javauis/m2g_akn/src/CM2GRenderContext.cpp
branchRCL_3
changeset 19 04becd199f91
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16:f5050f1da672 19:04becd199f91
       
     1 /*
       
     2 * Copyright (c) 2005-2006 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Render context implementation
       
    15 *
       
    16 */
       
    17 
       
    18 // INCLUDE FILES
       
    19 #include <eikenv.h> // CCoeEnv
       
    20 
       
    21 #include "CMIDGraphics.h"
       
    22 #include "CM2GRenderContext.h"
       
    23 #include "MM2GSVGProxy.h"
       
    24 
       
    25 M2G_NS_START
       
    26 
       
    27 // EXTERNAL DATA STRUCTURES
       
    28 
       
    29 // EXTERNAL FUNCTION PROTOTYPES
       
    30 
       
    31 // CONSTANTS
       
    32 /* static */ const TReal32       MM2GRenderContext::KFullOpaque             = 1.0;
       
    33 /* static */
       
    34 const TReal32       MM2GRenderContext::KFullTransparency       = 0.0;
       
    35 /* static */
       
    36 const TUint8        MM2GRenderContext::KMaxAlphaValue          = 255;
       
    37 /* static */
       
    38 const TDisplayMode  MM2GRenderContext::KDefaultDisplayMode     = EColor16MA;
       
    39 /* static */
       
    40 const TDisplayMode  MM2GRenderContext::KMaskDisplayMode        = EGray256;
       
    41 
       
    42 // MACROS
       
    43 
       
    44 // LOCAL CONSTANTS AND MACROS
       
    45 
       
    46 // MODULE DATA STRUCTURES
       
    47 
       
    48 // LOCAL FUNCTION PROTOTYPES
       
    49 
       
    50 // FORWARD DECLARATIONS
       
    51 
       
    52 // -----------------------------------------------------------------------------
       
    53 // CM2GRenderContext::CM2GRenderContext
       
    54 // -----------------------------------------------------------------------------
       
    55 CM2GRenderContext::CM2GRenderContext()
       
    56         : CBase(),
       
    57         iProxy(NULL),
       
    58         iEngineHandle(M2G_INVALID_HANDLE),
       
    59         iAlpha(MM2GRenderContext::KFullOpaque),
       
    60         iScaledAlpha(MM2GRenderContext::KMaxAlphaValue),
       
    61         iMaskBmp(NULL),
       
    62         iTargetBmp(NULL),
       
    63         iImgBmp(NULL)
       
    64 {
       
    65     M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::CM2GRenderContext");
       
    66 }
       
    67 
       
    68 // -----------------------------------------------------------------------------
       
    69 // CM2GRenderContext::NewL
       
    70 // -----------------------------------------------------------------------------
       
    71 CM2GRenderContext* CM2GRenderContext::NewL(MM2GSVGProxy* aProxy)
       
    72 {
       
    73     M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::NewL()");
       
    74 
       
    75     CM2GRenderContext* self = new(ELeave) CM2GRenderContext;
       
    76     CleanupStack::PushL(self);
       
    77 
       
    78     self->ConstructL(aProxy);
       
    79 
       
    80     CleanupStack::Pop();
       
    81 
       
    82     return self;
       
    83 }
       
    84 
       
    85 // -----------------------------------------------------------------------------
       
    86 // CM2GRenderContext::~CM2GRenderContext
       
    87 // -----------------------------------------------------------------------------
       
    88 CM2GRenderContext::~CM2GRenderContext()
       
    89 {
       
    90     M2G_DEBUG_2("M2G_DEBUG: CM2GRenderContext::~CM2GRenderContext() - proxy=%d, engine=%d", iProxy, iEngineHandle);
       
    91     if ((iEngineHandle != M2G_INVALID_HANDLE) && (iProxy != NULL))
       
    92     {
       
    93         TRAP_IGNORE(iProxy->DeleteSvgEngineL(iEngineHandle));
       
    94     }
       
    95     delete iImgBmp;
       
    96     delete iMaskBmp;
       
    97     iFbsSession.Disconnect();
       
    98 }
       
    99 
       
   100 // -----------------------------------------------------------------------------
       
