internetradio2.0/mediaengineinc/iraacplayer.h
changeset 14 896e9dbc5f19
parent 12 608f67c22514
child 15 065198191975
--- a/internetradio2.0/mediaengineinc/iraacplayer.h	Tue Jul 06 14:07:20 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,320 +0,0 @@
-/*
-* Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies). 
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  ?Description
-*
-*/
-
-
-#ifndef IRAACPLAYER_H
-#define IRAACPLAYER_H
-
-#include <audio.h>
-#include <mdaaudiooutputstream.h>
-
-#include "ircontrolparams.h"
-#include "irmediaenginedef.h"
-#include "irmediaengineinterface.h"
-
-class CIRBufferContainer;
-
-//========================================class declaration CIRAACPlayer============================================
-
-/**
- * This class is the implementation of AAC/AAC+ format.This forms a part of
- * media engine which is implemented as an ECom plugin. The interface class
- * is irmediaengineinterface.h  The mime type of mp3 is used to load this
- * plugin mimetype : audio/aac or audio/accp This is to be passed as the   
- * default data while creation of player
- * 
- * @code
- *
- * //mimetype is buffer with audio/aac or audio/aacp as data
- * iPlayer = CIRMediaEngineInterface::NewL(mimetype);
- *
- * TConfig config;
- * config.iVolume = xxxxxx; //some integer value between 0 and Maximum Volume
- * TUint8* buffer; //is a buffer of size [KINPUT_BUFFER_SIZE] as defined in  IRMediaEngineBuffer.h
- *                 //this is should have filled buffer when you call Intialize
- * CIRCtrlCmdObserver* aChannel; //command channel dll's instant
- * TInt volume;
- * iPlayer->Intialize(config,buffer,channel);
- * iPlayer->Play();//to play
- * iPlayer->Stop();//to stop
- * iPlayer->SetVolume(volume);//set the volume
- * iPlayer->Volume;// returns current volume
- * iPlayer->MaxVolume();//return maximum volume
- * iPlayer->StopPlayerBuffering();//stop buffering if required
- * iPlayer->StartPlayerBuffering();//start buffering (incase if stop you can restart with this method)
- * iPlayer->BufferFilled(); //should be called when the buffer given by player is return
- *                     //this will mark the buffer as filled
- *
- * @endcode
- *
- */
-
-NONSHARABLE_CLASS(CIRAACPlayer) : public CIRMediaEngineInterface,
-	public MMdaAudioOutputStreamCallback
-	{
-public:
-									//Member Functions
-	/**
-	 * Function : NewL
-	 * function to return an instance of CIRAACPlayer
-	 * Two phase constructor
-	 * @return instance of CIRAACPlayer
-	 */
-	static CIRAACPlayer* NewL();
-
-	/**
-	 * Function : NewLC
-	 * function to creates an instance of CIRAACPlayer
-	 * Two phase constructor
-	 * @return instance of CIRAACPlayer
-	 */
-	static CIRAACPlayer* NewLC();	
-
-	/**
-	 * Function : ~CIRAACPlayer
-	 * Default Destructor
-	 */
-	~CIRAACPlayer();
-
-										//Function which control the play
-
-	/**
-	 * Function : Play
-	 * function to which intiates the playing
-	 */
-	void Play();
-	
-	/**
-	 * Function : Stop
-	 * function to stop the player
-	 */
-	void Stop();   	     
-
-										 //Function to control the volume
-	       
-	/**
-	 * Function : SetVolume
-	 * function to set the volume, integer level of volume is the input
-	 * @param integer level of volume is the input
-	 */			
-	void SetVolume(TInt aVolume);
-			
-	/**
-	 * Function : MaxVolume
-	 * function to returns the maximum volume , integer value is the Output
-	 * @return integer value is the Output
-	 */		
-	TInt MaxVolume() const;
-	
-	/**
-	 * Function : Volume
-	 * function to returns the volume, integer level of voume is the Output
-	 * @return integer value is the Output
-	 */		
-	TInt Volume() const;
-	
-	/**
-	 * Function: Intialize
-	 * Set the codec type and sampling rate channel of stream
-	 * This is set to initial settings which is required to start the player
-	 * @param configuration infomation
-	 * @param instance of data buffer, whose size is defined in IRMediaEngineBuffer.h
-	 * @param instance of the channel through with information is sent to UI
-	 */			
-	void Intialize(TConfig& aConfig,TUint8* aInitParams,
-		CIRCtrlCmdObserver* aChannel);			
-	
-	/**
-	 * Function: StopPlayerBuffering
-	 * Function is used to freeze bufferring 
-	 */
-	void StopPlayerBuffering();
-	
-	/**
-	 * Function: BufferFilled
-	 * Function which is called when network gets the buffer filled with data
-	 */
-  	void BufferFilled();
