javauis/amms_qt/mmacontrol/src/cammsequalizercontrol.cpp
branchRCL_3
changeset 24 0fd27995241b
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/javauis/amms_qt/mmacontrol/src/cammsequalizercontrol.cpp	Tue May 11 16:07:20 2010 +0300
@@ -0,0 +1,365 @@
+/*
+* Copyright (c) 2005-2007 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Manipulates the equalization settings of a Player.
+*
+*/
+
+
+// INCLUDE FILES
+#include <logger.h>
+#include "cammsequalizercontrol.h"
+
+
+
+// ============================ MEMBER FUNCTIONS ===============================
+
+// -----------------------------------------------------------------------------
+// CAMMSEqualizerControl::NewLC
+// Two-phased constructor.
+// -----------------------------------------------------------------------------
+CAMMSEqualizerControl* CAMMSEqualizerControl::NewLC(CMMAPlayer* aPlayer)
+{
+    CAMMSEqualizerControl* self =
+        new(ELeave) CAMMSEqualizerControl(aPlayer);
+
+    CleanupStack::PushL(self);
+    self->ConstructL();
+
+    return self;
+}
+
+// Destructor
+CAMMSEqualizerControl::~CAMMSEqualizerControl()
+{
+    LOG( EJavaAMMS, EInfo, "AMMS::CAMMSEqualizerControl::~CAMMSEqualizerControl");
+
+    // Perform DeallocateControl, if the state change has not yet performed it.
+    DeallocateControl();
+    delete iEqualizerUtility;
+    delete iPresetNames;
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSEqualizerControl::BandLevelL
+// Gets the gain set for the given equalizer band.
+// -----------------------------------------------------------------------------
+//
+TInt CAMMSEqualizerControl::BandLevelL(TInt aBand)
+{
+    // if aBand is out of range the method must leave with KErrArgument.
+    if (aBand < 0 || aBand > (NumberOfBands() - 1))
+    {
+        User::Leave(KErrArgument);
+    }
+
+    // Returns the band level in mB for the specified band
+    // AudioEqualizerBase: TInt32 BandLevel( TUint8 aBand ) const;
+    return ((CAudioEqualizer*)iAudioEffect)->BandLevel(
+               (TUint8)(aBand + KAMMSBandOffset));
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSEqualizerControl::MaxBandLevel
+// Returns the maximum band level supported.
+// -----------------------------------------------------------------------------
+//
+TInt CAMMSEqualizerControl::MaxBandLevel()
+{
+    // Get the dB range in mB for the equalizer.
+
+    TInt32 minLevel = 0;
+    TInt32 maxLevel = 0;
+    ((CAudioEqualizer*)iAudioEffect)->DbLevelLimits(minLevel, maxLevel);
+
+    return maxLevel;
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSEqualizerControl::MinBandLevel
+// Returns the minimum band level supported.
+// -----------------------------------------------------------------------------
+//
+TInt CAMMSEqualizerControl::MinBandLevel()
+{
+    // Get the dB range in mB for the equalizer.
+
+    TInt32 minLevel = 0;
+    TInt32 maxLevel = 0;
+    ((CAudioEqualizer*)iAudioEffect)->DbLevelLimits(minLevel, maxLevel);
+
+    return minLevel;
+}
+
+
+// -----------------------------------------------------------------------------
+// CAMMSEqualizerControl::BandWidth
+// Returns the band width in Hz for the specified band.
+// -----------------------------------------------------------------------------
+//
+TInt CAMMSEqualizerControl::BandWidth(TInt aBand)
+{
+    return ((CAudioEqualizer*)iAudioEffect)->BandWidth(
+               (TUint8)(aBand + KAMMSBandOffset));
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSEqualizerControl::CenterFrequency
+// Returns the center frequency in Hz for a given band.
+// -----------------------------------------------------------------------------
+//
+TInt CAMMSEqualizerControl::CenterFrequency(TInt aBand)
+{
+    return ((CAudioEqualizer*)iAudioEffect)->CenterFrequency(
+               (TUint8)(aBand + KAMMSBandOffset));
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSEqualizerControl::CrossoverFrequency
+// Returns the cross-over frequency between the given frequency.
