javauis/amms_akn/mmacontrol/inc/cammsequalizercontrol.h
branchRCL_3
changeset 19 04becd199f91
equal deleted inserted replaced
16:f5050f1da672 19:04becd199f91
       
     1 /*
       
     2 * Copyright (c) 2005-2007 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Manipulates the equalization settings of a Player.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #ifndef CAMMSEQUALIZERCONTROL_H
       
    20 #define CAMMSEQUALIZERCONTROL_H
       
    21 
       
    22 //  INCLUDES
       
    23 #include <e32base.h>
       
    24 #include <AudioEqualizerBase.h>
       
    25 #include <AudioEqualizerUtility.h>
       
    26 #include <CustomCommandUtility.h>
       
    27 #include "cammsbaseequalizercontrol.h"
       
    28 
       
    29 // CONSTANTS
       
    30 _LIT(KAMMSEqualizerControl, "EqualizerControl");
       
    31 
       
    32 
       
    33 // CLASS DECLARATION
       
    34 
       
    35 /**
       
    36 *
       
    37 *  Controls for the Equalizer effect.
       
    38 *  This class delegates Equalizer effect method calls to CAudioEqualizer.
       
    39 *
       
    40 *
       
    41 *  @since 3.0
       
    42 */
       
    43 NONSHARABLE_CLASS(CAMMSEqualizerControl): public CAMMSBaseEqualizerControl
       
    44 {
       
    45 public:
       
    46     /**
       
    47     * Two-phased constructor.
       
    48     * @param aPlayer Player that has this control.
       
    49     */
       
    50     static CAMMSEqualizerControl* NewLC(CMMAPlayer* aPlayer);
       
    51 
       
    52     /**
       
    53     * Destructor.
       
    54     */
       
    55     ~CAMMSEqualizerControl();
       
    56 
       
    57 public: // New functions
       
    58 
       
    59     /**
       
    60     * Gets the gain set for the given equalizer band.
       
    61     *
       
    62     * @param aBand The frequency band whose gain is asked. The numbering of
       
    63     * the bands starts from 0 and ends at (getNumberOfBands() - 1).
       
    64     *
       
    65     * @return The gain set for the given band in millibels.
       
    66     *
       
    67     * @par Leaving:
       
    68     * @li \c KErrArgument - \a aBand is out of range.
       
    69     */
       
    70     TInt BandLevelL(TInt aBand);
       
    71 
       
    72     /**
       
    73     * Returns the maximum band level supported.
       
    74     *
       
    75     * @return The maximum band level in millibels.
       
    76     */
       
    77     TInt MaxBandLevel();
       
    78 
       
    79     /**
       
    80     * Returns the minimum band level supported.
       
    81     *
       
    82     * @return The minimum band level in millibels.
       
    83     */
       
    84     TInt MinBandLevel();
       
    85 
       
    86     /**
       
    87     * Returns the band width in Hz for the specified band.
       
    88     *
       
    89     * @param aBand The frequency band whose band width is asked.
       
    90     * The numbering of the bands starts from 0 and ends at
       
    91     * (getNumberOfBands() - 1).
       
    92     *
       
    93     * @return The band width in Hz for the specified band.
       
    94     */
       
    95     TInt BandWidth(TInt aBand);
       
    96 
       
    97     /**
       
    98     * Returns the center frequency in Hz for a given band.
       
    99     *
       
   100     * @param aBand The frequency band whose center frequency
       
   101     * is asked. The numbering of
       
   102     * the bands starts from 0 and ends at (getNumberOfBands() - 1).
       
   103     *
       
   104     * @return The center frequency in Hz for a given band.
       
   105     */
       
   106     TInt CenterFrequency(TInt aBand);
       
   107 
       
   108     /**
       
   109     * Returns the cross-over frequency between the given frequency
       
   110     * band (aBand) and the next band.
       
   111     *
       
   112     * @param aBand The frequency band whose gain is asked. The numbering of
       
   113     * the bands starts from 0 and ends at (getNumberOfBands() - 1).
       