   101 // CM2GRenderContext::BindL
       
   102 // -----------------------------------------------------------------------------
       
   103 void CM2GRenderContext::BindL(TInt& aTargetHandle, TBool aUiToolKit)
       
   104 {
       
   105     M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::BindL()");
       
   106     if (!aUiToolKit)
       
   107     {
       
   108         // Current Ui Toolkit is LCDUI
       
   109         // Set target graphics bitmap
       
   110         CMIDGraphics* graphics = MIDUnhand<CMIDGraphics>(aTargetHandle);
       
   111         iTargetBmp = graphics->Bitmap();
       
   112         User::LeaveIfNull(iTargetBmp);
       
   113 #ifdef RD_JAVA_NGA_ENABLED
       
   114         iTargetCanvas = graphics->GetTargetCanvas();        
       
   115 #endif // RD_JAVA_NGA_ENABLED
       
   116     }
       
   117     // initialize the svg image bitmap (on which we will render later during RenderL())
       
   118     InitImageBitmapL();
       
   119 }
       
   120 
       
   121 // -----------------------------------------------------------------------------
       
   122 // CM2GRenderContext::GetImgHandleL
       
   123 // -----------------------------------------------------------------------------
       
   124 TM2GBitmapHandle CM2GRenderContext::GetImgHandleL() const
       
   125 {
       
   126     User::LeaveIfNull(iImgBmp);
       
   127 
       
   128     return REINTERPRET_CAST(TM2GBitmapHandle, iImgBmp);
       
   129 }
       
   130 // -----------------------------------------------------------------------------
       
   131 // CM2GRenderContext::InitImageBitmapL
       
   132 // -----------------------------------------------------------------------------
       
   133 void CM2GRenderContext::InitImageBitmapL()
       
   134 {
       
   135     M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::InitImageBitmapL() - begin");
       
   136 
       
   137     // get the screen size
       
   138     TSize screenSize = CEikonEnv::Static()->ScreenDevice()->SizeInPixels();
       
   139 
       
   140     if (iImgBmp == NULL || (iImgBmp && iImgBmp->SizeInPixels() != screenSize))
       
   141     {
       
   142         M2G_DEBUG_2("M2G_DEBUG: CM2GRenderContext::InitImageBitmapL() - new bitmap: w=%d, h=%d", screenSize.iWidth, screenSize.iHeight);
       
   143         // Create a new svg surface if first time
       
   144         // or the size of the screen is different than the actual buffer size
       
   145 
       
   146         delete iImgBmp;
       
   147         iImgBmp = NULL;
       
   148 
       
   149         iImgBmp = new(ELeave) CFbsBitmap();
       
   150 
       
   151         User::LeaveIfError(
       
   152             iImgBmp->Create(screenSize, KDefaultDisplayMode));
       
   153     }
       
   154 
       
   155     M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::InitImageBitmapL() - end");
       
   156 }
       
   157 
       
   158 // -----------------------------------------------------------------------------
       
   159 // CM2GRenderContext::InitMaskL
       
   160 // -----------------------------------------------------------------------------
       
   161 void CM2GRenderContext::InitMaskL(TSize aSize)
       
   162 {
       
   163     M2G_DEBUG_2("M2G_DEBUG: CM2GRenderContext::InitMaskL( w=%d, h=%d ) - begin", aSize.iWidth, aSize.iHeight);
       
   164 
       
   165     if (iMaskBmp == NULL || (iMaskBmp && iMaskBmp->SizeInPixels() != aSize))
       
   166     {
       
   167         // Create a new mask but first delete the previous one if allocated
       
   168         delete iMaskBmp;
       
   169         iMaskBmp = NULL;
       
   170 
       
   171         M2G_DEBUG_0(" M2G_DEBUG: >CM2GRenderContext::InitMaskL() creates new mask ");
       
   172 
       
   173         iMaskBmp = new(ELeave) CFbsBitmap();
       
   174 
       
   175         User::LeaveIfError(
       
   176             iMaskBmp->Create(aSize, KMaskDisplayMode));
       
