javauis/mmapi_qt/baseline/inc/cmmavolumecontrol.h
changeset 23 98ccebc37403
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21:2a9601315dfc 23:98ccebc37403
       
     1 /*
       
     2 * Copyright (c) 2002-2007 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  This class is used for volume setting
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #ifndef CMMAVOLUMECONTROL_H
       
    20 #define CMMAVOLUMECONTROL_H
       
    21 
       
    22 //  INCLUDES
       
    23 #include "cmmacontrol.h"
       
    24 #include "mmmaplayerstatelistener.h"
       
    25 
       
    26 // CONSTANS
       
    27 _LIT(KMMAVolumeControlName, "VolumeControl");
       
    28 const TInt KMMAVolumeMaxLevel = 100;
       
    29 
       
    30 class CMMAPlayer;
       
    31 
       
    32 //  CLASS DECLARATION
       
    33 /**
       
    34 *   This class is used for volume setting
       
    35 *
       
    36 *
       
    37 */
       
    38 
       
    39 class CMMAVolumeControl : public CMMAControl,
       
    40         public MMMAPlayerStateListener
       
    41 {
       
    42 public:
       
    43     static void StaticSetLevelL(CMMAVolumeControl* aVolumeControl,
       
    44                                 TInt aLevel);
       
    45     static void StaticGetLevelL(CMMAVolumeControl* aVolumeControl,
       
    46                                 TInt* aLevel);
       
    47 
       
    48     ~CMMAVolumeControl();
       
    49 
       
    50 protected:
       
    51     CMMAVolumeControl(CMMAPlayer* aPlayer);
       
    52     void ConstructBaseL();
       
    53 
       
    54     /**
       
    55      * Sets the level to player.
       
    56      * @param aLevel Sound level to set.
       
    57      */
       
    58     virtual void DoSetLevelL(TInt aLevel) = 0;
       
    59 
       
    60     /**
       
    61      * Get volume level from player.
       
    62      * @return Current level.
       
    63      */
       
    64     virtual TInt DoGetLevelL() = 0;
       
    65 
       
    66 public: // From CMMAControl
       
    67     const TDesC& ClassName() const;
       
    68 
       
    69     /**
       
    70      * Refresh volume control.
       
    71      */
       
    72     void RefreshControl();
       
    73 
       
    74 public: // From MMMAPlayerStateListener
       
    75     void StateChanged(TInt aState);
       
    76 
       
    77 
       
    78 public: // New methods
       
    79     /**
       
    80      * Adds new volume level to volume control. Actual volume level will
       
    81      * be calculated using all levels added to the control.
       
    82      * @return Index for new level.
       
    83      */
       
    84     IMPORT_C TInt AddLevelL();
       
    85 
       
    86     /**
       
    87      * Sets new volume level for certain level index. After level is set
       
    88      * new actual level is calculated and commited to player in derived
       
    89      * class.
       
    90      * @param aLevelIndex Level's index
       
    91      * @param aVolumeLevel New volume level for level index. Level must be
       
    92      * between 0 and 100.
       
    93      */
       
    94     IMPORT_C void SetVolumeLevelL(TInt aLevelIndex,
       
    95                                   TInt aVolumeLevel);
       
    96     void GetVolumeLevelL(TInt aLevelIndex,
       
    97                          TInt* aVolumeLevel);
       
    98 
       
    99 
       
   100 
       
   101 private: // New methods
       
   102 
       
   103     /**
       
   104      * Refresh volume level, basically set the volume level again.
       
   105      */
       
   106     void RefreshVolume();
       
   107 
       
   108     /**
       
   109      * Sets level if player is started and sends java event level
       
   110      * changed.
       
   111      * @param aLevel Sound level to set.
       
   112      */
       
   113     void SetLevelL(TInt aLevel);
       
   114 
       
   115     /**
       
   116      * Calculates new overall level using all values in iLevels array.
       
   117      * @return Current level.
       
   118      */
       
   119     TInt CalculateLevel();
       
   120 protected: // data
       
   121     CMMAPlayer* iPlayer;
       
   122 
       
   123     // Previous level setted to player. Used to check if level is changed.
       
   124     TInt iLevel;
       
   125 
       
   126     // Array containing all levels.
       
   127     RArray< TInt > iLevels;
       
   128 
       
   129 };
       
   130 
       
   131 #endif // CMMAVOLUMECONTROL_H