javauis/amms_qt/ammscontrol/audio3D/src/cammsaudio3dcontrolgroup.cpp
branchRCL_3
changeset 65 ae942d28ec0e
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/javauis/amms_qt/ammscontrol/audio3D/src/cammsaudio3dcontrolgroup.cpp	Tue Aug 31 15:09:22 2010 +0300
@@ -0,0 +1,109 @@
+/*
+* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Group for 3D audio controls
+*
+*/
+
+
+// INCLUDE FILES
+#include "cammsaudio3dcontrolgroup.h"
+
+// ============================ MEMBER FUNCTIONS ===============================
+
+// Destructor
+CAMMSAudio3DControlGroup::~CAMMSAudio3DControlGroup()
+{
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSAudio3DControlGroup::UpdateL
+// Update the controls depending on commit mode
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+void CAMMSAudio3DControlGroup::UpdateL(TInt aCommit)
+{
+    // Add new variables that have to be committed to member variable.
+    iCommit |= aCommit;
+
+    if (iCommitMode == EImmediate)
+    {
+        // Commit new values, and remove them from the member variable.
+        CommitL(aCommit);
+        iCommit &= ~aCommit;
+    }
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSAudio3DControlGroup::SetModeL
+// Sets the mode of the CommitControl.
+// Can be called only from CAMMSCommitControlGroup
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+void CAMMSAudio3DControlGroup::SetModeL(TCommitMode aMode)
+{
+    // When switching back from the deferred mode to the immediate mode
+    // (setDeferred(false)) all the pending parameters from the buffer are
+    // transmitted to the audio processing system automatically.
+    if (aMode == EImmediate)
+    {
+        CommitL(iCommit);
+        iCommit = 0;
+    }
+    iCommitMode = aMode;
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSAudio3DControlGroup::CommitGroupL
+// Commits all the controls in the group
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+void CAMMSAudio3DControlGroup::CommitGroupL()
+{
+    // In case the mode is changed to EImmediate in the middle of commit process,
+    // SetModeL method is implemented so that it takes care of all pending
+    // parameter committing.
+    if (iCommitMode == EDeferred)
+    {
+        CommitL(iCommit);
+        iCommit = 0;
+    }
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSAudio3DControlGroup::CAMMSAudio3DControlGroup
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+CAMMSAudio3DControlGroup::CAMMSAudio3DControlGroup(
+    const TDesC& aName,
+    TAMMSControlTypes aControlType) :
+        CAMMSControlGroup(aName, aControlType)
+{
+    // default values
+    iCommitMode = EImmediate;
+    iCommit = 0;
+}
+
+// -----------------------------------------------------------------------------
+// CAMMSAudio3DControlGroup::ConstructL
+// Symbian 2nd phase constructor can leave.
+// -----------------------------------------------------------------------------
+void CAMMSAudio3DControlGroup::ConstructL()
+{
+    CAMMSControlGroup::ConstructL();
+}
+
+
+