javauis/mmapi_akn/animated_gif/inc/cmmaanimationframepositioningcontrol.h
branchRCL_3
changeset 19 04becd199f91
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/javauis/mmapi_akn/animated_gif/inc/cmmaanimationframepositioningcontrol.h	Tue Apr 27 16:30:29 2010 +0300
@@ -0,0 +1,70 @@
+/*
+* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  This class implements FramePositioningControl for animation
+*
+*/
+
+
+#ifndef CMMAANIMATIONFRAMEPOSITIONINGCONTROL_H
+#define CMMAANIMATIONFRAMEPOSITIONINGCONTROL_H
+
+//  INTERNAL INCLUDES
+#include "cmmaanimationplayer.h"
+#include "cmmaframepositioningcontrol.h" // base class
+
+
+// CONSTANTS
+
+// FORWARD DECLARATIONS
+class MIHLImageViewer;
+
+//  CLASS DECLARATION
+/**
+*   This class implements FramePositioningControl for video player
+*/
+NONSHARABLE_CLASS(CMMAAnimationFramePositioningControl) :
+        public CMMAFramePositioningControl
+{
+public:
+    static CMMAAnimationFramePositioningControl* NewL(CMMAAnimationPlayer* aPlayer);
+
+    /**
+     * Destructor.
+     */
+    ~CMMAAnimationFramePositioningControl();
+
+protected:
+    /**
+     * Constructor.
+     */
+    CMMAAnimationFramePositioningControl(CMMAAnimationPlayer* aPlayer);
+
+    void ConstructL(CMMAAnimationPlayer* aPlayer);
+
+public: // From CMMAFramePositioningControl
+    TInt SeekL(TInt aFrameNumber);
+    TInt SkipL(TInt aFramesToSkip);
+    void MapFrameToTimeL(TInt aFrameNumber, TInt64* aMediaTime);
+    TInt MapTimeToFrameL(TInt64* aMediaTime);
+
+private: // New methods
+    TInt FindFrame(MIHLImageViewer* aViewer, TInt aFrameNumber);
+
+private: // Data
+    CMMAAnimationPlayer* iPlayer;
+
+};
+
+
+#endif // CMMAANIMATIONFRAMEPOSITIONINGCONTROL_H