   177     }
       
   178 
       
   179     User::LeaveIfNull(iMaskBmp);
       
   180 
       
   181     // Mask is filled with the current alpha factor
       
   182     FillBitmapL(iMaskBmp, iScaledAlpha);
       
   183 
       
   184     M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::InitMaskL() - end");
       
   185 }
       
   186 
       
   187 // -----------------------------------------------------------------------------
       
   188 // CM2GRenderContext::ReleaseL
       
   189 // -----------------------------------------------------------------------------
       
   190 void CM2GRenderContext::ReleaseL()
       
   191 {
       
   192     M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::ReleaseL() - begin");
       
   193     iTargetBmp = NULL;
       
   194 #ifdef RD_JAVA_NGA_ENABLED
       
   195     iTargetCanvas = NULL;        
       
   196 #endif // RD_JAVA_NGA_ENABLED
       
   197     M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::ReleaseL() - end");
       
   198 }
       
   199 
       
   200 // -----------------------------------------------------------------------------
       
   201 // CM2GRenderContext::RenderL
       
   202 // -----------------------------------------------------------------------------
       
   203 void CM2GRenderContext::RenderLCDUIL(
       
   204     TM2GSvgDocumentHandle& aSvgDocHandle,
       
   205     const TReal32 aCurrentTime,
       
   206     TInt aSvgW, TInt aSvgH,
       
   207     TM2GRenderRect& aRect
       
   208 )
       
   209 {
       
   210     // prepare viewbox
       
   211     TRect viewbox;
       
   212     TPoint anchor;
       
   213 
       
   214     PrepareViewbox(aRect, aSvgW, aSvgH, viewbox, anchor);
       
   215 
       
   216     RenderLCDUIL(aSvgDocHandle, aCurrentTime, viewbox, anchor);
       
   217 #ifdef RD_JAVA_NGA_ENABLED
       
   218     if (iTargetCanvas && iTargetCanvas->IsEglAvailable())
       
   219     {
       
   220         iTargetCanvas->UpdateRect(TRect(anchor, viewbox.Size()));
       
   221     }
       
   222 #endif // RD_JAVA_NGA_ENABLED
       
   223     
       
   224 }
       
   225 
       
   226 // -----------------------------------------------------------------------------
       
   227 void CM2GRenderContext::RenderESWTL(
       
   228     TM2GSvgDocumentHandle& aSvgDocHandle,
       
   229     const TReal32 aCurrentTime,
       
   230     TInt aSvgW, TInt aSvgH,
       
   231     TM2GRenderRect& aRect,
       
   232     MSwtClient* aClientHandle,
       
   233     TBool aUseNativeClear,
       
   234     TInt* aReturnData)
       
   235 {
       
   236     // prepare viewbox
       
   237     TRect viewbox;
       
   238     TPoint anchor;
       
   239 
       
   240     PrepareViewbox(aRect, aSvgW, aSvgH, viewbox, anchor);
       
   241 
       
   242     aReturnData[0] = 0;
       
   243     aReturnData[1] = 0;
       
   244     aReturnData[2] = 0;
       
   245     aReturnData[3] = 0;
       
   246     aReturnData[4] = anchor.iX;
       
   247     aReturnData[5] = anchor.iY;
       
   248     aReturnData[6] = viewbox.iTl.iX;
       
   249     aReturnData[7] = viewbox.iTl.iY;
       
   250     aReturnData[8] = viewbox.Width();
       
   251     aReturnData[9] = viewbox.Height();
       
   252 
       
   253     RenderESWTL(aSvgDocHandle, aCurrentTime, viewbox, anchor, aClientHandle, aUseNativeClear, aReturnData);
       
   254 
       
   255     return;
       
   256 }
       
   257 // CM2GRenderContext::SetRenderingQualityL
       
   258 // -----------------------------------------------------------------------------
       
   259 void CM2GRenderContext::SetRenderingQualityL(TInt aMode)
       
   260 {
       
   261     M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::SetRenderingQualityL()");
       
   262     User::LeaveIfNull(iProxy);
       
   263     iProxy->RenderQualityL(iEngineHandle, aMode);
       
   264 }
       
   265 
       
   266 // -----------------------------------------------------------------------------
       
