--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/javacommons/utils/src/convertutf.cpp Tue Apr 27 16:30:29 2010 +0300
@@ -0,0 +1,724 @@
+/*
+ * Copyright 2001-2004 Unicode, Inc.
+ *
+ * Disclaimer
+ *
+ * This source code is provided as is by Unicode, Inc. No claims are
+ * made as to fitness for any particular purpose. No warranties of any
+ * kind are expressed or implied. The recipient agrees to determine
+ * applicability of information provided. If this file has been
+ * purchased on magnetic or optical media from Unicode, Inc., the
+ * sole remedy for any claim will be exchange of defective media
+ * within 90 days of receipt.
+ *
+ * Limitations on Rights to Redistribute This Code
+ *
+ * Unicode, Inc. hereby grants the right to freely use the information
+ * supplied in this file in the creation of products supporting the
+ * Unicode Standard, and to make copies of this file in any form
+ * for internal or external distribution as long as this notice
+ * remains attached.
+ */
+
+/* ---------------------------------------------------------------------
+
+ Conversions between UTF32, UTF-16, and UTF-8. Source code file.
+ Author: Mark E. Davis, 1994.
+ Rev History: Rick McGowan, fixes & updates May 2001.
+ Sept 2001: fixed const & error conditions per
+ mods suggested by S. Parent & A. Lillich.
+ June 2002: Tim Dodd added detection and handling of incomplete
+ source sequences, enhanced error detection, added casts
+ to eliminate compiler warnings.
+ July 2003: slight mods to back out aggressive FFFE detection.
+ Jan 2004: updated switches in from-UTF8 conversions.
+ Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions.
+
+ See the header file "ConvertUTF.h" for complete documentation.
+
+------------------------------------------------------------------------ */
+
+
+#include "convertutf.h"
+#ifdef CVTUTF_DEBUG
+#include <stdio.h>
+#endif
+
+static const int halfShift = 10; /* used for shifting by 10 bits */
+
+static const UTF32 halfBase = 0x0010000UL;
+static const UTF32 halfMask = 0x3FFUL;
+
+#define UNI_SUR_HIGH_START (UTF32)0xD800
+#define UNI_SUR_HIGH_END (UTF32)0xDBFF
+#define UNI_SUR_LOW_START (UTF32)0xDC00
+#define UNI_SUR_LOW_END (UTF32)0xDFFF
+#define false 0
+#define true 1
+
+/* --------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF32toUTF16(
+ const UTF32** sourceStart, const UTF32* sourceEnd,
+ UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags)
+{
+ ConversionResult result = conversionOK;
+ const UTF32* source = *sourceStart;
+ UTF16* target = *targetStart;
+ while (source < sourceEnd)
+ {
+ UTF32 ch;
+ if (target >= targetEnd)
+ {
+ result = targetExhausted;
+ break;
+ }
+ ch = *source++;
+ if (ch <= UNI_MAX_BMP) /* Target is a character <= 0xFFFF */
+ {
+ /* UTF-16 surrogate values are illegal in UTF-32; 0xffff or 0xfffe are both reserved values */
+ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END)
+ {
+ if (flags == strictConversion)
+ {
+ --source; /* return to the illegal value itself */
+ result = sourceIllegal;
+ break;
+ }
+ else
+ {
+ *target++ = UNI_REPLACEMENT_CHAR;
+ }
+ }
+ else
+ {
+ *target++ = (UTF16)ch; /* normal case */
+ }
+ }
+ else if (ch > UNI_MAX_LEGAL_UTF32)
+ {
+ if (flags == strictConversion)
+ {
+ result = sourceIllegal;
+ }
+ else
+ {
+ *target++ = UNI_REPLACEMENT_CHAR;
+ }
+ }
+ else
+ {
+ /* target is a character in range 0xFFFF - 0x10FFFF. */
+ if (target + 1 >= targetEnd)
+ {
+ --source; /* Back up source pointer! */
+ result = targetExhausted;
+ break;
+ }
+ ch -= halfBase;
+ *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
+ *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
+ }
+ }
+ *sourceStart = source;
