--- a/javauis/mmapi_akn/volumekeys/src/cmmaglobalvolume.cpp Thu Jul 15 18:31:06 2010 +0300
+++ b/javauis/mmapi_akn/volumekeys/src/cmmaglobalvolume.cpp Thu Aug 19 09:48:13 2010 +0300
@@ -72,6 +72,7 @@
//
void CMMAGlobalVolume::AddPlayerL(CMMAPlayer* aPlayer)
{
+ DEBUG("CMMAGlobalVolume: AddPlayerL +");
// Find if the player has a volume control
CMMAVolumeControl* control = FindVolumeControl(aPlayer);
@@ -82,12 +83,19 @@
// Create new volume control and level index pair
playerHolder.iVolumeControl = control;
playerHolder.iVolumeIndex = control->AddLevelL();
+ DEBUG_INT2("CMMAGlobalVolume: AddPlayerL : iVolumeIndex = %d and iLevel = %d",playerHolder.iVolumeIndex,iLevel);
playerHolder.iPlayer = aPlayer;
// Set current volume level for the control
control->SetVolumeLevelL(playerHolder.iVolumeIndex, iLevel);
+ // To set the initial Global Volume for each player so that
+ // it will not post any event during the transition to realized state if there
+ // is no change in the global volume between player creation and realization.
+ control->InitializeGlobalVolumeLevel(iLevel);
// Add created pair to the control list
iControlList.AppendL(playerHolder);
}
+
+ DEBUG("CMMAGlobalVolume: AddPlayerL -");
}
// ---------------------------------------------------------------------------
@@ -96,6 +104,7 @@
//
void CMMAGlobalVolume::RemovePlayer(CMMAPlayer* aPlayer)
{
+ DEBUG("CMMAGlobalVolume: RemovePlayer +");
// Find if the player has a volume control
CMMAVolumeControl* control = FindVolumeControl(aPlayer);
@@ -105,11 +114,14 @@
// Check that if this type of volume control can be found from
// the control list and remove it
TInt count(iControlList.Count());
+ DEBUG_INT("CMMAGlobalVolume: RemovePlayer :No of CMMAVolumeControl instances = %d",count);
+
for (TInt i(0); i < count; i++)
{
const TMMAPlayerHolder& holder = iControlList[ i ];
if (control == holder.iVolumeControl)
{
+ DEBUG("CMMAGlobalVolume: RemovePlayer removing the instance of CMMAVolumeControl from the list");
iControlList.Remove(i);
break;
}
@@ -124,6 +136,7 @@
void CMMAGlobalVolume::VolumeUp()
{
DEBUG_INT("THREADID = %d : CMMAGlobalVolume: VolumeUp: +", RThread().Id());
+ DEBUG_INT("CMMAGlobalVolume: VolumeUp : iLevel = %d", iLevel);
// Adjust volume if midlet is in foreground and the volume level value
// is not too high, in this case it cannot be set over KMMAVolumeMaxLevel
if (iForeground->IsForeground() && (iLevel < KMMAVolumeMaxLevel))
@@ -134,6 +147,7 @@
iLevel > (KMMAVolumeMaxLevel - KMMAVolumeLevelStep) ?
KMMAVolumeMaxLevel - iLevel : iLevel + KMMAVolumeLevelStep;
// Increase level by new value
+ DEBUG_INT("CMMAGlobalVolume: VolumeUp : effective volume to be set to player = %d", level);
SetControlVolumeLevels(level);
}
DEBUG("CMMAGlobalVolume: VolumeUp: -");
@@ -146,6 +160,7 @@
void CMMAGlobalVolume::VolumeDown()
{
DEBUG_INT("THREADID = %d : CMMAGlobalVolume: VolumeDown: +", RThread().Id());
+ DEBUG_INT("CMMAGlobalVolume: VolumeDown : iLevel = %d", iLevel);
// Adjust volume if midlet is in foreground and the volume value
// is not too low, in this case it cannot be set under zero
if (iForeground->IsForeground() && (iLevel > 0))
@@ -155,6 +170,7 @@
TInt level =
iLevel < KMMAVolumeLevelStep ?
0 : iLevel - KMMAVolumeLevelStep;
+ DEBUG_INT("CMMAGlobalVolume: VolumeDown : effective volume to be set to player = %d", level);
// Decrease level by new value
SetControlVolumeLevels(level);
}
@@ -188,6 +204,7 @@
void CMMAGlobalVolume::SetControlVolumeLevels(TInt aLevel)
{
TInt count(iControlList.Count());
+ DEBUG_INT("CMMAGlobalVolume: SetControlVolumeLevels + count of controls = %d",count);
// Adjust volume for all current volume controls associated
for (TInt i(0); i < count; i++)
{
@@ -195,6 +212,7 @@
// Set new volume level for this control
TRAPD(error,
hdr.iVolumeControl->SetVolumeLevelL(hdr.iVolumeIndex, aLevel));
+ DEBUG_INT2("CMMAGlobalVolume: SetControlVolumeLevels level set to control = %d,err = %d",aLevel,error);
if (error != KErrNone)
{
hdr.iPlayer->PostStringEvent(
@@ -211,6 +229,7 @@
// in any sophisticated way so we just have to ignore it. Debug builds
// may panic in this case
TInt error = iSettingsStore->Set(KMobileMediaVolumeLevel, aLevel);
+ DEBUG_INT2("CMMAGlobalVolume::setting the new value to Settings store, value = %d, err = %d", aLevel, error);
__ASSERT_DEBUG(error == KErrNone, User::Invariant());
}
@@ -235,6 +254,7 @@
// Get level from the settings store
User::LeaveIfError(iSettingsStore->Get(KMobileMediaVolumeLevel, iLevel));
+ DEBUG_INT("CMMAGlobalVolume::ConstructL - iLevel got from cenrep = %d", iLevel);
}
// End of file