   267 // CM2GRenderContext::SetTransparencyL
       
   268 // -----------------------------------------------------------------------------
       
   269 void CM2GRenderContext::SetTransparency(TReal32 aAlpha)
       
   270 {
       
   271     iAlpha = aAlpha;
       
   272     iScaledAlpha = STATIC_CAST(TUint8, (aAlpha * MM2GRenderContext::KMaxAlphaValue));
       
   273 }
       
   274 
       
   275 // -----------------------------------------------------------------------------
       
   276 // CM2GRenderContext::ConstructL
       
   277 // -----------------------------------------------------------------------------
       
   278 void CM2GRenderContext::ConstructL(MM2GSVGProxy* aProxy)
       
   279 {
       
   280     // Init member variables
       
   281     SetTransparency(MM2GRenderContext::KFullOpaque);
       
   282 
       
   283     M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::ConstructL() - begin");
       
   284 
       
   285     if (aProxy)
       
   286     {
       
   287         iProxy = aProxy;
       
   288         iProxy->CreateSvgEngineL(iEngineHandle);
       
   289         M2G_DEBUG_2("M2G_DEBUG: CM2GRenderContext::ConstructL() - proxy: %d, new engine: %d", iProxy, iEngineHandle);
       
   290     }
       
   291     else
       
   292     {
       
   293         M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::ConstructL() - proxy is invalid");
       
   294         M2G_THROW(KM2GArgNotOk);
       
   295     }
       
   296 
       
   297     User::LeaveIfError(iFbsSession.Connect());
       
   298     M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::ConstructL() - end");
       
   299 }
       
   300 // -----------------------------------------------------------------------------
       
   301 // CM2GRenderContext::PrepareViewbox
       
   302 // -----------------------------------------------------------------------------
       
   303 void CM2GRenderContext::PrepareViewbox(
       
   304     TM2GRenderRect& aRr,
       
   305     TInt aSvgW, TInt aSvgH,
       
   306     TRect& aViewbox, TPoint& aAnchor)
       
   307 {
       
   308     M2G_DEBUG_6("M2G_DEBUG: CM2GRenderContext::PrepareViewbox() cX=%d, cY=%d, cW=%d, cH=%d, anchorX=%d, anchorY=%d - begin", aRr.GetClipX(), aRr.GetClipY(), aRr.GetClipW(), aRr.GetClipH(), aRr.GetAnchorX(), aRr.GetAnchorY());
       
   309 
       
   310     // Create an anchor point and an svg render area rect
       
   311     aAnchor.SetXY(aRr.GetAnchorX(), aRr.GetAnchorY());
       
   312     aViewbox.SetRect(aAnchor, TSize(aSvgW, aSvgH));
       
   313 
       
   314     // NOTE: It's already verified in Java side that the SVG render area and
       
   315     // the clip area intersects each other
       
   316     aViewbox.Intersection(aRr);
       
   317 
       
   318     // Check if the clip rect has changes the svg rect
       
   319     if (aViewbox.iTl != aAnchor)
       
   320     {
       
   321         // Update anchor position
       
   322         TPoint oldAnchor(aAnchor);
       
   323         aAnchor = aViewbox.iTl;
       
   324 
       
   325         // Update svg rect
       
   326         aViewbox.Move((-oldAnchor.iX), (-oldAnchor.iY));
       
   327     }
       
   328     else
       
   329     {
       
   330         // The clip rect has not changed the svg rect. Only the
       
   331         // anchor position need to be updated
       
   332         aViewbox.Move(-aAnchor.iX, -aAnchor.iY);
       
   333     }
       
   334     M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::PrepareViewbox() - end");
       
   335 }
       
   336 // -----------------------------------------------------------------------------
       
   337 // CM2GRenderContext::RenderL
       
   338 // -----------------------------------------------------------------------------
       
   339 /**
       
   340  * @see CBitmapContext::BitBltMasked()
       
   341  * @note CBitmapContext::BitBltMasked() does alpha blending if the provided mask is 256 and not null,
       