+ *targetStart = target;
+ return result;
+}
+
+/* --------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF16toUTF32(
+ const UTF16** sourceStart, const UTF16* sourceEnd,
+ UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags)
+{
+ ConversionResult result = conversionOK;
+ const UTF16* source = *sourceStart;
+ UTF32* target = *targetStart;
+ UTF32 ch, ch2;
+ while (source < sourceEnd)
+ {
+ const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */
+ ch = *source++;
+ /* If we have a surrogate pair, convert to UTF32 first. */
+ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END)
+ {
+ /* If the 16 bits following the high surrogate are in the source buffer... */
+ if (source < sourceEnd)
+ {
+ ch2 = *source;
+ /* If it's a low surrogate, convert to UTF32. */
+ if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END)
+ {
+ ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
+ + (ch2 - UNI_SUR_LOW_START) + halfBase;
+ ++source;
+ }
+ else if (flags == strictConversion) /* it's an unpaired high surrogate */
+ {
+ --source; /* return to the illegal value itself */
+ result = sourceIllegal;
+ break;
+ }
+ }
+ else /* We don't have the 16 bits following the high surrogate. */
+ {
+ --source; /* return to the high surrogate */
+ result = sourceExhausted;
+ break;
+ }
+ }
+ else if (flags == strictConversion)
+ {
+ /* UTF-16 surrogate values are illegal in UTF-32 */
+ if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END)
+ {
+ --source; /* return to the illegal value itself */
+ result = sourceIllegal;
+ break;
+ }
+ }
+ if (target >= targetEnd)
+ {
+ source = oldSource; /* Back up source pointer! */
+ result = targetExhausted;
+ break;
+ }
+ *target++ = ch;
+ }
+ *sourceStart = source;
+ *targetStart = target;
+#ifdef CVTUTF_DEBUG
+ if (result == sourceIllegal)
+ {
+ fprintf(stderr, "ConvertUTF16toUTF32 illegal seq 0x%04x,%04x\n", ch, ch2);
+ fflush(stderr);
+ }
+#endif
+ return result;
+}
+
+/* --------------------------------------------------------------------- */
+
+/*
+ * Index into the table below with the first byte of a UTF-8 sequence to
+ * get the number of trailing bytes that are supposed to follow it.
+ * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is
+ * left as-is for anyone who may want to do such conversion, which was
+ * allowed in earlier algorithms.
+ */
+static const char trailingBytesForUTF8[256] =
+{
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+ 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
+};
+
+/*
+ * Magic values subtracted from a buffer value during UTF8 conversion.
+ * This table contains as many values as there might be trailing bytes
+ * in a UTF-8 sequence.
+ */
+static const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL,
+ 0x03C82080UL, 0xFA082080UL, 0x82082080UL
+ };
+
+/*
+ * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
+ * into the first byte, depending on how many bytes follow. There are
+ * as many entries in this table as there are UTF-8 sequence types.
+ * (I.e., one byte sequence, two byte... etc.). Remember that sequencs
+ * for *legal* UTF-8 will be 4 or fewer bytes total.
+ */
+static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
+
+/* --------------------------------------------------------------------- */
+
+/* The interface converts a whole buffer to avoid function-call overhead.
+ * Constants have been gathered. Loops & conditionals have been removed as
+ * much as possible for efficiency, in favor of drop-through switches.
+ * (See "Note A" at the bottom of the file for equivalent code.)
+ * If your compiler supports it, the "isLegalUTF8" call can be turned
+ * into an inline function.
