--- a/javauis/lcdui_akn/lcdui/inc/CMIDCanvas.h Mon May 03 12:27:20 2010 +0300
+++ b/javauis/lcdui_akn/lcdui/inc/CMIDCanvas.h Fri May 14 15:47:24 2010 +0300
@@ -382,6 +382,7 @@
MMIDTactileFeedbackComponent* TactileFeedbackComponent();
#endif // RD_TACTILE_FEEDBACK
+ TBool ReadyToBlit() const;
// from base class MMIDBufferProcessor
@@ -1039,9 +1040,27 @@
* returns EFalse.
*/
TBool IsNetworkIndicatorEnabledL() const;
+
+public:
+ /**
+ * Handles switching from foreground to
+ * background and vice versa. Mainly rendering
+ * context and surfaces need to be relased.
+ */
+ void HandleForeground(TBool aForeground);
+
+private:
+ /** States of the first paint */
+ enum TFirstPainState {
+ EFirstPaintNeverOccurred = 0,
+ EFirstPaintInitiated,
+ EFirstPaintPrepared,
+ EFirstPaintOccurred
+ };
#ifdef RD_JAVA_NGA_ENABLED
+private:
/** EGL surface types */
typedef enum
{
@@ -1049,8 +1068,7 @@
EEglWindow,
EEglPbuffer
} TEglType;
-
-
+
// from MAlfBufferProvider
public:
/**
@@ -1080,14 +1098,6 @@
void ContextAboutToSuspend();
void OnActivation();
-public:
- /**
- * Handles switching from foreground to
- * background and vice versa. Mainly rendering
- * context and surfaces need to be relased.
- */
- void HandleForeground(TBool aForeground);
-
// From MMIDComponentNgaExtension
public:
/**
@@ -1550,9 +1560,7 @@
// Stores the control on which was press event generated
MMIDCustomComponent* iPressedComponent;
-
-#ifdef RD_JAVA_NGA_ENABLED
-
+
/**
* Flag incdicating the foreground status of canvas.
* Set to EFalse when some other displayable is made current
@@ -1560,6 +1568,8 @@
*/
TBool iForeground;
+#ifdef RD_JAVA_NGA_ENABLED
+
/**
* CAlfCompositionPixelSource is used for drawing canvas
* content when only basic content is drawn
@@ -1680,6 +1690,12 @@
* All events, which started outside the canvas have to be ignored.
*/
TBool iDragEventsStartedInside;
+
+ /**
+ * Switched after any graphics have been sent to screen.
+ * Those graphics should be really drawn on the screen.
+ */
+ TInt iFirstPaintState;
};
#ifdef RD_JAVA_NGA_ENABLED