   342  * and simply blits otherwise
       
   343  */
       
   344 void CM2GRenderContext::RenderLCDUIL(
       
   345     TM2GSvgDocumentHandle& aSvgDocHandle,
       
   346     TReal32 aCurrentTime,
       
   347     const TRect& aViewbox,
       
   348     const TPoint& aAnchor
       
   349 )
       
   350 {
       
   351     M2G_DEBUG_4("M2G_DEBUG: CM2GRenderContext::RenderL() viewbox: x=%d, y=%d, w=%d, h=%d begin", aViewbox.iTl.iX, aViewbox.iTl.iY, aViewbox.Size().iWidth, aViewbox.Size().iHeight);
       
   352 
       
   353     // No need to render if content is fully transparency (i.e. alpha=0)
       
   354     if (iScaledAlpha == 0)
       
   355     {
       
   356         return;
       
   357     }
       
   358 
       
   359     // 0: clear the previous rendered image
       
   360     ClearBitmapL(iImgBmp);
       
   361 
       
   362     // 1: render the svg document on the iImgBmp
       
   363     iProxy->RenderDocumentL(
       
   364         iEngineHandle,
       
   365         aSvgDocHandle,
       
   366         GetImgHandleL(), NULL, aCurrentTime);
       
   367 
       
   368     CFbsBitmap* mask = NULL;
       
   369 
       
   370     // 2: calculate mask if alpha-blending is used
       
   371     if (iScaledAlpha < MM2GRenderContext::KMaxAlphaValue)
       
   372     {
       
   373         // mask is always the same size as the viewbox
       
   374         CreateAlphaBlendMaskL(aViewbox.Size());
       
   375 
       
   376         mask = iMaskBmp; // use this mask for alpha blending
       
   377     }
       
   378 
       
   379     // 3: blit the rendered image on the target bitmap
       
   380     // it will do alpha blending when mask is not null
       
   381     M2GBitmapUtils::BitBlt(*iTargetBmp,
       
   382                            *iImgBmp,
       
   383                            aAnchor,
       
   384                            &aViewbox,
       
   385                            mask);
       
   386 
       
   387     M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::RenderL() end");
       
   388 }
       
   389 
       
   390 // -----------------------------------------------------------------------------
       
   391 void CM2GRenderContext::RenderESWTL(
       
   392     TM2GSvgDocumentHandle& aSvgDocHandle,
       
   393     TReal32 aCurrentTime,
       
   394     const TRect& aViewbox,
       
   395     const TPoint& aAnchor,
       
   396     MSwtClient* /*aClientHandle*/,
       
   397     TBool /*aUseNativeClear*/,
       
   398     TInt* aReturnData)
       
   399 {
       
   400     M2G_DEBUG_4("M2G_DEBUG: CM2GRenderContext::RenderL() viewbox: x=%d, y=%d, w=%d, h=%d begin", aViewbox.iTl.iX, aViewbox.iTl.iY, aViewbox.Size().iWidth, aViewbox.Size().iHeight);
       
   401 
       
   402     // No need to render if content is fully transparency (i.e. alpha=0)
       
   403     if (iScaledAlpha == 0)
       
   404     {
       
   405         return;
       
   406     }
       
   407 
       
   408     // 0: clear the previous rendered image
       
   409     ClearBitmapL(iImgBmp);
       
   410 
       
   411     // 1: render the svg document on the iImgBmp
       
   412     iProxy->RenderDocumentL(
       
   413         iEngineHandle,
       
   414         aSvgDocHandle,
       
   415         GetImgHandleL(), NULL, aCurrentTime);
       
   416 
       
   417     CFbsBitmapHack* tempImgBmp = new(ELeave) CFbsBitmapHack();
       
   418     tempImgBmp->Create(aViewbox.Size(), iImgBmp->DisplayMode());
       
   419     ClearBitmapL(tempImgBmp);
       
   420 
       
   421     M2GBitmapUtils::BitBlt(*tempImgBmp,
       
   422                            *iImgBmp,
       
   423                            aAnchor,
       
   424                            &aViewbox,
       
   425                            NULL);
       
   426     aReturnData[0] = tempImgBmp->Handle();
       
   427     aReturnData[1] = tempImgBmp->GetMyHandle();
       
