javauis/m3g_qt/javasrc/javax/microedition/m3g/CompositingMode.java
changeset 35 85266cc22c7f
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/javauis/m3g_qt/javasrc/javax/microedition/m3g/CompositingMode.java	Fri Jun 11 13:33:44 2010 +0300
@@ -0,0 +1,148 @@
+/*
+* Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:
+*
+*/
+
+
+package javax.microedition.m3g;
+
+public class CompositingMode extends Object3D
+{
+    //------------------------------------------------------------------
+    // Static data
+    //------------------------------------------------------------------
+
+    public static final int ALPHA       = 64;
+    public static final int ALPHA_ADD   = 65;
+    public static final int MODULATE    = 66;
+    public static final int MODULATE_X2 = 67;
+    public static final int REPLACE     = 68;
+
+    //------------------------------------------------------------------
+    // Constructors
+    //------------------------------------------------------------------
+
+    public CompositingMode()
+    {
+        super(_ctor(Interface.getHandle()));
+    }
+
+    /**
+     */
+    CompositingMode(int handle)
+    {
+        super(handle);
+    }
+
+    //------------------------------------------------------------------
+    // Public methods
+    //------------------------------------------------------------------
+
+    public void setBlending(int mode)
+    {
+        _setBlending(handle, mode);
+    }
+
+    public int getBlending()
+    {
+        return _getBlending(handle);
+    }
+
+    public void setAlphaThreshold(float threshold)
+    {
+        _setAlphaThreshold(handle, threshold);
+    }
+
+    public float getAlphaThreshold()
+    {
+        return _getAlphaThreshold(handle);
+    }
+
+    public void setAlphaWriteEnable(boolean enable)
+    {
+        _setAlphaWriteEnable(handle, enable);
+    }
+
+    public boolean isAlphaWriteEnabled()
+    {
+        return _isAlphaWriteEnabled(handle);
+    }
+
+    public void setColorWriteEnable(boolean enable)
+    {
+        _enableColorWrite(handle, enable);
+    }
+
+    public boolean isColorWriteEnabled()
+    {
+        return _isColorWriteEnabled(handle);
+    }
+
+    public void setDepthWriteEnable(boolean enable)
+    {
+        _enableDepthWrite(handle, enable);
+    }
+
+    public boolean isDepthWriteEnabled()
+    {
+        return _isDepthWriteEnabled(handle);
+    }
+
+    public void setDepthTestEnable(boolean enable)
+    {
+        _enableDepthTest(handle, enable);
+    }
+
+    public boolean isDepthTestEnabled()
+    {
+        return _isDepthTestEnabled(handle);
+    }
+
+    public void setDepthOffset(float factor, float units)
+    {
+        _setDepthOffset(handle, factor, units);
+    }
+
+    public float getDepthOffsetFactor()
+    {
+        return _getDepthOffsetFactor(handle);
+    }
+
+    public float getDepthOffsetUnits()
+    {
+        return _getDepthOffsetUnits(handle);
+    }
+
+    //------------------------------------------------------------------
+    // Private methods
+    //------------------------------------------------------------------
+
+    private native static int _ctor(int hInterface);
+    private native static void _setBlending(int handle, int mode);
+    private native static int _getBlending(int handle);
+    private native static void _setAlphaThreshold(int handle, float threshold);
+    private native static float _getAlphaThreshold(int handle);
+    private native static void _setAlphaWriteEnable(int handle, boolean enable);
+    private native static boolean _isAlphaWriteEnabled(int handle);
+    private native static void _enableDepthTest(int handle, boolean enable);
+    private native static boolean _isDepthTestEnabled(int handle);
+    private native static void _enableDepthWrite(int handle, boolean enable);
+    private native static boolean _isDepthWriteEnabled(int handle);
+    private native static void _enableColorWrite(int handle, boolean enable);
+    private native static boolean _isColorWriteEnabled(int handle);
+    private native static void _setDepthOffset(int handle, float factor, float units);
+    private native static float _getDepthOffsetFactor(int handle);
+    private native static float _getDepthOffsetUnits(int handle);
+}