+ */
+
+/* --------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF16toUTF8(
+ const UTF16** sourceStart, const UTF16* sourceEnd,
+ UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags)
+{
+ ConversionResult result = conversionOK;
+ const UTF16* source = *sourceStart;
+ UTF8* target = *targetStart;
+ while (source < sourceEnd)
+ {
+ UTF32 ch;
+ unsigned short bytesToWrite = 0;
+ const UTF32 byteMask = 0xBF;
+ const UTF32 byteMark = 0x80;
+ const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */
+ ch = *source++;
+ /* If we have a surrogate pair, convert to UTF32 first. */
+ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END)
+ {
+ /* If the 16 bits following the high surrogate are in the source buffer... */
+ if (source < sourceEnd)
+ {
+ UTF32 ch2 = *source;
+ /* If it's a low surrogate, convert to UTF32. */
+ if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END)
+ {
+ ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
+ + (ch2 - UNI_SUR_LOW_START) + halfBase;
+ ++source;
+ }
+ else if (flags == strictConversion) /* it's an unpaired high surrogate */
+ {
+ --source; /* return to the illegal value itself */
+ result = sourceIllegal;
+ break;
+ }
+ }
+ else /* We don't have the 16 bits following the high surrogate. */
+ {
+ --source; /* return to the high surrogate */
+ result = sourceExhausted;
+ break;
+ }
+ }
+ else if (flags == strictConversion)
+ {
+ /* UTF-16 surrogate values are illegal in UTF-32 */
+ if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END)
+ {
+ --source; /* return to the illegal value itself */
+ result = sourceIllegal;
+ break;
+ }
+ }
+ /* Figure out how many bytes the result will require */
+ if (ch < (UTF32)0x80)
+ {
+ bytesToWrite = 1;
+ }
+ else if (ch < (UTF32)0x800)
+ {
+ bytesToWrite = 2;
+ }
+ else if (ch < (UTF32)0x10000)
+ {
+ bytesToWrite = 3;
+ }
+ else if (ch < (UTF32)0x110000)
+ {
+ bytesToWrite = 4;
+ }
+ else
+ {
+ bytesToWrite = 3;
+ ch = UNI_REPLACEMENT_CHAR;
+ }
+
+ target += bytesToWrite;
+ if (target > targetEnd)
+ {
+ source = oldSource; /* Back up source pointer! */
+ target -= bytesToWrite;
+ result = targetExhausted;
+ break;
+ }
+ switch (bytesToWrite) /* note: everything falls through. */
+ {
+ case 4:
+ *--target = (UTF8)((ch | byteMark) & byteMask);
+ ch >>= 6;
+ case 3:
+ *--target = (UTF8)((ch | byteMark) & byteMask);
+ ch >>= 6;
+ case 2:
+ *--target = (UTF8)((ch | byteMark) & byteMask);
+ ch >>= 6;
+ case 1:
+ *--target = (UTF8)(ch | firstByteMark[bytesToWrite]);
+ }
+ target += bytesToWrite;
+ }
+ *sourceStart = source;
+ *targetStart = target;
+ return result;
+}
+
+/* --------------------------------------------------------------------- */
+
+/*
+ * Utility routine to tell whether a sequence of bytes is legal UTF-8.
+ * This must be called with the length pre-determined by the first byte.
+ * If not calling this from ConvertUTF8to*, then the length can be set by:
+ * length = trailingBytesForUTF8[*source]+1;
+ * and the sequence is illegal right away if there aren't that many bytes
+ * available.
+ * If presented with a length > 4, this returns false. The Unicode
+ * definition of UTF-8 goes up to 4-byte sequences.
+ */
+
+static Boolean isLegalUTF8(const UTF8 *source, int length)
+{
+ UTF8 a;
+ const UTF8 *srcptr = source+length;
+ switch (length)
+ {
+ default:
+ return false;
+ /* Everything else falls through when "true"... */
+ case 4:
+ if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
+ case 3:
+ if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
+ case 2:
+ if ((a = (*--srcptr)) > 0xBF) return false;
+
+ switch (*source)
+ {
+ /* no fall-through in this inner switch */
+ case 0xE0:
+ if (a < 0xA0) return false;
+ break;
+ case 0xED:
+ if (a > 0x9F) return false;
+ break;
+ case 0xF0:
+ if (a < 0x90) return false;
+ break;
+ case 0xF4:
+ if (a > 0x8F) return false;
+ break;
+ default:
+ if (a < 0x80) return false;
+ }
+
+ case 1:
+ if (*source >= 0x80 && *source < 0xC2) return false;
+ }
+ if (*source > 0xF4) return false;
+ return true;
+}
+
+/* --------------------------------------------------------------------- */
+
+/*
+ * Exported function to return whether a UTF-8 sequence is legal or not.
+ * This is not used here; it's just exported.