   428     tempImgBmp = NULL;
       
   429 
       
   430     // 2: calculate mask if alpha-blending is used
       
   431     if (iScaledAlpha < MM2GRenderContext::KMaxAlphaValue)
       
   432     {
       
   433         // mask is always the same size as the viewbox
       
   434         CreateAlphaBlendMaskL(aViewbox.Size());
       
   435 
       
   436         if (iMaskBmp)
       
   437         {
       
   438             CFbsBitmapHack* tempMaskBmp = new(ELeave) CFbsBitmapHack();
       
   439             tempMaskBmp->Create(aViewbox.Size(), iMaskBmp->DisplayMode());
       
   440             ClearBitmapL(tempMaskBmp);
       
   441 
       
   442             M2GBitmapUtils::BitBlt(*tempMaskBmp,
       
   443                                    *iMaskBmp,
       
   444                                    aAnchor,
       
   445                                    &aViewbox,
       
   446                                    NULL);
       
   447 
       
   448             aReturnData[2] = tempMaskBmp->Handle();
       
   449             aReturnData[3] = tempMaskBmp->GetMyHandle();
       
   450             tempMaskBmp = NULL;
       
   451         }
       
   452     }
       
   453 
       
   454     // Is this needed ??
       
   455     //iImgBmp = NULL;
       
   456     //iMaskBmp = NULL;
       
   457 
       
   458     M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::RenderL() end");
       
   459 }
       
   460 // CM2GRenderContext::CreateAlphaBlendMask
       
   461 // -----------------------------------------------------------------------------
       
   462 /**
       
   463  * <li> mask is initialized with iScaledAlpha for all pixels.
       
   464  * <li> reset the mask for those pixels that are not rendered (a = 0).
       
   465  * <li> due to anti-aliasing (a != 1),
       
   466  * recompute the mask by combining the pixel's alpha with the whole image alpha
       
   467  *
       
   468  * @note The svg backbuffer area is larger than the viewbox
       
   469  * @note The size of the mask is the same as for SVG backbuffer
       
   470  */
       
   471 void CM2GRenderContext::CreateAlphaBlendMaskL(const TSize& aViewBox)
       
   472 {
       
   473     M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::CreateAlphaBlendMaskL() - begin");
       
   474 
       
   475     // the mask will have the same size as the svg image bitmap
       
   476     // allocate memory for mask according to the size
       
   477     // and initializes it with iScaledAlpha for each pixel ( i.e. Mem::Fill() = fast operation )
       
   478     InitMaskL(iImgBmp->SizeInPixels());
       
   479 
       
   480     // lock svg buffer and mask bitmaps
       
   481     TM2GBitmapLock maskLock(iMaskBmp);
       
   482     TM2GBitmapLock imgLock(iImgBmp);
       
   483 
       
   484     TUint8*            maskDataPtr    = REINTERPRET_CAST(TUint8*, iMaskBmp->DataAddress());
       
   485     const TUint32*     imgDataPtr     = iImgBmp->DataAddress();
       
   486 
       
   487     // Each row of CFbsBitmap is aligned to a 4 bytes boundary
       
   488     // if the mask width in pixels is not a multiple of 4, then we must align the pointer
       
   489     // to the correct address corresponding to the first pixel on the line below
       
   490 
       
   491     TInt maskMaxWidthBytes  = iMaskBmp->ScanLineLength(
       
   492                                   iMaskBmp->SizeInPixels().iWidth, KMaskDisplayMode);
       
   493 
       
   494     const TInt maskDeltaIndex = maskMaxWidthBytes - aViewBox.iWidth;
       
   495 
       
   496     // the svg backbuffer width could be larger than the viewbox width
       
   497     const TInt imgDeltaIndex = iImgBmp->SizeInPixels().iWidth - aViewBox.iWidth;
       
   498 
       
   499     // how many pixels from the viewbox will be rechecked for alpha value
       
   500     const TUint32 countViewBoxPixels = aViewBox.iHeight * aViewBox.iWidth;
       
   501 
       
   502     TUint32 imgAlphaMSB;
       
   503     TUint32 imgAlpha32;
       
   504     TUint32 index = 0;
       
   505 
       
   506     while (index < countViewBoxPixels)
       
