javauis/amms_akn/mmacontrol/src.emc/cammsprioritycontrol.cpp
branchRCL_3
changeset 66 2455ef1f5bbc
child 83 26b2b12093af
equal deleted inserted replaced
65:ae942d28ec0e 66:2455ef1f5bbc
       
     1 /*
       
     2 * Copyright (c) 2005-2007 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Manipulates the priority of a Player.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 // INCLUDE FILES
       
    21 #include <AudioPreference.h>
       
    22 #include <jdebug.h>
       
    23 #include <cmmamidiplayer.h>
       
    24 #include "cammsprioritycontrol.h"
       
    25 #include <cmmaplayerevent.h>
       
    26 #include <cmmaaudioplayer.h>
       
    27 #include <cmmaemcaudioplayer.h>
       
    28 #include <mmf/common/mmfcontroller.h>
       
    29 #include <midiclientutility.h>
       
    30 
       
    31 
       
    32 
       
    33 const TInt KErrorMessageSize = 32;
       
    34 _LIT(KErrPriorityError, "AMMS PC error: %d");
       
    35 
       
    36 // Default AMMS priority.
       
    37 const TInt KAMMSDefaultPriority = 50;
       
    38 
       
    39 // Reasonable MMF priorities.
       
    40 const TInt KAMMSMinMMFPriority = 71;
       
    41 const TInt KAMMSMaxMMFPriority = 89;
       
    42 
       
    43 #ifdef _DEBUG
       
    44 // CONSTANTS
       
    45 const TInt KAMMSMaxPriority = 100;
       
    46 const TInt KAMMSMinPriority = 0;
       
    47 #endif // _DEBUG
       
    48 
       
    49 
       
    50 // ============================ MEMBER FUNCTIONS ===============================
       
    51 
       
    52 // -----------------------------------------------------------------------------
       
    53 // CAMMSPriorityControl::NewLC
       
    54 // Two-phased constructor.
       
    55 // -----------------------------------------------------------------------------
       
    56 CAMMSPriorityControl* CAMMSPriorityControl::NewLC(CMMAPlayer* aPlayer)
       
    57 {
       
    58     CAMMSPriorityControl* self = new(ELeave) CAMMSPriorityControl(aPlayer);
       
    59 
       
    60     CleanupStack::PushL(self);
       
    61 
       
    62     self->ConstructL();
       
    63 
       
    64     return self;
       
    65 }
       
    66 
       
    67 // Destructor
       
    68 CAMMSPriorityControl::~CAMMSPriorityControl()
       
    69 {
       
    70     DEBUG("AMMS::CAMMSPriorityControl::~");
       
    71 }
       
    72 
       
    73 // -----------------------------------------------------------------------------
       
    74 // CAMMSPriorityControl::SetPriorityL
       
    75 // Sets the priority using a linear point scale between 0 and 100.
       
    76 // -----------------------------------------------------------------------------
       
    77 //
       
    78 void CAMMSPriorityControl::SetPriorityL(TInt aPriority)
       
    79 {
       
    80     DEBUG_INT("AMMS::CAMMSPriorityControl::SetPriorityL %d", aPriority);
       
    81 
       
    82     // Check in debug build that aPriority is within valid range.
       
    83     __ASSERT_DEBUG(
       
    84         (aPriority <= KAMMSMaxPriority) &&
       
    85         (aPriority >= KAMMSMinPriority),
       
    86         User::Invariant());
       
    87 
       
    88     // Set a new priority only if it differs from the previous one.
       
    89     if (aPriority != iVisiblePriority)
       
    90     {
       
    91         // Set the new priority to MMF only if the player is PREFETCHED
       
    92         // (otherwise setting will leave). In other states, the new priority
       
    93         // will be set when the player state changes to PREFETCHED.
       
    94         if (iPlayer->State() == CMMAPlayer::EPrefetched)
       
    95         {
       
    96             SetPriorityToMmfL(aPriority);
       
    97         }
       
    98 
       
    99         iVisiblePriority = aPriority;
       
   100     }
       
   101 
       
   102     DEBUG("AMMS::CAMMSPriorityControl::SetPriorityL -");
       
   103 }
       
   104 
       
   105 // -----------------------------------------------------------------------------
       
   106 // CAMMSPriorityControl::Priority
       
   107 // Gets the priority.
       
   108 // -----------------------------------------------------------------------------
       
   109 TInt CAMMSPriorityControl::Priority()
       
   110 {
       
   111     return iVisiblePriority;
       
   112 }
       
   113 
       
   114 // -----------------------------------------------------------------------------
       
   115 // CAMMSPriorityControl::StateChanged
       
   116 // Called when player state is changed.
       
   117 // -----------------------------------------------------------------------------
       
   118 void CAMMSPriorityControl::StateChanged(TInt aState)
       
   119 {
       
   120     DEBUG_INT("AMMS::CAMMSPriorityControl::StateChanged +, state = %d",
       
   121               aState);
       
   122 
       
   123     // If the state was changed to PREFETCHED, set the buffered priority to
       
   124     // MMF. Set a new priority only if it differs from the previous one.
       
