/*
* Copyright (c) 2006-2006 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Shutdown timer for the preset server
*
*/
#include "psdebug.h"
#include "psshutdown.h"
const TInt KPSShutdownPriority = CActive::EPriorityStandard; // The priority of the shutdown timer.
// ======== LOCAL FUNCTIONS ========
// ======== MEMBER FUNCTIONS ========
// ---------------------------------------------------------------------------
// Two-phased constructor.
// ---------------------------------------------------------------------------
//
CPSShutdown* CPSShutdown::NewL()
{
CPSShutdown* self = new ( ELeave ) CPSShutdown;
CleanupStack::PushL( self );
self->ConstructL();
CleanupStack::Pop( self );
return self;
}
// ---------------------------------------------------------------------------
// Constructor.
// ---------------------------------------------------------------------------
//
CPSShutdown::CPSShutdown()
: CTimer( KPSShutdownPriority )
{
CActiveScheduler::Add( this );
}
// ---------------------------------------------------------------------------
// Second-phase constructor.
// ---------------------------------------------------------------------------
//
void CPSShutdown::ConstructL()
{
CTimer::ConstructL();
}
// ---------------------------------------------------------------------------
// Destructor.
// ---------------------------------------------------------------------------
//
CPSShutdown::~CPSShutdown()
{
Cancel();
}
// ---------------------------------------------------------------------------
// Starts the shutdown timer.
// ---------------------------------------------------------------------------
//
void CPSShutdown::Start(TTimeIntervalMicroSeconds32 aDelay)
{
PSDEBUG3( "CPSShutdown::Start() - Should start the shutdown timer now (IsActive() = %d, aDelay = %d).",
IsActive(), aDelay.Int() );
Cancel();
After( aDelay );
}
// ---------------------------------------------------------------------------
// From class CActive
// Called when the timer expires.
// ---------------------------------------------------------------------------
//
void CPSShutdown::RunL()
{
PSDEBUG( "CPSShutdown::RunL() >> Timer expired. Stopping the preset server now!" );
CActiveScheduler::Stop();
}
// ---------------------------------------------------------------------------
// From class CActive
// Called when the timer expires.
// ---------------------------------------------------------------------------
//
void CPSShutdown::DoCancel()
{
PSDEBUG( "CPSShutdown::DoCancel() >> Timer halted." );
CTimer::DoCancel();
}
// ======== GLOBAL FUNCTIONS ========