javauis/lcdui_qt/src/javax/microedition/lcdui/CustomItem.java
changeset 21 2a9601315dfc
child 23 98ccebc37403
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/javauis/lcdui_qt/src/javax/microedition/lcdui/CustomItem.java	Mon May 03 12:27:20 2010 +0300
@@ -0,0 +1,504 @@
+/*
+* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: 
+*
+*/
+package javax.microedition.lcdui;
+
+import javax.microedition.lcdui.EventDispatcher.LCDUIEvent;
+
+import org.eclipse.swt.graphics.Point;
+import org.eclipse.swt.graphics.Rectangle;
+import org.eclipse.swt.internal.extension.CanvasExtension;
+import org.eclipse.swt.widgets.Control;
+
+/**
+ * Implementation of LCDUI abstract <code>CustomItem</code> class.
+ */
+public abstract class CustomItem extends Item {
+
+    protected static final int NONE = 0;
+    protected static final int TRAVERSE_HORIZONTAL = 1;
+    protected static final int TRAVERSE_VERTICAL = 2;
+
+    protected static final int KEY_PRESS = 4;
+    protected static final int KEY_RELEASE = 8;
+    protected static final int KEY_REPEAT = 0x10;
+
+    protected static final int POINTER_PRESS = 0x20;
+    protected static final int POINTER_RELEASE = 0x40;
+    protected static final int POINTER_DRAG = 0x80;
+
+    /**
+     * Constant used by layouter to repaint CustomItem's rectangle section.
+     */
+    static final int UPDATE_REPAINT_RECT = 4;
+
+    private boolean cleanupNeeded;
+    private int contentWidth;
+    private int contentHeight;
+
+	private boolean repaintPending;
+	private int repaintX1;
+	private int repaintY1;
+	private int repaintX2;
+	private int repaintY2;
+	private Object repaintLock;
+    private Object cleanupLock;
+    private Object resizeLock;
+
+	boolean bufferFlush;
+	
+	CustomItemLayouter layouter;
+	
+    /**
+     * Constructor.
+     *
+     * @param label Label of CustomItem.
+     */
+    protected CustomItem(String label) {
+    	repaintLock = new Object();
+    	cleanupLock = new Object();
+    	resizeLock = new Object();
+        setLabel(label);
+    }
+
+    /**
+     * Get the game action associated with the key code.
+     *
+     * @param keyCode key code
+     * @return game action bound to the key
+     */
+    public int getGameAction(int keyCode) {
+        return KeyTable.getGameAction(keyCode);
+    }
+
+    /**
+     * Get the interaction modes available on this device.
+     *
+     * @return bitmask of available interaction modes.
+     */
+    protected final int getInteractionModes() {
+        // TODO: check final interaction modes
+        return TRAVERSE_HORIZONTAL | TRAVERSE_VERTICAL
+            | KEY_PRESS | KEY_RELEASE
+            | POINTER_PRESS | POINTER_DRAG | POINTER_RELEASE;
+    }
+
+    /**
+     * Invalidates CustomItem.
+     */
+    protected final void invalidate() {
+        updateParent(UPDATE_SIZE_CHANGED);
+    }
+
+    /**
+     *  Requests repainting of CustomItem.
+     */
+    protected final void repaint() {
+        repaint(0, 0, contentWidth, contentHeight);
+    }
+
+    /**
+     * Requests repainting of the specified area in CustomItem.
+     *
+     * @param aX
+     * @param aY
+     * @param aWidth
+     * @param aHeight
+     */
+    protected final void repaint(int aX, int aY, int aWidth, int aHeight) {
+        Rectangle rect = new Rectangle(aX, aY, aWidth, aHeight);
+        // From here it goes to updateItem()
+        updateParent(UPDATE_REPAINT_RECT, rect);
+    }
+
+    /**
+     * Callback method for traverse-in event.
