presetserver/serversrc/Pssession.cpp
changeset 0 09774dfdd46b
child 12 608f67c22514
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/presetserver/serversrc/Pssession.cpp	Mon Apr 19 14:01:53 2010 +0300
@@ -0,0 +1,405 @@
+/*
+* Copyright (c) 2006-2006 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Defines a session with the preset server
+*
+*/
+
+
+#include <pscommon.h>
+#include <s32mem.h>
+
+#include "psdebug.h"
+#include "psserver.h"
+#include "pssession.h"
+
+// ======== LOCAL FUNCTIONS ========
+
+// ======== MEMBER FUNCTIONS ========
+
+// ---------------------------------------------------------------------------
+// Two-phased constructor.
+// ---------------------------------------------------------------------------
+//
+CPSSession* CPSSession::NewL( CPSServer& aServer )
+    {
+    CPSSession* self = new ( ELeave ) CPSSession( aServer );
+    CleanupStack::PushL( self );
+    self->ConstructL();
+    CleanupStack::Pop( self );
+    return self;
+    }
+
+// ---------------------------------------------------------------------------
+// Constructor.
+// ---------------------------------------------------------------------------
+//
+CPSSession::CPSSession( CPSServer& aServer )
+    : CSession2(), iPresetServer( aServer )
+    {
+    }
+
+// ---------------------------------------------------------------------------
+// Second-phase constructor.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::ConstructL()
+    {
+    iPresetServer.IncrementSessionCount();
+    }
+    
+// ---------------------------------------------------------------------------
+// Destructor.
+// ---------------------------------------------------------------------------
+//
+CPSSession::~CPSSession()
+    {
+    iPresetServer.DecrementSessionCount();
+    }
+
+// ---------------------------------------------------------------------------
+// From class CSession2
+// Invoked when a service request is made.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::ServiceL( const RMessage2& aMessage )
+    {
+    PSDEBUG2( "CPSSession::ServiceL >> OpCode = %d", static_cast<TInt>( aMessage.Function() ) );
+
+    TBool messageHandled = ETrue;
+
+    TRAPD( err, messageHandled = DoServiceL( aMessage ) )
+    
+    if ( messageHandled && !aMessage.IsNull() )
+        {
+        PSDEBUG2( "\tMessage was handled >> err = %d", err );
+        aMessage.Complete( err );
+        }
+
+    PSDEBUG( "CPSSession::ServiceL <<" );
+    }
+
+// ---------------------------------------------------------------------------
+// Service request implementation.
+// ---------------------------------------------------------------------------
+//
+TBool CPSSession::DoServiceL( const RMessage2& aMessage )
+    {
+    TPSOpCode opCode = static_cast<TPSOpCode>( aMessage.Function() );
+    TBool messageHandled = ETrue;
+
+    switch ( opCode )
+        {
+        case EPSOpCreatePreset:
+            CreatePresetL( aMessage );
+        break;
+        case EPSOpDeletePreset:
+            DeletePresetL( aMessage );
+        break;
+        case EPSOpStartTransaction:
+            StartTransactionL( aMessage );
+        break;
+        case EPSOpCommitTransaction:
+            CommitTransactionL( aMessage );
+        break;
+        case EPSOpRollbackTransaction:
+            RollbackTransaction( aMessage );
+        break;
+        case EPSOpMovePreset:
+            MovePresetL( aMessage );
+        break;
+        case EPSOpNotify:
+            NotifyPresetChangeL( aMessage );
+            messageHandled = EFalse;
+        break;
+        case EPSOpCancelNotify:
+            CancelNotifyPresetChange( aMessage );
+        break;
+        case EPSOpSetPresetName:
+            SetPresetNameL( aMessage );
+        break;
+        case EPSOpSetPresetIndex:
+            SetPresetIndexL( aMessage );
+        break;
+        case EPSOpSetPresetData:
+            SetPresetDataL( aMessage );
+        break;
+        case EPSOpGetPresetName:
+            GetPresetNameL( aMessage );
+        break;
+        case EPSOpGetPresetNameLength:
+            GetPresetNameLengthL( aMessage );
+        break;
+        case EPSOpGetPresetIndex:
+            GetPresetIndexL( aMessage );
+        break;
+        case EPSOpGetPresetDataHandler:
