javauis/mmapi_qt/baseline/inc/mmmaguiplayer.h
changeset 23 98ccebc37403
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/javauis/mmapi_qt/baseline/inc/mmmaguiplayer.h	Fri May 14 15:47:24 2010 +0300
@@ -0,0 +1,84 @@
+/*
+* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Interface for players which shows picture.
+*
+*/
+
+
+#ifndef MMMAGUIPLAYER_H
+#define MMMAGUIPLAYER_H
+
+#include "cmmaplayerevent.h"
+
+//  FORWARD DECLARATIONS
+class MMMADisplay;
+class CFbsBitmap;
+class MMMASnapshot;
+class MMAFunctionServer;
+class CMIDToolkit;
+
+//  CLASS DEFINITION
+/**
+    Interface for players which shows picture. Player will be notified
+    throw this interface when display state is changed.
+*/
+NONSHARABLE_CLASS(MMMAGuiPlayer)
+{
+protected:  // Constructors and destructors
+    /**
+     * Do not allow delete through this interface
+     */
+    virtual ~MMMAGuiPlayer() {};
+
+public:     // Abstract methods
+    /**
+     * Sets display to the player. Player must likely will create window
+     * for the display. Called when display is available for the player.
+     *
+     * @param aDisplay Display which can be used.
+     */
+    virtual void SetDisplayL(MMMADisplay* aDisplay) = 0;
+
+    /**
+     * Returns size of the content. Content size may not available
+     * before player is initialized.
+     *
+     * @return Size of the source content.
+     */
+    virtual TSize SourceSize() = 0;
+
+    /**
+     * Returns inferface that is used for taking snapshots from the player.
+     * Method can leave if player creates a snapshoter object when this
+     * method is called.
+     *
+     * @return Interface for taking snaphots.
+     */
+    virtual MMMASnapshot* SnapshoterL() = 0;
+
+    /**
+     * Method sends event to the Java. This can be used to notify errors
+     * to the Java side.
+     *
+     * @param aEventType Type of the event.
+     * @param aStringEventData Data of the event.
+     */
+    virtual void NotifyWithStringEvent(CMMAPlayerEvent::TEventType aEventType,
+                                       const TDesC& aStringEventData) = 0;
+
+    // No data in MClass!!
+
+};
+
+#endif // MMMAGUIPLAYER_H