+     *
+     * @param direction
+     * @param viewportWidth
+     * @param viewportHeight
+     * @param visRect if the CustomItem supports internal traversal and keeps
+     *            focus, visRect represents the visible rectangle (focused area)
+     * @return true if internal traversal has occurred, false otherwise
+     */
+    protected boolean traverse(int direction, int viewportWidth,
+            int viewportHeight, int[] visRect) {
+        return false;
+    }
+
+    /**
+     * Callback method for traverse-out event.
+     */
+    protected void traverseOut() {
+    }
+
+    /**
+     * Callback method for key pressed event.
+     */
+    protected void keyPressed(int aKeyCode) {
+    }
+
+    /**
+     * Callback method for key released event.
+     */
+    protected void keyReleased(int aKeyCode) {
+    }
+
+    /**
+     * Callback method for key repeated event.
+     */
+    protected void keyRepeated(int aKeyCode) {
+    }
+
+    /**
+     * Callback method for pointer pressed event.
+     */
+    protected void pointerPressed(int aX, int aY) {
+    }
+
+    /**
+     * Callback method for pointer released event.
+     */
+    protected void pointerReleased(int aX, int aY) {
+    }
+
+    /**
+     * Callback method for pointer dragged event.
+     */
+    protected void pointerDragged(int aX, int aY) {
+    }
+
+    /**
+     * Callback method when item gets shown.
+     */
+    protected void showNotify() {
+    }
+
+    /**
+     * Callback method when item gets hidden.
+     */
+    protected void hideNotify() {
+    }
+
+    /**
+     * Callback method for content area size change event.
+     */
+    protected void sizeChanged(int aWidth, int aHeight) {
+    }
+
+    /**
+     * Abstract method.
+     *
+     * @param graphics
+     * @param aWidth
+     * @param aHeight
+     */
+    protected abstract void paint(Graphics graphics, int aWidth, int aHeight);
+
+    /**
+     * Should return the minimum width of the content area.
+     */
+    protected abstract int getMinContentWidth();
+
+    /**
+     * Should return the minimum height of the content area.
+     */
+    protected abstract int getMinContentHeight();
+
+    /**
+     * Should return the preferred width of the content area.
+     */
+    protected abstract int getPrefContentWidth(int aHeight);
+
+    /**
+     * Should return the preferred height of the content area.
+     */
+    protected abstract int getPrefContentHeight(int aWidth);
+
+    /**
+     * Calculates minimum size of this item.
+     *
+     * @return Minimum size.
+     */
+    Point calculateMinimumSize() {
+        return CustomItemLayouter.calculateMinimumBounds(this);
+    }
+
+    /**
+     * Calculates preferred size of this item.
+     *
+     * @return Preferred size.
+     */
+    Point calculatePreferredSize() {
+        return CustomItemLayouter.calculatePreferredBounds(this);
+    }
+
+    /**
+     * Set the size of the content area.
+     *
+     * @param newWidth
+     * @param newHeight
+     */
+    void internalHandleSizeChanged(int newWidth, int newHeight) {
+        if (contentWidth != newWidth || contentHeight != newHeight) {
+        	synchronized(resizeLock) {
+	        	contentWidth = newWidth;
+	            contentHeight = newHeight;
+        	}
+        	EventDispatcher eventDispatcher = EventDispatcher.instance();
+        	LCDUIEvent event = eventDispatcher.newEvent(LCDUIEvent.CUSTOMITEM_SIZECHANGED, layouter.dfi.getForm());
+        	event.item = this;
+        	eventDispatcher.postEvent(event);
+            synchronized(cleanupLock) {
+            	cleanupNeeded = true;
+            }
+            repaint();
+        }
+    }
+
+	/*
+	 * Note that if you call this and getContentHeight() from a non-UI thread
+	 * then it must be made sure size doesn't change between the calls.
+	 */
+    int getContentWidth() {
+        return contentWidth;
+    }
+
+	/*
+	 * Note that if you call this and getContentHeight() from a non-UI thread
+	 * then it must be made sure size doesn't change between the calls.
+	 */
+    int getContentHeight() {
+        return contentHeight;
+    }
+
+    boolean isFocusable() {
+        return true;
+    }
+
+    /*
+     * This gets called when Form contents are modified. 