+ */
+Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd)
+{
+ int length = trailingBytesForUTF8[*source]+1;
+ if (source+length > sourceEnd)
+ {
+ return false;
+ }
+ return isLegalUTF8(source, length);
+}
+
+/* --------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF8toUTF16(
+ const UTF8** sourceStart, const UTF8* sourceEnd,
+ UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags)
+{
+ ConversionResult result = conversionOK;
+ const UTF8* source = *sourceStart;
+ UTF16* target = *targetStart;
+ while (source < sourceEnd)
+ {
+ UTF32 ch = 0;
+ unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
+ if (source + extraBytesToRead >= sourceEnd)
+ {
+ result = sourceExhausted;
+ break;
+ }
+ /* Do this check whether lenient or strict */
+ if (! isLegalUTF8(source, extraBytesToRead+1))
+ {
+ result = sourceIllegal;
+ break;
+ }
+ /*
+ * The cases all fall through. See "Note A" below.
+ */
+ switch (extraBytesToRead)
+ {
+ case 5:
+ ch += *source++;
+ ch <<= 6; /* remember, illegal UTF-8 */
+ case 4:
+ ch += *source++;
+ ch <<= 6; /* remember, illegal UTF-8 */
+ case 3:
+ ch += *source++;
+ ch <<= 6;
+ case 2:
+ ch += *source++;
+ ch <<= 6;
+ case 1:
+ ch += *source++;
+ ch <<= 6;
+ case 0:
+ ch += *source++;
+ }
+ ch -= offsetsFromUTF8[extraBytesToRead];
+
+ if (target >= targetEnd)
+ {
+ source -= (extraBytesToRead+1); /* Back up source pointer! */
+ result = targetExhausted;
+ break;
+ }
+ if (ch <= UNI_MAX_BMP) /* Target is a character <= 0xFFFF */
+ {
+ /* UTF-16 surrogate values are illegal in UTF-32 */
+ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END)
+ {
+ if (flags == strictConversion)
+ {
+ source -= (extraBytesToRead+1); /* return to the illegal value itself */
+ result = sourceIllegal;
+ break;
+ }
+ else
+ {
+ *target++ = UNI_REPLACEMENT_CHAR;
+ }
+ }
+ else
+ {
+ *target++ = (UTF16)ch; /* normal case */
+ }
+ }
+ else if (ch > UNI_MAX_UTF16)
+ {
+ if (flags == strictConversion)
+ {
+ result = sourceIllegal;
+ source -= (extraBytesToRead+1); /* return to the start */
+ break; /* Bail out; shouldn't continue */
+ }
+ else
+ {
+ *target++ = UNI_REPLACEMENT_CHAR;
+ }
+ }
+ else
+ {
+ /* target is a character in range 0xFFFF - 0x10FFFF. */
+ if (target + 1 >= targetEnd)
+ {
+ source -= (extraBytesToRead+1); /* Back up source pointer! */
+ result = targetExhausted;
+ break;
+ }
+ ch -= halfBase;
+ *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
+ *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
+ }
+ }
+ *sourceStart = source;
+ *targetStart = target;
+ return result;
+}
+
+/* --------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF32toUTF8(
+ const UTF32** sourceStart, const UTF32* sourceEnd,
+ UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags)
+{
+ ConversionResult result = conversionOK;
+ const UTF32* source = *sourceStart;
+ UTF8* target = *targetStart;
+ while (source < sourceEnd)
+ {
+ UTF32 ch;
+ unsigned short bytesToWrite = 0;
+ const UTF32 byteMask = 0xBF;
+ const UTF32 byteMark = 0x80;
+ ch = *source++;
+ if (flags == strictConversion)
+ {
+ /* UTF-16 surrogate values are illegal in UTF-32 */
+ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END)
+ {
+ --source; /* return to the illegal value itself */
+ result = sourceIllegal;
+ break;
+ }
+ }
+ /*
+ * Figure out how many bytes the result will require. Turn any
+ * illegally large UTF32 things (> Plane 17) into replacement chars.
