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1 /* |
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2 * Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: NWSessionSlot object container. |
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15 * |
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16 */ |
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17 |
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18 // INCLUDE FILES |
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19 #include "CPEngSessionSlotObjectCon.h" |
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20 #include "CPEngSessionSlotObject.h" |
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21 #include "CPEngSessionSlotId.h" |
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22 #include <E32Std.h> |
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23 |
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24 |
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25 |
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26 //LOCAL constants |
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27 namespace |
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28 { |
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29 _LIT( KPEngSlotObjectConPanic, "AttrSlotObjCon" ); |
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30 enum TPEngSlotObjectConPanicReasons |
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31 { |
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32 ESlotObjNotEmptyOnDestruction, |
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33 ESlotObjConObjectAlreadyAdded, |
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34 ESlotObjConObjectNULL, |
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35 }; |
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36 |
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37 void PanicSlotObjCon( TPEngSlotObjectConPanicReasons aPanicReason ) |
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38 { |
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39 User::Panic( KPEngSlotObjectConPanic, aPanicReason ); |
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40 } |
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41 } |
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42 |
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43 |
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44 // ============================ MEMBER FUNCTIONS =============================== |
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45 |
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46 // ----------------------------------------------------------------------------- |
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47 // CPEngSessionSlotObjectCon::NewL() |
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48 // Two-phased constructor. |
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49 // ----------------------------------------------------------------------------- |
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50 // |
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51 CPEngSessionSlotObjectCon* CPEngSessionSlotObjectCon::NewL() |
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52 { |
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53 CPEngSessionSlotObjectCon* self = new( ELeave ) CPEngSessionSlotObjectCon; |
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54 return self; |
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55 } |
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56 |
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57 |
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58 // ----------------------------------------------------------------------------- |
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59 // CPEngSessionSlotObjectCon::CPEngSessionSlotObjectCon |
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60 // C++ default constructor can NOT contain any code, that |
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61 // might leave. |
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62 // ----------------------------------------------------------------------------- |
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63 // |
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64 CPEngSessionSlotObjectCon::CPEngSessionSlotObjectCon() |
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65 { |
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66 } |
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67 |
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68 |
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69 // Destructor |
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70 CPEngSessionSlotObjectCon::~CPEngSessionSlotObjectCon() |
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71 { |
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72 __ASSERT_DEBUG( iObjects.Count() == 0, |
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73 PanicSlotObjCon( ESlotObjNotEmptyOnDestruction ) ); |
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74 iObjects.ResetAndDestroy(); |
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75 } |
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76 |
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77 |
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78 // ----------------------------------------------------------------------------- |
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79 // CPEngSessionSlotObjectCon::FindById() |
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80 // ----------------------------------------------------------------------------- |
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81 // |
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82 CPEngSessionSlotObject* CPEngSessionSlotObjectCon::FindById( |
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83 const CPEngSessionSlotId& aSlotId ) |
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84 { |
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85 return DoFindById( aSlotId ); |
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86 } |
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87 |
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88 |
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89 // ----------------------------------------------------------------------------- |
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90 // CPEngSessionSlotObjectCon::FindById() |
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91 // ----------------------------------------------------------------------------- |
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92 // |
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93 const CPEngSessionSlotObject* CPEngSessionSlotObjectCon::FindById( |
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94 const CPEngSessionSlotId& aSlotId ) const |
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95 { |
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96 CPEngSessionSlotObjectCon* self = const_cast< CPEngSessionSlotObjectCon* > ( this ); |
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97 CPEngSessionSlotObject* object = self->DoFindById( aSlotId ); |
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98 return object; |
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99 } |
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100 |
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101 |
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102 // ----------------------------------------------------------------------------- |
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103 // CPEngSessionSlotObjectCon::AddL() |
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104 // ----------------------------------------------------------------------------- |
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105 // |
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106 void CPEngSessionSlotObjectCon::AddL( CPEngSessionSlotObject* aObject ) |
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107 { |
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108 __ASSERT_ALWAYS( aObject, PanicSlotObjCon( ESlotObjConObjectNULL ) ); |
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109 __ASSERT_ALWAYS( !aObject->iContainer, PanicSlotObjCon( ESlotObjConObjectAlreadyAdded ) ); |
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110 |
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111 |
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112 CPEngSessionSlotObject* object = FindById( aObject->SlotId() ); |
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113 __ASSERT_ALWAYS( !object, User::Leave( KErrAlreadyExists ) ); |
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114 |
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115 iObjects.AppendL( aObject ); |
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116 aObject->iContainer = this; |
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117 } |
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118 |
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119 |
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120 |
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121 // ----------------------------------------------------------------------------- |
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122 // CPEngSessionSlotObjectCon::Remove() |
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123 // ----------------------------------------------------------------------------- |
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124 // |
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125 void CPEngSessionSlotObjectCon::Remove( CPEngSessionSlotObject* aObject ) |
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126 { |
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127 const TInt objectCount = iObjects.Count(); |
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128 for ( TInt ii = 0; ii < objectCount; ii++ ) |
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129 { |
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130 const CPEngSessionSlotObject* objectTrie = iObjects[ ii ]; |
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131 if ( objectTrie == aObject ) |
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132 { |
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133 iObjects.Remove( ii ); |
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134 aObject->iContainer = NULL; |
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135 break; |
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136 } |
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137 } |
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138 } |
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139 |
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140 |
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141 // ----------------------------------------------------------------------------- |
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142 // CPEngSessionSlotObjectCon::Count() |
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143 // ----------------------------------------------------------------------------- |
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144 // |
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145 TInt CPEngSessionSlotObjectCon::Count() const |
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146 { |
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147 return iObjects.Count(); |
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148 } |
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149 |
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150 |
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151 // ----------------------------------------------------------------------------- |
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152 // CPEngSessionSlotObjectCon::At() |
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153 // ----------------------------------------------------------------------------- |
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154 // |
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155 CPEngSessionSlotObject& CPEngSessionSlotObjectCon::At( TInt aIndex ) |
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156 { |
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157 return *iObjects[ aIndex ]; |
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158 } |
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159 |
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160 |
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161 // ----------------------------------------------------------------------------- |
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162 // CPEngSessionSlotObjectCon::DoFindById() |
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163 // ----------------------------------------------------------------------------- |
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164 // |
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165 CPEngSessionSlotObject* CPEngSessionSlotObjectCon::DoFindById( |
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166 const CPEngSessionSlotId& aSlotId ) |
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167 { |
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168 CPEngSessionSlotObject* object = NULL; |
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169 |
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170 const TInt objectCount = iObjects.Count(); |
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171 for ( TInt ii = 0; ii < objectCount; ii++ ) |
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172 { |
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173 CPEngSessionSlotObject* objectTrie = iObjects[ ii ]; |
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174 if ( objectTrie->SlotId().Match( aSlotId ) == KErrNone ) |
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175 { |
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176 object = objectTrie; |
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177 break; |
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178 } |
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179 } |
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180 |
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181 return object; |
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182 } |
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183 |
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184 |
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185 |
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186 // End of File |