+     */
+    void setParent(Screen parent) {
+        super.setParent(parent);
+        if(parent == null) {
+        	// Item was removed from a Form
+        	layouter = null;
+        } else {
+        	// Item was added to a Form
+        	layouter = ((CustomItemLayouter)((Form)parent).getLayoutPolicy().getLayouter(this));
+        }
+    }
+    
+	private boolean invalidate(int x, int y, int width, int height) {
+		// Regularize bounds
+		final int x1 = x;
+		final int y1 = y;
+		final int x2 = x + width;
+		final int y2 = y + height;
+
+		// Union the current and new damaged rects
+		final boolean valid = ((repaintX2 - repaintX1) <= 0) && ((repaintY2 - repaintY1) <= 0);
+		if (!valid) {
+			repaintX1 = Math.min(repaintX1, x1);
+			repaintY1 = Math.min(repaintY1, y1);
+			repaintX2 = Math.max(repaintX2, x2);
+			repaintY2 = Math.max(repaintY2, y2);
+		} else {
+			repaintX1 = x1;
+			repaintY1 = y1;
+			repaintX2 = x2;
+			repaintY2 = y2;
+		}
+
+		// UI thread can change the size at any time. Must make sure it doesn't
+		// change between reading the width and the height. 
+		final int w;
+		final int h;
+		synchronized(resizeLock) {
+			w = contentWidth;
+			h = contentHeight;
+		}
+
+		// Clip to bounds
+		repaintX1 = repaintX1 > 0 ? repaintX1 : 0;
+		repaintY1 = repaintY1 > 0 ? repaintY1 : 0;
+		repaintX2 = repaintX2 < w ? repaintX2 : w;
+		repaintY2 = repaintY2 < h ? repaintY2 : h;
+
+		return valid;
+	}
+	
+	/*
+	 * Note the control passed as a parameter can change. It must not be stored
+	 * to the CustomItem. Adding and removing Form item is blocked for the
+	 * duration of the call. 
+	 */
+	void updateItem(Rectangle rect, Control control) {
+		// Paint callback event is posted without any invalid area info.
+		// Invalid area info is kept in the member variables. Only one event 
+    	// per Canvas is added to the queue. If there are more repaint() calls 
+    	// before the already posted event has been served those are merged
+		// to the invalid area in the member variables without posting a new 
+    	// event. 
+    	synchronized(repaintLock) {
+			if (invalidate(rect.x, rect.y, rect.width, rect.height)) {
+				// Note that repaintPending doesn't mean that there's a repaint
+				// event in the queue. It means that the invalid area is going
+				// to be repainted and there's no need to add a new event. 
+				// It's possible that the repaint event has already been 
+				// removed from the queue but repaintPending is still true. In 
+				// that case it's currently being processed and we can still 
+				// add to the invalid area. 
+				if (!repaintPending) {
+					EventDispatcher eventDispatcher = EventDispatcher.instance();			
+					LCDUIEvent event = eventDispatcher.newEvent(
+							LCDUIEvent.CUSTOMITEM_PAINT_MIDLET_REQUEST, layouter.dfi.getForm());
+					event.widget = control;
+					event.item = this;
+					eventDispatcher.postEvent(event);
+					repaintPending = true;
+				}
+			}
+    	}
+	}
+    
+    /*
+     * Dispatcher thread thread calls. Operations changing Form content are
+     * blocked for the duration of the method call. It has been checked that
+     * the eSWT widget has not been disposed and that the CustomItem has not
+     * been removed from the Form. 