-  	
-  	/**
-	 * Function: GetAudioPlayer
-	 * Function which is called To return the Current Audio Player
-	*/
-	CMdaAudioOutputStream* GetAudioPlayer();
-
-private:	
-	/**
-	 * Function: CIRAACPlayer
-	 * This function is the default constructor
-	 */
-	CIRAACPlayer();
-
-	/**
-	 * Function: ConstructL
-	 * Two phase constructor is used to intialize data members
-	 */
-	void ConstructL();	
-
-	/**	
-	 * Function: CreatebufferL 
-	 * Create the buffers and allocates address for each buffers
-	 * keeps them in buffer queue
-	 */       
-	void CreateBufferL();
-	
-	/**
-	 * Function: ReCreateBufferL
-	 * Function is used to recreate the buffer
-	 */	
-	void ReCreateBufferL();
-
-										//Call back functions from MMdaAudioOutputStreamCallback
-	
-	/**
-	 * Function: MaoscBufferCopied
-	 * call back to implement for using CMdaAudioOutputStream
-	 * Call as callback from the CMdaAudioOutputStream::WriteL
-	 * after frame work copies the stream to buffer
-	 * @param Error
-	 * @param reference to buffer
-	 */		
-	void MaoscBufferCopied(TInt aError, const TDesC8 &aBuffer);
-		
-	/**
-	 * Function: MaoscPlayComplete
-	 * call back to implement for using CMdaAudioOutputStream
-	 * Call as callback from the CMdaAudioOutputStream::WriteL
-	 * after play is completed
-	 * @param aError
-	 */	    
-	void MaoscPlayComplete(TInt aError);
-	
-	/**
-	 * Function: MaoscOpenComplete
-	 * call back to implement for using CMdaAudioOutputStream
-	 * Call as callback from the CMdaAudioOutputStream::Open
-	 * @param aError
-	 */	    
-	void MaoscOpenComplete(TInt aError);				
-		
-	/**
-	 * Function: GetAACAudioProperties
-	 * extract all the information to start the play from the stream
-	 */
-	void GetAACAudioProperties();
-	
-	/**
-	 * Function: DoFindnDecodeAACHeader
-	 * Function return a non modifiable pointer descriptor of data buffer
-	 */
-	void DoFindnDecodeAACHeaderL();
-	
-	/**
-	 * Function: ReArrangeBuffer
-	 * Function rearranges the buffer, and should be called after finding the header
-	 * from the address of buffers specified, the data buffers are kept in sink queue and 
-	 * remaining buffers are discarded that is put into source queue.
-	 * 
-	 * @param address of starting of header
-	 */	
-	void ReArrangeBufferL(TUint8* aInput);
-
-
-										        //data members
-										        
-private:	
-	//Enum for Play State
-	enum TState
-		{
-		ENotReady,    //Not ready to play
-		EReadyToPlay, //Ready to play
-		EPlaying      //Playing
-		};
-
-	// Player state	
-	TState iState; 		
-
-	//For implement Player functionalities	
-	
-	//player utility 
-	CMdaAudioOutputStream* iAudioPlayer;
-	
-	//Temporary holder for buffer container
-	CIRBufferContainer* iTempBufferHolder;
-	
-	//Holds the address of data buffer which is to be played
-	TUint8* iTempbuffer;				
-
-	//This represents a large input buffer which takes the input
-	TUint8* iInputBufferPtr;
-	
-	//Instance of channel through with data is sent UI
-	CIRCtrlCmdObserver* iChannel;
-		
-	//Setting for sampling rate, channel
-	TMdaAudioDataSettings iSettings;  
-				
-	//FourCC representation of the codec
-	TFourCC iDataType;				
-
-	//hold the configuration information
-	TConfig iConfig;  				
-				
-	//Hold the pointer to the buffer to be filled
-	TPtr8 iInputBuffer;				 
-
-	//Contains Data to be played
-	TPtr8 iInput;
-		
-	//Queue of buffer which is filled
-	TSglQue<CIRBufferContainer> iSourceBufferQ;
-		
-	//Queue of buffer which is empty
-	TSglQue<CIRBufferContainer> iSinkBufferQ;
-	
-	//Holds the audio format data
-	TAudioFormatData iAudioInfo;
-	
-	//Holds the percentage of data in the buffer
-	TInt iBufferPercentage;
-	
-	// For First time play
-	TBool iFirstTime;
-	
-	//checks whether header is found or not
-	TBool iHeaderFound;
-	
-	//this bool indicates buffering is taking place initially or rebuffering
-	//mainly to intial parameter like volume during rebuffering
-	TBool iNeedReBuffering;
-	
-	//Indicates that it is a new player
-	TBool iNewPlayer;
-	
-	//This is used to StopPlayerBuffering
-	TBool iStopPlayerBuffering;	
-	
-	//This is used to stop buffering if its rebuffering, set if stop function is called
-	//and  reset when play function is called
-	TBool iStopState;
-	
-	//skips sending the error code during stop if stop internally 
-	//is during play called
-	TBool iSkipPlayCompleted;	
-	};  
-
-#endif //IRAACPLAYER_H