   114     *
       
   115     * @return Crossover frequency.
       
   116     */
       
   117     TInt CrossoverFrequency(TInt aBand);
       
   118 
       
   119     /**
       
   120     * Gets the number of frequency bands that the equalizer supports.
       
   121     *
       
   122     * @return The number of frequency bands that the equalizer supports.
       
   123     */
       
   124     TInt NumberOfBands();
       
   125 
       
   126     /**
       
   127     * Sets the given equalizer band to the given gain value.
       
   128     *
       
   129     * @param aLevel The new gain in millibels that will be set to the given
       
   130     * band. getMinBandLevel() and getMaxBandLevel() will define the maximum
       
   131     * and minimum values.
       
   132     * @param aBand The frequency band that will have the new gain. The
       
   133     * numbering of the bands starts from 0 and ends at
       
   134     * (getNumberOfBands() - 1).
       
   135     *
       
   136     * @par Leaving:
       
   137     * @li \c KErrArgument - \a aBand or \a aLevel is out of range.
       
   138     */
       
   139     void SetBandLevelL(TInt aLevel, TInt aBand);
       
   140 
       
   141 public: // Functions from base classes
       
   142 
       
   143     /**
       
   144     * Sets the effect according to the given preset.
       
   145     *
       
   146     * @param aPreset The new preset that will be taken into use.
       
   147     *
       
   148     * @par Leaving:
       
   149     * @li \c KErrArgument - \a aPreset is not available or it is null.
       
   150     */
       
   151     void SetPresetL(const TDesC& aPreset);
       
   152 
       
   153     /**
       
   154     * Gets the available preset names.
       
   155     *
       
   156     * @return The names of all the available preset modes.
       
   157     */
       
   158     const CDesCArray& PresetNamesL();
       
   159 
       
   160     /**
       
   161     * Gets the current preset.
       
   162     *
       
   163     * @return The preset that is set at the moment. If none of the presets
       
   164     * is set, null will be returned.
       
   165     */
       
   166     const TDesC& PresetL();
       
   167 
       
   168     /**
       
   169     * Enables/disables the effect.
       
   170     *
       
   171     * @param aEnabled The boolean value, true=enabled, false=disabled.
       
   172     *
       
   173     * @par Leaving:
       
   174     * From Java API the leave codes are:
       
   175     * - java.lang.IllegalStateException - if the effect cannot be enabled
       
   176     * in this state of the player.
       
   177     * - javax.microedition.media.MediaException - if enabling is not
       
   178     * supported (with the scope set).
       
   179     */
       
   180     void SetEnabledL(TBool aEnable);
       
   181 
       
   182     const TDesC& ClassName() const;
       
   183 
       
   184     /**
       
   185     * Prepares the Control.
       
   186     */
       
   187     void PrepareControlL();
       
   188 
       
   189     /**
       
   190     * Deallocates the Control.
       
   191     */
       
   192     void DeallocateControl();
       
   193 
       
   194 private:
       
   195     /**
       
   196     * C++ constructor.
       
   197     * @param aPlayer Player that has this control.
       
   198     */
       
   199     CAMMSEqualizerControl(CMMAPlayer* aPlayer);
       
   200 
       
   201     /**
       
   202     * By default Symbian 2nd phase constructor is private.
       
   203     */
       
   204     void ConstructL();
       
   205 
       
   206 private:  // Data
       
   207 
       
   208     /** Native audio equalizer */
       
   209     CAudioEqualizerUtility* iEqualizerUtility;
       
   210 
       
   211     /* Array for querying the preset names, owned */
       
   212     CDesCArray* iPresetNames;
       
   213 
       
   214     /* Index of the current preset */
       
   215     TInt iCurrentPreset;
       
   216 
       
   217 };
       
   218 
       
   219 #endif // CAMMSEQUALIZERCONTROL_H
       
   220 
       
   221