--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/callcontinuity/vcc/src/tvccstatereleasing.cpp Mon Jan 18 20:12:36 2010 +0200
@@ -0,0 +1,105 @@
+/*
+* Copyright (c) 2007-2008 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Implementation for the VCC Releasing state
+*
+*/
+
+
+
+#include "tvccstatereleasing.h"
+#include "cvccperformer.h"
+#include "rubydebug.h"
+
+
+// -----------------------------------------------------------------------------
+// c'tor
+// -----------------------------------------------------------------------------
+//
+
+TVccStateReleasing::TVccStateReleasing()
+ {
+ RUBY_DEBUG_BLOCK( "TVccStateReleasing::TVccStateReleasing" );
+ }
+
+// -----------------------------------------------------------------------------
+// Name
+// -----------------------------------------------------------------------------
+//
+TUint TVccStateReleasing::Name() const
+ {
+ RUBY_DEBUG_BLOCK( "TVccStateReleasing::Name" );
+ return KVccStateReleasing;
+ }
+
+// -----------------------------------------------------------------------------
+// LinkState
+// -----------------------------------------------------------------------------
+//
+void TVccStateReleasing::LinkState(TVccState& aInit)
+ {
+ RUBY_DEBUG_BLOCK( "TVccStateReleasing::LinkState" );
+ iInit = &aInit;
+ }
+
+// -----------------------------------------------------------------------------
+// CallStateChanged
+// -----------------------------------------------------------------------------
+//
+void TVccStateReleasing::CallStateChanged( CVccPerformer& aContext,
+ const MCCPCallObserver::TCCPCallState aState,
+ MCCPCall* aCall )
+ {
+ RUBY_DEBUG_BLOCK( "TVccStateReleasing::CallStateChanged" );
+ __ASSERT_DEBUG( aContext.CallObserver()!=NULL, User::Invariant() );
+ __ASSERT_DEBUG(aContext.PrimaryCall()!=NULL, User::Invariant());
+ __ASSERT_DEBUG(aCall != NULL, User::Invariant());
+ if (aState == MCCPCallObserver::ECCPStateIdle )
+ {
+ //delete the actuall call object and move to the Init state
+ if( aCall == aContext.PrimaryCall() )
+ {
+ ReleaseCall( aContext, *aContext.SecondaryCall(), *iInit, KVccHoNok );
+ aContext.CallObserver()->CallStateChanged( aState, aCall );
+ }
+ else
+ {
+ ReleaseCall( aContext, *aContext.SecondaryCall(), *iInit, KVccHoOk );
+
+ }
+
+ }
+ //for some reason the old leg hasnt been released, so new leg's events must
+ //be passed forward.
+ else if( aCall == aContext.PrimaryCall() )
+ {
+ aContext.CallObserver()->CallStateChanged( aState, aCall );
+ }
+
+ }
+
+// -----------------------------------------------------------------------------
+// From MCCPCallObserver, new leg events need to go through even when
+// old leg has not yet been disconnected
+// -----------------------------------------------------------------------------
+//
+void TVccStateReleasing::CallEventOccurred( CVccPerformer& aContext,
+ const MCCPCallObserver::TCCPCallEvent aEvent,
+ MCCPCall* aCall)
+ {
+ if( aCall == aContext.PrimaryCall() )
+ {
+ aContext.CallObserver()->CallEventOccurred( aEvent,
+ aContext.PrimaryCall());
+ }
+ }