+// -----------------------------------------------------------------------------
+//
+TInt CAMMSEqualizerControl::CrossoverFrequency(TInt aBand)
+{
+    return ((CAudioEqualizer*)iAudioEffect)->CrossoverFrequency(
+               (TUint8)(aBand + KAMMSBandOffset));
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSEqualizerControl::NumberOfBands
+// Gets the number of frequency bands that the equalizer supports.
+// -----------------------------------------------------------------------------
+//
+TInt CAMMSEqualizerControl::NumberOfBands()
+{
+    // Returns the number of equalizer bands.
+    // AudioEqualizerBase: TUint8 NumberOfBands() const;
+    return ((CAudioEqualizer*)iAudioEffect)->NumberOfBands();
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSEqualizerControl::SetBandLevelL
+// Sets the given equalizer band to the given gain value.
+// -----------------------------------------------------------------------------
+//
+void CAMMSEqualizerControl::SetBandLevelL(
+    TInt aLevel,
+    TInt aBand)
+{
+    LOG2( EJavaAMMS, EInfo, "AMMS::CAMMSEqualizerControl::SetBandLevelL: level=%d, band=%d",
+               aLevel, aBand);
+
+    // If aBand or aLevel is out of valid range the method must leave
+    // with KErrArgument.
+    if (aBand < 0 ||
+            aBand > (NumberOfBands() - 1) ||
+            aLevel < MinBandLevel() ||
+            aLevel > MaxBandLevel())
+    {
+        User::Leave(KErrArgument);
+    }
+
+    // Sets the equalizer band level value in mB, ranging from Min to Max
+    ((CAudioEqualizer*)iAudioEffect)->SetBandLevelL(
+        (TInt8)(aBand + KAMMSBandOffset), aLevel);
+
+    ApplySettingsL();
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSEqualizerControl::SetPresetL
+// Sets the effect according to the given preset.
+// -----------------------------------------------------------------------------
+//
+void CAMMSEqualizerControl::SetPresetL(const TDesC& aPreset)
+{
+    LOG1( EJavaAMMS, EInfo, "AMMS::CAMMSEqualizerControl::SetPresetL \"%S\"", aPreset.Ptr());
+
+    const CDesCArray& presetNames = PresetNamesL();
+
+    TInt presetPosition = 0;
+    TInt findPreset = presetNames.Find(aPreset, presetPosition);
+    if (findPreset == 0)  // Find returns zero, if a matching element is found.
+    {
+        // This supposes that the indexing of the presets starts at zero.
+        iEqualizerUtility->GetPresetL(presetPosition);
+
+        // Set the base class audio effect as the new CAudioEqualizer
+        // that is set with the previous GetPresetL method.
+        iAudioEffect = &(iEqualizerUtility->Equalizer());
+        iCurrentPreset = presetPosition;
+
+        LOG1( EJavaAMMS, EInfo, "AMMS::CAMMSEqualizerControl::SetPresetL \"%S\" GetPresetL OK",
+                  aPreset.Ptr());
+    }
+    else
+    {
+        User::Leave(KErrArgument);
+    }
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSEqualizerControl::PresetNamesL
+// Gets the available preset names.
+// -----------------------------------------------------------------------------
+//
+const CDesCArray& CAMMSEqualizerControl::PresetNamesL()
+{
+    // Returns an array of all preset names (pre-defined and user-defined).
+    // The pre-defined presets are in the beginning of the list.
+
+    TArray< TEfAudioEqualizerUtilityPreset > presetNames =
+        iEqualizerUtility->Presets();
+
+    // Before appending the preset names, reset the member array
+    iPresetNames->Reset();
+    for (TInt i = 0; i < presetNames.Count(); i++)
+    {
+        iPresetNames->AppendL(presetNames[ i ].iPresetName);
+    }
+
+    return *iPresetNames;
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSEqualizerControl::PresetL
+// Gets the current preset.