+            GetPresetDataHandlerL( aMessage );
+        break;
+        case EPSOpGetPresetData:
+            GetPresetDataL( aMessage );
+        break;
+        case EPSOpGetPresetDataLength:
+            GetPresetDataLengthL( aMessage );
+        break;
+        case EPSOpGetPresets:
+            GetPresetsL( aMessage );
+        break;
+        case EPSOpGetPresetsLength:
+            GetPresetsLengthL( aMessage );
+        break;
+        default:
+            iPresetServer.PanicClient( KErrArgument );
+        break;
+        }
+
+    return messageHandled;
+    }
+
+// ---------------------------------------------------------------------------
+// From class CSession2
+// Invoked when a session is disconnected.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::Disconnect(const RMessage2 &aMessage)
+    {
+    iPresetServer.SessionDisconnected( aMessage );
+    
+    CSession2::Disconnect( aMessage );
+    }
+
+// ---------------------------------------------------------------------------
+// Handles a create preset message.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::CreatePresetL( const RMessage2& aMessage )
+    {
+    TInt id = iPresetServer.Database().CreatePresetL( aMessage.Int0(), TUid::Uid( aMessage.Int1() ) );
+    TPckgBuf<TInt> idBuf( id );
+    aMessage.WriteL( 2, idBuf );
+    }
+
+// ---------------------------------------------------------------------------
+// Handles a delete preset message.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::DeletePresetL( const RMessage2& aMessage )
+    {
+    iPresetServer.Database().DeletePresetL( aMessage.Int0() );
+    }
+
+// ---------------------------------------------------------------------------
+// Handles a start transaction message.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::StartTransactionL( const RMessage2& aMessage )
+    {
+    iPresetServer.AppendPendingPresetL( aMessage.Int0() );
+    }
+
+// ---------------------------------------------------------------------------
+// Handles a commit transaction message.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::CommitTransactionL( const RMessage2& aMessage )
+    {
+    iPresetServer.CommitPendingPresetL( aMessage.Int0() );
+    }
+
+// ---------------------------------------------------------------------------
+// Handles a rollback transaction message.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::RollbackTransaction( const RMessage2& aMessage )
+    {
+    iPresetServer.RemovePendingPreset( aMessage.Int0() );
+    }
+
+// ---------------------------------------------------------------------------
+// Handles a move preset message.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::MovePresetL( const RMessage2& aMessage )
+    {
+    iPresetServer.Database().MovePresetL( aMessage.Int0(), aMessage.Int1() );
+    }
+
+// ---------------------------------------------------------------------------
+// Handles a notify preset change message.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::NotifyPresetChangeL( const RMessage2& aMessage )
+    {
+    iPresetServer.AppendPresetObserverL( aMessage );
+    }
+
+// ---------------------------------------------------------------------------
+// Handles a cancel notify preset change message.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::CancelNotifyPresetChange( const RMessage2& aMessage )
+    {
+    iPresetServer.RemovePresetObserver( aMessage );
+    }
+
+// ---------------------------------------------------------------------------
+// Handles a set preset name message.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::SetPresetNameL( const RMessage2& aMessage )
+    {
+    HBufC* name = HBufC::NewLC( aMessage.GetDesLengthL( 1 ) );
+    TPtr namePtr( name->Des() );
+    aMessage.ReadL( 1, namePtr );
+    iPresetServer.SetPendingPresetNameL( aMessage.Int0(), namePtr );
+    CleanupStack::PopAndDestroy( name );
+    }
+
+// ---------------------------------------------------------------------------
+// Handles a set preset index message.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::SetPresetIndexL( const RMessage2& aMessage )
+    {
+    iPresetServer.SetPendingPresetIndexL( aMessage.Int0(), aMessage.Int1() );
+    }
+
+// ---------------------------------------------------------------------------
