1 /* |
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2 * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: |
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15 * |
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16 */ |
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17 package com.nokia.mj.impl.uitestutils; |
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18 |
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19 /** |
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20 * Simple rect container |
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21 * @author sampkaar |
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22 * |
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23 */ |
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24 public class Rect { |
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25 |
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26 private int x; |
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27 private int y; |
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28 private int width; |
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29 private int height; |
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30 |
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31 public Rect(int x, int y, int width, int height) { |
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32 this.x = x; |
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33 this.y = y; |
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34 this.width = width; |
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35 this.height = height; |
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36 } |
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37 |
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38 public int x() { |
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39 return this.x; |
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40 } |
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41 |
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42 public int y() { |
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43 return this.y; |
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44 } |
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45 |
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46 public int width() { |
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47 return this.width; |
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48 } |
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49 |
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50 public int height() { |
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51 return this.height; |
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52 } |
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53 |
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54 public Rect intersection(Rect aRect){ |
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55 |
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56 if( aRect.x < this.x && aRect.x+aRect.width < this.x || |
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57 aRect.x > this.x+this.width && aRect.x+aRect.width > this.x+this.width) |
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58 { // no intersection |
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59 return new Rect(0,0,0,0); |
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60 } |
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61 if( aRect.y < this.y && aRect.y+aRect.height < this.y || |
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62 aRect.y > this.y+this.height && aRect.y+aRect.height > this.y+this.height) |
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63 { // no intersection |
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64 return new Rect(0,0,0,0); |
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65 } |
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66 int x = 0; |
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67 int y = 0; |
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68 int w = 0; |
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69 int h = 0; |
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70 |
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71 if(aRect.x < this.x) |
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72 { |
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73 x = this.x; |
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74 if (this.x + this.width < aRect.x + aRect.width) |
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75 { |
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76 w = this.width; |
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77 }else |
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78 { |
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79 w = aRect.x + aRect.width - this.x; |
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80 } |
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81 } else |
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82 { // aRect.x >= this.x |
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83 x = aRect.x; |
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84 if (aRect.x + aRect.width < this.x + this.width) |
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85 { |
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86 w = aRect.width; |
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87 }else |
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88 { |
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89 w = this.x + this.width - aRect.x; |
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90 } |
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91 } |
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92 if(aRect.y < this.y) |
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93 { |
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94 y = this.y; |
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95 if (this.y + this.height < aRect.y + aRect.height) |
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96 { |
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97 h = this.height; |
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98 }else |
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99 { |
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100 h = aRect.y + aRect.height - this.y; |
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101 } |
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102 } else |
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103 { // aRect.y >= this.y |
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104 y = aRect.y; |
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105 if (aRect.y + aRect.height < this.y + this.height) |
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106 { |
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107 h = aRect.height; |
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108 }else |
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109 { |
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110 h = this.y + this.height - aRect.y; |
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111 } |
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112 } |
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113 return new Rect(x, y, w, h); |
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114 } |
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115 |
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116 } |
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