javauis/eswt_qt/com.nokia.swt.extensions/extensions/org/eclipse/swt/internal/extension/InternalUI.java
--- a/javauis/eswt_qt/com.nokia.swt.extensions/extensions/org/eclipse/swt/internal/extension/InternalUI.java Fri Sep 17 16:44:34 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,77 +0,0 @@
-/*******************************************************************************
- * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
- * All rights reserved. This program and the accompanying materials
- * are made available under the terms of the Eclipse Public License v1.0
- * which accompanies this distribution, and is available at
- * http://www.eclipse.org/legal/epl-v10.html
- *
- * Contributors:
- * Nokia Corporation - initial implementation
- *******************************************************************************/
-
-package org.eclipse.swt.internal.extension;
-
-import org.eclipse.swt.internal.qt.midp.UIThreadLauncher;
-import org.eclipse.swt.widgets.Display;
-import org.eclipse.swt.widgets.Internal_PackageSupport;
-
-/**
- * A class that encapsulates services that enable the use of eSWT UI before the
- * application has initialized its UI. This is achieved by utilizing an
- * 'internal' instance of the Display class. I.e. an instance that is not
- * revealed to the application but is only used internally within the API
- * implementation.
- *
- * The same rules apply to the internal Display instance that apply to the
- * Display normally. When the Display is created then the creating thread
- * becomes the UI thread of the process. The application needs to be able to
- * obtain control of the UI thread. The services for interfacing with the
- * application are provided by the class ApplicationUI.
- *
- * @see ApplicationUI
- */
-public final class InternalUI {
- /**
- * Obtains the platform specific UI thread where SWT UI APIs can be accessed
- * in and calls the provided Runnable in it. This method instantly returns
- * leaving two threads running concurrently: the calling thread and the UI
- * thread. Only one UI thread can exist per process and this method can be
- * called only once to obtain it. Subsequent calls will result in an
- * exception being thrown. This method can be called by any thread.
- *
- * @param runnable
- * A Runnable to call back in the UI thread.
- * @exception RuntimeException
- * If starting the UI thread fails
- */
- public static void startInUIThread(Runnable runnable) {
- if(!UIThreadLauncher.startInUIThread(runnable)) {
- throw new RuntimeException("Failed to start the UI thread");
- }
- }
-
- /**
- * Creates the internal instance of Display. Must be called only once.
- *
- * This means that the native resources required by the eSWT UI will be
- * initialized and a Display instance is returned that can be used to access
- * them normally via the public eSWT APIs.
- *
- * @return The internal Display instance
- * @see getInternalDisplayInstance
- */
- public synchronized static Display createInternalDisplay() {
- if(getInternalDisplayInstance() != null) {
- throw new RuntimeException("Display already exists");
- }
- return Internal_PackageSupport.internalInstance();
- }
-
- /**
- * Returns the internal Display instance or null if it doesn't exist.
- * @return The internal Display instance or null
- */
- public synchronized static Display getInternalDisplayInstance() {
- return Internal_PackageSupport.getInternalDisplayInstance();
- }
-}