+     */
+	void doCallback(final LCDUIEvent event) {
+		switch(event.type) {
+		case LCDUIEvent.CUSTOMITEM_PAINT_MIDLET_REQUEST:
+		case LCDUIEvent.CUSTOMITEM_PAINT_NATIVE_REQUEST:
+			doPaintCallback(event);
+			break;
+		case LCDUIEvent.CUSTOMITEM_HIDENOTIFY:
+			hideNotify();
+			break;
+		case LCDUIEvent.CUSTOMITEM_SHOWNOTIFY:
+			showNotify();
+			break;
+		case LCDUIEvent.CUSTOMITEM_KEYPRESSED:
+			keyPressed(event.keyCode);
+			break;
+		case LCDUIEvent.CUSTOMITEM_KEYREPEATED:
+			keyRepeated(event.keyCode);
+			break;
+		case LCDUIEvent.CUSTOMITEM_KEYRELEASED:
+			keyReleased(event.keyCode);
+			break;
+		case LCDUIEvent.CUSTOMITEM_POINTERDRAGGED:
+			pointerDragged(event.x, event.y);
+			break;
+		case LCDUIEvent.CUSTOMITEM_POINTERPRESSED:
+			pointerPressed(event.x, event.y);
+			break;
+		case LCDUIEvent.CUSTOMITEM_POINTERRELEASED:
+			pointerReleased(event.x, event.y);
+			break;
+		case LCDUIEvent.CUSTOMITEM_SIZECHANGED:
+			sizeChanged(event.width, event.height);
+			break;
+		default:
+			super.doCallback(event);
+		}
+	}
+	
+	/*
+	 * Dispatcher thread calls. 
+	 */
+	void doPaintCallback(final LCDUIEvent event) {
+		// Decide the area going to be painted by the callback. 
+		final int redrawNowX;
+		final int redrawNowY;
+		final int redrawNowW;
+		final int redrawNowH;
+		// Before this thread obtains the repaintLock any repaint() calls
+		// will still be adding to the invalid area that is going to be
+		// painted by this callback. 
+		synchronized(repaintLock) {
+			if(event.type == LCDUIEvent.CUSTOMITEM_PAINT_NATIVE_REQUEST) {
+				// Merge with possibly existing repaint() requests
+				invalidate(event.x, event.y, event.width, event.height);
+			} else {
+				// Need to add a new event to the queue in subsequent repaint()
+				// calls. 
+				repaintPending = false;
+			}
+			
+			// Store the current area to be painted
+			redrawNowX = repaintX1;
+			redrawNowY = repaintY1;
+			redrawNowW = repaintX2-repaintX1;
+			redrawNowH = repaintY2-repaintY1;
+			
+			// After releasing the lock the repaint() calls will start with
+			// new invalid area. 
+			repaintX1 = repaintX2 = repaintY1 = repaintY2 = 0;
+			
+			// Don't do the callback if there's nothing to paint
+			if(!((redrawNowW > 0) && (redrawNowH > 0))) {
+				return;
+			}
+		}
+		
+		// Prepare the GC's buffer if not done yet
+		if (layouter.graphics.getCommandBuffer() == null) {
+			layouter.graphics.initBuffered(this, event.x, event.y, event.width, event.height);
+		}
+
+		// Clean the background if dirty, buffer the operations. 
+		synchronized(cleanupLock) {
+			if (cleanupNeeded && layouter.noBackground) {
+				// Must be made sure that size doesn't change between reading
+				// the width and the height. 
+				int contentWidth, contentHeight;
+				synchronized(resizeLock) {
+					contentWidth = this.contentWidth;
+					contentHeight = this.contentHeight;
+				}
+				
+				layouter.graphics.setClip(0, 0, contentWidth, contentHeight);
+				layouter.graphics.cleanBackground(new Rectangle(0, 0, contentWidth, contentHeight));
+				cleanupNeeded = false;
+			}
+		}
+		
+		// Clip must define the invalid area
+		layouter.graphics.setClip(redrawNowX, redrawNowY, redrawNowW, redrawNowH);
+		
+		// The callback
+		paint(layouter.graphics, contentWidth, contentHeight);
+
+		// Wait until the UI thread is available. Then in the UI thread 
+		// synchronously send a paint event. 
+		ESWTUIThreadRunner.safeSyncExec(new Runnable() {
+			public void run() {
+				if(event.widget.isDisposed()) {
+					return;
+				}
+				bufferFlush = true;
+				((CanvasExtension) event.widget)
+						.redrawNow(redrawNowX, redrawNowY, redrawNowW, redrawNowH);
+		    	layouter.graphics.resetCommandBuffer();
+				bufferFlush = false;
+			}
+		});
+	}
+}