserver ); + CleanupStack::Pop(); + return self; + } + +// ----------------------------------------------------------------------------- +// CTsPhysics::ConstructL +// ----------------------------------------------------------------------------- +// +void CTsPhysics::ConstructL() + { + User::LeaveIfError( iTimer.CreateLocal() ); + CActiveScheduler::Add( this ); + // Animation parameters + const TInt KInitValue = 0; + iAnimationTickTime = KSingleItemChangeAnimTime / KSingleItemChangeAnimTime; + iPhysicsState = EStopped; + iAnimationTicks = KInitValue; + } + +// ----------------------------------------------------------------------------- +// CTsPhysics::~CTsPhysics +// ----------------------------------------------------------------------------- +// +CTsPhysics::~CTsPhysics() + { + Cancel(); + iTimer.Close(); + iAnimationSteps.Close(); + } + +// ----------------------------------------------------------------------------- +// CTsPhysics::DoCancel +// ----------------------------------------------------------------------------- +// +void CTsPhysics::DoCancel() + { + iTimer.Cancel(); + } + +// ----------------------------------------------------------------------------- +// CTsPhysics::StartPhysics +// ----------------------------------------------------------------------------- +// +void CTsPhysics::StartPhysics( const TPoint& aTarget ) + { + Cancel(); + // Setup animation + TPoint currentPoint = iObserver.ViewPosition(); + if ( currentPoint.iX != aTarget.iX ) + { + iAnimationTicks = 0; + if ( CalculateAnimationSteps( aTarget ) == KErrNone ) + { + // Request + iTimer.After( iStatus, 0 ); + SetActive(); + } + else + { + // If calculation failes (no memory) or there is + // only a small step, set view to target + iObserver.ViewPositionChanged( aTarget, ETrue, 0); + iObserver.PhysicEmulationEnded(); + } + } + } + +// ----------------------------------------------------------------------------- +// CTsPhysics::StopPhysics +// ----------------------------------------------------------------------------- +// +void CTsPhysics::StopPhysics() + { + Cancel(); + if ( iPhysicsState == ERunning || iPhysicsState == EFinished ) + { + iObserver.PhysicEmulationEnded(); + } + iPhysicsState = EStopped; + iAnimationTicks = 0; + } + +// ----------------------------------------------------------------------------- +// CTsPhysics::RunL +// ----------------------------------------------------------------------------- +// +void CTsPhysics::RunL() + { + if ( iPhysicsState == EStopped ) + { + // Start animation + iPhysicsState = ERunning; + iTimer.After( iStatus, iAnimationTickTime ); + SetActive(); + } + else if ( iPhysicsState == ERunning ) + { + // Ongoing animation + if ( iAnimationTicks >= 0 && iAnimationTicks < KAnimationFrameCount ) + { + iObserver.ViewPositionChanged( iObserver.ViewPosition()+iAnimationSteps[iAnimationTicks], ETrue, 0 ); + } + iAnimationTicks++; + if ( iAnimationTicks >= KAnimationFrameCount ) + { + iPhysicsState = EFinished; + } + iTimer.After( iStatus, iAnimationTickTime ); + SetActive(); + } + else if ( iPhysicsState == EFinished ) + { + iAnimationTicks = 0; + iPhysicsState = EStopped; + iObserver.PhysicEmulationEnded(); + } + } + +// ----------------------------------------------------------------------------- +// CTsPhysics::RunError +// ----------------------------------------------------------------------------- +// +TInt CTsPhysics::RunError( TInt /*aError*/ ) + { + return KErrNone; + } + +// ----------------------------------------------------------------------------- +// CTsPhysics::CalculateAnimationSteps +// ----------------------------------------------------------------------------- +// +TInt CTsPhysics::CalculateAnimationSteps( const TPoint& aTarget ) + { + TInt retVal( KErrNone ); + iAnimationSteps.Reset(); + retVal = iAnimationSteps.Reserve( KAnimationFrameCount ); + if ( retVal == KErrNone ) + { + TInt yValue = aTarget.iY; + TPoint currentPos = iObserver.ViewPosition(); + TInt moveLen = aTarget.iX - currentPos.iX; + if ( moveLen > KAnimationFrameCount || moveLen < -KAnimationFrameCount ) + { + TInt singleStep = moveLen / KAnimationFrameCount; + for ( TInt i = 0; i < KAnimationFrameCount - 1; i++ ) + { + iAnimationSteps.Append( TPoint( singleStep, yValue ) ); + } + TInt lastStep = moveLen - ( ( KAnimationFrameCount - 1 ) * singleStep ); + iAnimationSteps.Append( TPoint( lastStep, yValue ) ); + } + else + { + retVal = KErrArgument; + } + } + return retVal; + }