javauis/mmapi_qt/baseline/javasrc/com/nokia/microedition/media/animation/VideoItem.java
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94 return iHeight; |
94 return iHeight; |
95 } |
95 } |
96 /** |
96 /** |
97 * This is dummy implementation of the paint method. |
97 * This is dummy implementation of the paint method. |
98 */ |
98 */ |
99 int count; |
99 // int count; |
100 protected void paint(Graphics g, int w, int h) |
100 protected void paint(Graphics g, int w, int h) |
101 { |
101 { |
102 //TODO remove this code later |
102 //TODO remove this code later |
103 // this is added just for testing purpose |
103 // this is added just for testing purpose |
104 System.out.println("VideoItem::paint()"); |
104 // System.out.println("VideoItem::paint()"); |
105 g.setColor(0x00a000); |
105 // g.setColor(0x00a000); |
106 g.fillRect(0,0,w,h); |
106 // g.fillRect(0,0,w,h); |
107 g.setColor(0xFFFFFF); |
107 // g.setColor(0xFFFFFF); |
108 g.drawString("paint"+(count++), w>>1, h>>1, Graphics.BASELINE|Graphics.HCENTER); |
108 // g.drawString("paint"+(count++), w>>1, h>>1, Graphics.BASELINE|Graphics.HCENTER); |
109 } |
109 } |
110 |
110 |
111 /** |
111 /** |
112 * Whenever player will be resized this function will be invoked and it will call the invalidate method of custom item |
112 * Whenever player will be resized this function will be invoked and it will call the invalidate method of custom item |
113 */ |
113 */ |