+// -----------------------------------------------------------------------------
+//
+const TDesC& CAMMSEqualizerControl::PresetL()
+{
+    //if no preset is set, return null
+    if (iCurrentPreset < 0)
+    {
+        return KNullDesC;
+    }
+    else
+    {
+        // Retrieves a Preset with the given index from the Central Repository
+        // AudioEqualizerUtility.h:
+        //      const TDesC& GetPresetL(TInt aPresetIndex)
+        return iEqualizerUtility->GetPresetL(iCurrentPreset);
+    }
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSEqualizerControl::SetEnabledL
+// Enables/disables the effect.
+// -----------------------------------------------------------------------------
+//
+void CAMMSEqualizerControl::SetEnabledL(TBool aEnable)
+{
+    if (aEnable)
+    {
+        // Enable the effect
+        // Instead of using CAudioEffectBase: virtual void EnableL(),
+        // use the derived effect's (=preset's) ApplyL which calls EnableL.
+        LOG( EJavaAMMS, EInfo, "AMMS::CAMMSEqualizerControl::SetEnabledL(true), calling ApplyL");
+        iAudioEffect->ApplyL();
+    }
+    else
+    {
+        // Disable the effect
+        // Instead of using CAudioEffectBase: virtual void DisableL(),
+        // use the utility class DisableEqualizerL,
+        // which calls DisableL for the correct preset
+        LOG( EJavaAMMS, EInfo, "AMMS::CAMMSEqualizerControl::SetEnabledL(false), calling DisableEqualizerL");
+        iEqualizerUtility->DisableEqualizerL();
+    }
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSEqualizerControl::PrepareControlL
+// Function which is called after the correct state is set in Player.
+// -----------------------------------------------------------------------------
+//
+void CAMMSEqualizerControl::PrepareControlL()
+{
+    // Perform the action only for the first time, skip if called afterwards
+    if (!iEqualizerUtility)
+    {
+        LOG( EJavaAMMS, EInfo, "AMMS::CAMMSEqualizerControl::PrepareControlL");
+
+        CCustomCommandUtility* customCommandUtility =
+            CreateCustomCommandUtilityL();
+
+        // Effect API takes the ownership of customCommandUtility.
+        iEqualizerUtility = CAudioEqualizerUtility::NewL(
+                                customCommandUtility);
+
+        // Set the base class audio effect as CAudioEqualizer,
+        // even the native AudioEqualizerUtility has an empty CAudioEqualizer
+        iAudioEffect = &(iEqualizerUtility->Equalizer());
+    }
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSEqualizerControl::DeallocateControl
+// Function which is called after the correct state is set in Player.
+// -----------------------------------------------------------------------------
+//
+void CAMMSEqualizerControl::DeallocateControl()
+{
+    if (iEqualizerUtility)
+    {
+        LOG( EJavaAMMS, EInfo, "AMMS::CAMMSEqualizerControl::DeallocateControlL");
+
+        // Delete the Effect API class.
+        TRAPD(err, iEqualizerUtility->DisableEqualizerL());
+        if (err != KErrNone)
+        {
+            // The only even theoritically possible error code here would be
+            // KErrAccessDenied which is a result from Effect API calling ApplyL
+            // method without having update rights, but since the Utility
+            // class is already created, that situation can be discarded here.
+        }
+
+        delete iEqualizerUtility;
+        iEqualizerUtility = NULL;
+    }
+}
+
+const TDesC& CAMMSEqualizerControl::ClassName() const
+{
+    return KAMMSEqualizerControl;
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSEqualizerControl::ConstructL
+// Symbian 2nd phase constructor can leave.
+// -----------------------------------------------------------------------------
+void CAMMSEqualizerControl::ConstructL()
+{
+    // Create array for preset names
+    iPresetNames = new(ELeave) CDesCArrayFlat(1);
+
+    // Set current preset to a negative value as it is not set yet
+    iCurrentPreset = -1;
+
+    CAMMSEffectControl::ConstructL();
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSEqualizerControl::CAMMSEqualizerControl
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+CAMMSEqualizerControl::CAMMSEqualizerControl(CMMAPlayer* aPlayer)
+        : CAMMSBaseEqualizerControl(aPlayer)
+{
+}
+
+//  End of File
+
+
+