/*
* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Log in Handler
* Handles Log in for opening of the network session
*
*/
// INCLUDE FILES
#include <e32std.h>
#include "CPEngHandlerLogIn.h"
#include "MPEngRequestHandlerObserver.h"
#include "MPEngAccessHandler.h"
#include "MPEngSubSession.h"
#include "TPEngServerMessages.h"
// Debug prints
#include "PresenceDebugPrint.h"
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CPEngHandlerLogIn::CPEngHandlerLogIn
// C++ default constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
//
CPEngHandlerLogIn::CPEngHandlerLogIn(
MPEngRequestHandlerObserver& aObserver,
MPEngAccessHandler& aAccessHandler,
MPEngSubSession& aSubSession,
const RPEngMessage& aMessage,
TInt32 aSessionId,
TInt32 aSubSessionId )
: CActive( CActive::EPriorityStandard ),
iSessionId( aSessionId ),
iSubSessionId( aSubSessionId ),
iFunction( aMessage.Function() ),
iAccessHandler( aAccessHandler ),
iObserver( aObserver ),
iSubSession( aSubSession )
{
}
// -----------------------------------------------------------------------------
// CPEngHandlerLogIn::ConstructL
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CPEngHandlerLogIn::ConstructL()
{
// add active object to the active scheduler
CActiveScheduler::Add( this );
}
// -----------------------------------------------------------------------------
// CPEngHandlerLogIn::NewL
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CPEngHandlerLogIn* CPEngHandlerLogIn::NewL(
MPEngRequestHandlerObserver& aObserver,
MPEngAccessHandler& aAccessHandler,
MPEngSubSession& aSubSession,
const RPEngMessage& aMessage,
TInt32 aSessionId,
TInt32 aSubSessionId )
{
CPEngHandlerLogIn* self = NewLC( aObserver,
aAccessHandler,
aSubSession,
aMessage,
aSessionId,
aSubSessionId );
CleanupStack::Pop();
return self;
}
// -----------------------------------------------------------------------------
// CPEngHandlerLogIn::NewL
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CPEngHandlerLogIn* CPEngHandlerLogIn::NewLC(
MPEngRequestHandlerObserver& aObserver,
MPEngAccessHandler& aAccessHandler,
MPEngSubSession& aSubSession,
const RPEngMessage& aMessage,
TInt32 aSessionId,
TInt32 aSubSessionId )
{
CPEngHandlerLogIn* self = new( ELeave ) CPEngHandlerLogIn(
aObserver,
aAccessHandler,
aSubSession,
aMessage,
aSessionId,
aSubSessionId );
CleanupStack::PushL( self );
self->ConstructL();
return self;
}
// Destructor
CPEngHandlerLogIn::~CPEngHandlerLogIn()
{
Cancel();
// remove handler from the CSP Session manager
iObserver.CompleteRequestHandler( this );
}
/////////////////////////////////////////////////////////////////////////////////
// =============== New Functions of the MPEngRequestHandler class ==============
/////////////////////////////////////////////////////////////////////////////////
// -----------------------------------------------------------------------------
// CPEngHandlerLogIn::StartHandlerL
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
void CPEngHandlerLogIn::StartHandlerL(
const RPEngMessage& aMessage )
{
PENG_DP( D_PENG_LIT( "CPEngHandlerLogIn::StartHandlerL" ) );
// read log in buffer
HBufC8* loginData = aMessage.ReadOneDescriptor8L( KMessageSlot0 );
// Issue request to the access handler and activate Active object
// takes ownership of login buffer, safe to call
iAccessHandler.LogInL( iStatus, loginData );
if ( iStatus == KRequestPending )
{
SetActive();
}
else
{
aMessage.Complete( KErrNone );
delete this;
}
}
// -----------------------------------------------------------------------------
// CPEngHandlerLogIn::SessionId
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
TInt32 CPEngHandlerLogIn::SessionId() const
{
return iSessionId;
}
// -----------------------------------------------------------------------------
// CPEngHandlerLogIn::SubSessionId
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
TInt CPEngHandlerLogIn::SubSessionId() const
{
return iSubSessionId;
}
// -----------------------------------------------------------------------------
// CPEngHandlerLogIn::RequestFunction
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
TInt CPEngHandlerLogIn::RequestFunction() const
{
return iFunction;
}
// -----------------------------------------------------------------------------
// CPEngHandlerLogIn::CancelRequestD
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
void CPEngHandlerLogIn::CancelRequestD()
{
PENG_DP( D_PENG_LIT( "CPEngHandlerLogIn::CancelRequest" ) );
// delete handler, it will cancel itself
delete this;
}
// -----------------------------------------------------------------------------
// CPEngHandlerLogIn::SetMessage
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
void CPEngHandlerLogIn::SetMessage(
const RPEngMessage& aMessage )
{
iMessage = aMessage;
}
/////////////////////////////////////////////////////////////////////////////////
// =============== New Functions of the CActive class ==========================
/////////////////////////////////////////////////////////////////////////////////
// -----------------------------------------------------------------------------
// CPEngHandlerLogIn::RunL
// Handles an active object’s request completion event.
// Check if log in was successful and update state according to it, then complete
// request with appropriate Error code
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
void CPEngHandlerLogIn::RunL()
{
// what is necessary depends how request went
TInt compCode ( iStatus.Int() );
PENG_DP( D_PENG_LIT( "CPEngHandlerLogIn::RunL() - result: %d" ), compCode );
switch ( compCode )
{
case KErrNone:
{
// log in successful, update state of the CSP holder
iObserver.SetCSPSessionOpenedL();
iSubSession.HandleLogInL();
break;
}
default:
{
// complete Client's message with the error, this might lead to
// deletion of whole session holder, along with this handler,
// so later completion would not be safe,we might not exist anymore
break;
}
}
iMessage.Complete( compCode );
delete this;
}
// -----------------------------------------------------------------------------
// CPEngHandlerLogIn::RunError
// Handles a leave occurring in the request completion event handler RunL()
// implementation should return KErrNone, if it handles the leave
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
TInt CPEngHandlerLogIn::RunError(
TInt aError )
{
// seems like nothing to do here
PENG_DP( D_PENG_LIT( "CPEngHandlerLogIn::RunError() - result: %d" ), aError );
// nothing to do, just to complete and destroy this object
iMessage.Complete( aError );
delete this;
return KErrNone;
}
// -----------------------------------------------------------------------------
// CPEngHandlerLogIn::DoCancel
// Implements cancellation of an outstanding request.
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
void CPEngHandlerLogIn::DoCancel()
{
// request was canceled, cancel log in, complete RPEngMessage
// we should not leave, but if it fails we are baaaad
iAccessHandler.Cancel();
// complete message
iMessage.Complete( KErrCancel );
}
// ========================== OTHER EXPORTED FUNCTIONS =========================
// End of File