+ */
+ if (ch < (UTF32)0x80)
+ {
+ bytesToWrite = 1;
+ }
+ else if (ch < (UTF32)0x800)
+ {
+ bytesToWrite = 2;
+ }
+ else if (ch < (UTF32)0x10000)
+ {
+ bytesToWrite = 3;
+ }
+ else if (ch <= UNI_MAX_LEGAL_UTF32)
+ {
+ bytesToWrite = 4;
+ }
+ else
+ {
+ bytesToWrite = 3;
+ ch = UNI_REPLACEMENT_CHAR;
+ result = sourceIllegal;
+ }
+
+ target += bytesToWrite;
+ if (target > targetEnd)
+ {
+ --source; /* Back up source pointer! */
+ target -= bytesToWrite;
+ result = targetExhausted;
+ break;
+ }
+ switch (bytesToWrite) /* note: everything falls through. */
+ {
+ case 4:
+ *--target = (UTF8)((ch | byteMark) & byteMask);
+ ch >>= 6;
+ case 3:
+ *--target = (UTF8)((ch | byteMark) & byteMask);
+ ch >>= 6;
+ case 2:
+ *--target = (UTF8)((ch | byteMark) & byteMask);
+ ch >>= 6;
+ case 1:
+ *--target = (UTF8)(ch | firstByteMark[bytesToWrite]);
+ }
+ target += bytesToWrite;
+ }
+ *sourceStart = source;
+ *targetStart = target;
+ return result;
+}
+
+/* --------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF8toUTF32(
+ const UTF8** sourceStart, const UTF8* sourceEnd,
+ UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags)
+{
+ ConversionResult result = conversionOK;
+ const UTF8* source = *sourceStart;
+ UTF32* target = *targetStart;
+ while (source < sourceEnd)
+ {
+ UTF32 ch = 0;
+ unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
+ if (source + extraBytesToRead >= sourceEnd)
+ {
+ result = sourceExhausted;
+ break;
+ }
+ /* Do this check whether lenient or strict */
+ if (! isLegalUTF8(source, extraBytesToRead+1))
+ {
+ result = sourceIllegal;
+ break;
+ }
+ /*
+ * The cases all fall through. See "Note A" below.
+ */
+ switch (extraBytesToRead)
+ {
+ case 5:
+ ch += *source++;
+ ch <<= 6;
+ case 4:
+ ch += *source++;
+ ch <<= 6;
+ case 3:
+ ch += *source++;
+ ch <<= 6;
+ case 2:
+ ch += *source++;
+ ch <<= 6;
+ case 1:
+ ch += *source++;
+ ch <<= 6;
+ case 0:
+ ch += *source++;
+ }
+ ch -= offsetsFromUTF8[extraBytesToRead];
+
+ if (target >= targetEnd)
+ {
+ source -= (extraBytesToRead+1); /* Back up the source pointer! */
+ result = targetExhausted;
+ break;
+ }
+ if (ch <= UNI_MAX_LEGAL_UTF32)
+ {
+ /*
+ * UTF-16 surrogate values are illegal in UTF-32, and anything
+ * over Plane 17 (> 0x10FFFF) is illegal.
+ */
+ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END)
+ {
+ if (flags == strictConversion)
+ {
+ source -= (extraBytesToRead+1); /* return to the illegal value itself */
+ result = sourceIllegal;
+ break;
+ }
+ else
+ {
+ *target++ = UNI_REPLACEMENT_CHAR;
+ }
+ }
+ else
+ {
+ *target++ = ch;
+ }
+ }
+ else /* i.e., ch > UNI_MAX_LEGAL_UTF32 */
+ {
+ result = sourceIllegal;
+ *target++ = UNI_REPLACEMENT_CHAR;
+ }
+ }
+ *sourceStart = source;
+ *targetStart = target;
+ return result;
+}
+
+/* ---------------------------------------------------------------------
+
+ Note A.
+ The fall-through switches in UTF-8 reading code save a
+ temp variable, some decrements & conditionals. The switches
+ are equivalent to the following loop:
+ {
+ int tmpBytesToRead = extraBytesToRead+1;
+ do {
+ ch += *source++;
+ --tmpBytesToRead;
+ if (tmpBytesToRead) ch <<= 6;
+ } while (tmpBytesToRead > 0);
+ }
+ In UTF-8 writing code, the switches on "bytesToWrite" are
+ similarly unrolled loops.
+
+ --------------------------------------------------------------------- */