--- a/javauis/lcdui_qt/src/javax/microedition/lcdui/game/GameCanvas.java Fri Sep 17 16:44:34 2010 +0300
+++ b/javauis/lcdui_qt/src/javax/microedition/lcdui/game/GameCanvas.java Mon Oct 04 11:29:25 2010 +0300
@@ -105,12 +105,19 @@
/**
* By default this renders the frameBuffer at (0,0).
*
- * @param g Graphics object
+ * @param aGraphics Graphics object
+ * @throws NullPointerException if aGraphics is null
*/
- public void paint(javax.microedition.lcdui.Graphics g)
+ public void paint(javax.microedition.lcdui.Graphics aGraphics)
{
+ // Graphics can not be null
+ if (aGraphics == null)
+ {
+ throw new NullPointerException();
+ }
+
// If the Graphics doesn't belong to the frame buffer
- LCDUIInvoker.renderGraphics(this, g);
+ LCDUIInvoker.renderGraphics(this, aGraphics);
}
/**