javauis/mmapi_qt/animated_gif_notUsed/inc/cmmaanimationplayerfactory.h
changeset 23 98ccebc37403
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/javauis/mmapi_qt/animated_gif_notUsed/inc/cmmaanimationplayerfactory.h	Fri May 14 15:47:24 2010 +0300
@@ -0,0 +1,77 @@
+/*
+* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  This class is used for creating animation player
+*
+*/
+
+
+#ifndef CMMAANIMATIONPLAYERFACTORY_H
+#define CMMAANIMATIONPLAYERFACTORY_H
+
+//  INCLUDES
+#include "mmmaplayerfactory.h"
+
+// CONSTANTS
+
+// FORWARD DECLARATIONS
+class CMMAAnimationPlayer;
+
+//  CLASS DECLARATION
+/**
+*   This class is used for creating animation player.
+*
+*/
+NONSHARABLE_CLASS(CMMAAnimationPlayerFactory): public MMMAPlayerFactory
+{
+public: // Constructor and destructor
+    static CMMAAnimationPlayerFactory* NewLC();
+    ~CMMAAnimationPlayerFactory();
+
+private: // Constructor
+    CMMAAnimationPlayerFactory();
+
+public: // From MMMAPlayerFactory
+
+    // Creates new player according to a content type.
+    virtual CMMAPlayer* CreatePlayerL(const TDesC& aContentType);
+
+    // Creates new player according to a locator
+    virtual CMMAPlayer* CreatePlayerL(const TDesC& aProtocol,
+                                      const TDesC& aMiddlePart,
+                                      const TDesC& aParameters);
+
+    // Creates new player according to a header data
+    virtual CMMAPlayer* CreatePlayerL(const TDesC8& aHeaderData);
+
+    // Gets player's supported content types.
+    virtual void GetSupportedContentTypesL(const TDesC& aProtocol,
+                                           CDesC16Array& aMimeTypeArray);
+
+    // Gets player's supported protocols for the content type.
+    virtual void GetSupportedProtocolsL(const TDesC& aContentType,
+                                        CDesC16Array& aProtocolArray);
+
+private:
+    // Create instance of animation player with sufficient controls
+    CMMAAnimationPlayer* CreateAnimationPlayerL();
+
+    // Create instance of animation player with sufficient controls, with specified file
+    CMMAAnimationPlayer* CreateAnimationPlayerL(const TDesC& aFileName);
+
+    // Add animation controls to player
+    void AddControlsL(CMMAAnimationPlayer* aPlayer);
+
+};
+
+#endif // CMMAANIMATIONPLAYERFACTORY_H