+// Handles a set preset data message.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::SetPresetDataL( const RMessage2& aMessage )
+    {
+    HBufC8* data = HBufC8::NewLC( aMessage.GetDesLengthL( 1 ) );
+    TPtr8 dataPtr( data->Des() );
+    aMessage.ReadL( 1, dataPtr );
+    iPresetServer.SetPendingPresetDataL( aMessage.Int0(), dataPtr );
+    CleanupStack::PopAndDestroy( data );
+    }
+
+// ---------------------------------------------------------------------------
+// Handles a get preset name message.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::GetPresetNameL( const RMessage2& aMessage )
+    {
+    HBufC* name = iPresetServer.Database().PresetNameL( aMessage.Int0() );
+    CleanupStack::PushL( name );
+    aMessage.WriteL( 1, *name );
+    CleanupStack::PopAndDestroy( name );
+    }
+
+// ---------------------------------------------------------------------------
+// Handles a get preset name length message.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::GetPresetNameLengthL( const RMessage2& aMessage )
+    {
+    TInt length = iPresetServer.Database().PresetNameLengthL( aMessage.Int0() );
+    TPckgBuf<TInt> pckg( length );
+    aMessage.WriteL( 1, pckg );
+    }
+
+// ---------------------------------------------------------------------------
+// Handles a get preset index message.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::GetPresetIndexL( const RMessage2& aMessage )
+    {
+    TPckgBuf<TInt> pckg( iPresetServer.Database().PresetIndexL( aMessage.Int0() ) );
+    aMessage.WriteL( 1, pckg );
+    }
+
+// ---------------------------------------------------------------------------
+// Handles a get preset data handler message.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::GetPresetDataHandlerL( const RMessage2& aMessage )
+    {
+    TPckgBuf<TInt> pckg( iPresetServer.Database().PresetDataHandlerL( aMessage.Int0() ).iUid );
+    aMessage.WriteL( 1, pckg );
+    }
+
+// ---------------------------------------------------------------------------
+// Handles a get preset data message.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::GetPresetDataL( const RMessage2& aMessage )
+    {
+    HBufC8* data = iPresetServer.Database().PresetDataL( aMessage.Int0() );
+    CleanupStack::PushL( data );
+    aMessage.WriteL( 1, *data );
+    CleanupStack::PopAndDestroy( data );
+    }
+
+// ---------------------------------------------------------------------------
+// Handles a get preset data length message.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::GetPresetDataLengthL( const RMessage2& aMessage )
+    {
+    TInt length = iPresetServer.Database().PresetDataLengthL( aMessage.Int0() );
+    TPckgBuf<TInt> pckg( length );
+    aMessage.WriteL( 1, pckg );
+    }
+
+// ---------------------------------------------------------------------------
+// Handles a get presets message.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::GetPresetsL( const RMessage2& aMessage )
+    {
+    RArray<TInt> presets;
+    CleanupClosePushL( presets );
+    
+    iPresetServer.Database().GetPresetListL( presets, TUid::Uid( aMessage.Int0() ) );
+
+    TInt count = presets.Count();
+
+    HBufC8* buf = HBufC8::NewLC( (presets.Count() + 1) * KDefaultRealWidth );
+    TPtr8 ptr( buf->Des() );
+    
+    RDesWriteStream stream( ptr );
+    CleanupClosePushL( stream );
+
+    stream << TCardinality( count );
+    
+    for ( TInt i = 0; i < count; i++ )
+        {
+        stream.WriteInt32L( presets[i] );
+        }
+    
+    stream.CommitL();
+
+    aMessage.WriteL( 1, *buf );
+    
+    CleanupStack::PopAndDestroy( 3, &presets );
+    }
+
+// ---------------------------------------------------------------------------
+// Handles a get presets length message.
+// ---------------------------------------------------------------------------
+//
+void CPSSession::GetPresetsLengthL( const RMessage2& aMessage )
+    {
+    RArray<TInt> presets;
+    CleanupClosePushL( presets );
+    
+    iPresetServer.Database().GetPresetListL( presets, TUid::Uid( aMessage.Int0() ) );
+
+    aMessage.WriteL( 1, TPckgC<TInt>( (presets.Count() + 1) * KDefaultRealWidth ) );
+    
+    CleanupStack::PopAndDestroy( &presets );
+    }
+
+// ======== GLOBAL FUNCTIONS ========