   125 
       
   126     if ((aState == CMMAPlayer::EPrefetched) &&
       
   127             (iActualPriority != iVisiblePriority))
       
   128     {
       
   129         TRAPD(err, SetPriorityToMmfL(iVisiblePriority));
       
   130 
       
   131         DEBUG_INT("AMMS::CAMMSPriorityControl::StateChanged, err = %d", err);
       
   132 
       
   133         if (err != KErrNone)
       
   134         {
       
   135             TBuf<KErrorMessageSize> errorMessage;
       
   136             errorMessage.Format(KErrPriorityError, err);
       
   137             iPlayer->PostStringEvent(CMMAPlayerEvent::EError, errorMessage);
       
   138         }
       
   139     }
       
   140 
       
   141     DEBUG("AMMS::CAMMSPriorityControl::StateChanged -");
       
   142 }
       
   143 
       
   144 const TDesC& CAMMSPriorityControl::ClassName() const
       
   145 {
       
   146     DEBUG("CAMMSPriorityControl::ClassName");
       
   147 
       
   148     return KAMMSPriorityControl;
       
   149 }
       
   150 
       
   151 // -----------------------------------------------------------------------------
       
   152 // CAMMSPriorityControl::SetPriorityToMmfL
       
   153 // Scales the given AMMS priority to MMF priority and sets it to MMF.
       
   154 // -----------------------------------------------------------------------------
       
   155 void CAMMSPriorityControl::SetPriorityToMmfL(TInt aAmmsPriority)
       
   156 {
       
   157     DEBUG_INT("AMMS::CAMMSPriorityControl::SetPriorityToMmfL %d",
       
   158               aAmmsPriority);
       
   159 
       
   160     // Scale the AMMS priority value to MMF priority value before setting it.
       
   161     // The default priority used by MMA is 80. MMF priority can be between
       
   162     // -100 and 100, but values between 71 and 89 are reasonable ones.
       
   163     TInt newPriority = KAMMSMinMMFPriority + aAmmsPriority *
       
   164                        (KAMMSMaxMMFPriority - KAMMSMinMMFPriority) / 100;   // CSI: 47 100% for scaled value #
       
   165 
       
   166     DEBUG_INT("AMMS::CAMMSPriorityControl::SetPriorityToMmfL, newPriority = %d",
       
   167               newPriority);
       
   168 
       
   169     // In case of MIDIPlayer, use CMidiClientUtility, otherwise RMMFController.
       
   170     if (iPlayer->Type() == KMMAMIDIPlayer)
       
   171     {
       
   172         // In case of CMMAMIDIPlayer use CMidiClientUtility
       
   173         CMMAMIDIPlayer* mmaMIDIPlayer =
       
   174             reinterpret_cast< CMMAMIDIPlayer* >(iPlayer);
       
   175 
       
   176         CMidiClientUtility* midiClientUtility = mmaMIDIPlayer->MidiClient();
       
   177 
       
   178         midiClientUtility->SetPriorityL(newPriority,
       
   179                                         KMMAMIDIPriorityPreference);
       
   180     }
       
   181     else if (iPlayer->Type() == KMMAAudioPlayer)
       
   182     {
       
   183         CMMAAudioPlayer* mmaAudioPlayer =
       
   184             reinterpret_cast< CMMAAudioPlayer* >(iPlayer);
       
   185 
       
   186         RMMFController& rmmfController = mmaAudioPlayer->Controller();
       
   187 
       
   188         TMMFPrioritySettings prioritySettings;
       
   189         prioritySettings.iPriority = newPriority;
       
   190 
       
   191         User::LeaveIfError(
       
   192             rmmfController.SetPrioritySettings(prioritySettings));
       
   193     }
       
   194     else if (iPlayer->Type() == KMMAEMCAudioPlayer)
       
   195     {
       
   196         MStreamControl*  streamControl = (static_cast<CMMAEMCAudioPlayer*>(iPlayer))->StreamControl();
       
   197         User::LeaveIfError(streamControl->SetPriority(newPriority, KMMAEMCPriorityPreference));
       
   198     }
       
   199 
       
   200     iActualPriority = aAmmsPriority;
       
   201 
       
   202     DEBUG("AMMS::CAMMSPriorityControl::SetPriorityToMmfL -");
       
   203 }
       
   204 
       
   205 // -----------------------------------------------------------------------------
       
   206 // CAMMSPriorityControl::CAMMSPriorityControl
       
   207 // C++ default constructor can NOT contain any code, that
       
   208 // might leave.
       
   209 // -----------------------------------------------------------------------------
       
   210 CAMMSPriorityControl::CAMMSPriorityControl(CMMAPlayer* aPlayer)
       
   211         : CAMMSControl(aPlayer),
       
   212         iVisiblePriority(KAMMSDefaultPriority),
       
   213         iActualPriority(KAMMSDefaultPriority)
       
   214 {
       
   215 }
       
   216 
       
   217 // -----------------------------------------------------------------------------
       
   218 // CAMMSPlayerStateListener::ConstructL
       
   219 // 2nd phase constructor.
       
   220 // (other items were commented in a header).
       
   221 // -----------------------------------------------------------------------------
       
   222 void CAMMSPriorityControl::ConstructL()
       
   223 {
       
   224     DEBUG("AMMS::CAMMSPriorityControl::ConstructL +");
       
   225 
       
   226     iPlayer->AddStateListenerL(this);
       
   227 
       
   228     DEBUG("AMMS::CAMMSPriorityControl::ConstructL -");
       
   229 }
       
   230 
       
   231 
       
   232 //  End of File