   507     {
       
   508         // get the alpha channel in the most left octet (MSB) within a 4 octet
       
   509         imgAlphaMSB = *imgDataPtr & 0xFF000000;
       
   510 
       
   511         if (imgAlphaMSB == 0x0)
       
   512         {
       
   513             // pixel is not rendered so we mask it out
       
   514             *maskDataPtr = 0x0;
       
   515         }
       
   516         else if (imgAlphaMSB != 0xFF000000)
       
   517         {
       
   518             // combine the pixel's alpha with the whole image's alpha (iScaledAlpha)
       
   519             // we are not sure if shifting to right pads it with 0 to the left
       
   520 
       
   521             imgAlpha32 = (imgAlphaMSB >> 24) & 0xFF;
       
   522 
       
   523             // compute the combined alpha on 32b because of possible overflow,
       
   524             // and then downcast to TUint8
       
   525             // iScaledAlpha = 8b, KMaxAlphaValue = 8b
       
   526 
       
   527             *maskDataPtr = TUint8(
       
   528                                (imgAlpha32 * iScaledAlpha) / MM2GRenderContext::KMaxAlphaValue);
       
   529         }
       
   530 
       
   531         imgDataPtr++;
       
   532         maskDataPtr++;
       
   533         index++;
       
   534 
       
   535         // synchronize the image and mask indexes because the viewbox could be smaller than the image/mask
       
   536         if (index % aViewBox.iWidth == 0)
       
   537         {
       
   538             imgDataPtr += imgDeltaIndex;
       
   539             maskDataPtr += maskDeltaIndex;
       
   540         }
       
   541     }
       
   542     M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::CreateAlphaBlendMaskL() - end");
       
   543 }
       
   544 
       
   545 // -----------------------------------------------------------------------------
       
   546 // CM2GRenderContext::ClearBitmapL
       
   547 // -----------------------------------------------------------------------------
       
   548 void CM2GRenderContext::ClearBitmapL(CFbsBitmap* aBmp)
       
   549 {
       
   550     M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::ClearBitmap - begin");
       
   551 
       
   552     User::LeaveIfNull(aBmp);
       
   553 
       
   554     TM2GBitmapLock lock(aBmp);
       
   555 
       
   556     TSize   size            = aBmp->SizeInPixels();
       
   557     TInt    scanlineLength  = aBmp->ScanLineLength(size.iWidth, aBmp->DisplayMode());
       
   558 
       
   559     TUint32* buf = aBmp->DataAddress();
       
   560     char* bufBytes = REINTERPRET_CAST(char*, buf);
       
   561 
       
   562     Mem::FillZ(bufBytes,  size.iHeight * scanlineLength);
       
   563 
       
   564     M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::ClearBitmap - end");
       
   565 }
       
   566 
       
   567 // -----------------------------------------------------------------------------
       
   568 // CM2GRenderContext::FillBitmapL
       
   569 // -----------------------------------------------------------------------------
       
   570 void CM2GRenderContext::FillBitmapL(CFbsBitmap* aBmp, const TUint8& aChar)
       
   571 {
       
   572     M2G_DEBUG_1("M2G_DEBUG: CM2GRenderContext::FillBitmap() filled with=%d - begin", aChar);
       
   573 
       
   574     User::LeaveIfNull(aBmp);
       
   575 
       
   576     TM2GBitmapLock lock(aBmp);
       
   577 
       
   578     TSize   size            = aBmp->SizeInPixels();
       
   579     TInt    scanlineLength  = aBmp->ScanLineLength(size.iWidth, aBmp->DisplayMode());
       
   580 
       
   581     TUint32* buf = aBmp->DataAddress();
       
   582     char* bufBytes = REINTERPRET_CAST(char*, buf);
       
   583 
       
   584     Mem::Fill(bufBytes, size.iHeight * scanlineLength, aChar);
       
   585 
       
   586     M2G_DEBUG_0("M2G_DEBUG: CM2GRenderContext::FillBitmap - end");
       
   587 }
       
   588 
       
   589 M2G_NS_END