javauis/m3g_qt/javasrc/javax/microedition/m3g/Transform.java
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     1 /*
       
     2 * Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 package javax.microedition.m3g;
       
    20 
       
    21 public class Transform
       
    22 {
       
    23     //------------------------------------------------------------------
       
    24     // Static data
       
    25     //------------------------------------------------------------------
       
    26 
       
    27     //------------------------------------------------------------------
       
    28     // Instance data
       
    29     //------------------------------------------------------------------
       
    30 
       
    31     // Check size from m3g_math.h Matrix
       
    32     byte[] matrix = new byte[72];
       
    33 
       
    34     //------------------------------------------------------------------
       
    35     // Constructor(s)
       
    36     //------------------------------------------------------------------
       
    37 
       
    38     public Transform()
       
    39     {
       
    40         if (!Platform.uiThreadAvailable())
       
    41         {
       
    42             throw new Error("UI thread not initialized");
       
    43         }
       
    44         setIdentity();
       
    45     }
       
    46 
       
    47     /**
       
    48      */
       
    49     public Transform(Transform other)
       
    50     {
       
    51         if (!Platform.uiThreadAvailable())
       
    52         {
       
    53             throw new Error("UI thread not initialized");
       
    54         }
       
    55         set(other);
       
    56     }
       
    57 
       
    58     //------------------------------------------------------------------
       
    59     // Public methods
       
    60     //------------------------------------------------------------------
       
    61 
       
    62     public void setIdentity()
       
    63     {
       
    64         _setIdentity(matrix);
       
    65     }
       
    66 
       
    67     public void set(Transform transform)
       
    68     {
       
    69         System.arraycopy(transform.matrix, 0,
       
    70                          this.matrix, 0,
       
    71                          this.matrix.length);
       
    72     }
       
    73 
       
    74     public void set(float[] matrix)
       
    75     {
       
    76         _setMatrix(this.matrix, matrix);
       
    77     }
       
    78 
       
    79     public void get(float[] matrix)
       
    80     {
       
    81         _getMatrix(this.matrix, matrix);
       
    82     }
       
    83 
       
    84     public void invert()
       
    85     {
       
    86         _invert(matrix);
       
    87     }
       
    88 
       
    89     public void transpose()
       
    90     {
       
    91         _transpose(matrix);
       
    92     }
       
    93 
       
    94     public void postMultiply(Transform transform)
       
    95     {
       
    96         _mul(this.matrix, this.matrix, transform.matrix);
       
    97     }
       
    98 
       
    99     public void postScale(float sx, float sy, float sz)
       
   100     {
       
   101         _scale(matrix, sx, sy , sz);
       
   102     }
       
   103 
       
   104     /**
       
   105      */
       
   106     public void postRotate(float angle, float ax, float ay, float az)
       
   107     {
       
   108         _rotate(matrix, angle, ax, ay, az);
       
   109     }
       
   110 
       
   111     /**
       
   112      */
       
   113     public void postRotateQuat(float qx, float qy, float qz, float qw)
       
   114     {
       
   115         _rotateQuat(matrix, qx, qy, qz, qw);
       
   116     }
       
   117 
       
   118     /**
       
   119      */
       
   120     public void postTranslate(float tx, float ty, float tz)
       
   121     {
       
   122         _translate(matrix, tx, ty, tz);
       
   123     }
       
   124 
       
   125     /**
       
   126      */
       
   127     public void transform(float[] v)
       
   128     {
       
   129         if ((v.length % 4) != 0)
       
   130         {
       
   131             throw new IllegalArgumentException();
       
   132         }
       
   133 
       
   134         if (v.length != 0)
       
   135         {
       
   136             _transformTable(matrix, v);
       
   137         }
       
   138     }
       
   139 
       
   140     /**
       
   141      */
       
   142     public void transform(VertexArray in, float[] out, boolean W)
       
   143     {
       
   144         if (in == null || out == null)
       
   145         {
       
   146             throw new NullPointerException();
       
   147         }
       
   148 
       
   149         _transformArray(matrix, in.handle, out, W);
       
   150     }
       
   151 
       
   152     //------------------------------------------------------------------
       
   153     // Private methods
       
   154     //------------------------------------------------------------------
       
   155 
       
   156     // Native methods
       
   157     private static native void _mul(byte[] prod, byte[] left, byte[] right);
       
   158     private static native void _setIdentity(byte[] matrix);
       
   159     private static native void _setMatrix(byte[] matrix, float[] srcMatrix);
       
   160     private static native void _getMatrix(byte[] matrix, float[] dstMatrix);
       
   161     private static native void _invert(byte[] matrix);
       
   162     private static native void _transpose(byte[] matrix);
       
   163     private static native void _rotate(byte[] matrix, float angle, float ax, float ay, float az);
       
   164     private static native void _rotateQuat(byte[] matrix, float qx, float qy, float qz, float qw);
       
   165     private static native void _scale(byte[] matrix, float sx, float sy, float sz);
       
   166     private static native void _translate(byte[] matrix, float tx, float ty, float tz);
       
   167     private static native void _transformTable(byte[] matrix, float[] v);
       
   168     private static native void _transformArray(byte[] matrix, int handle, float[] out, boolean W);
       
   169 }