javauis/lcdui_qt/tsrc/src/com/nokia/openlcdui/mt/game/CollisionDetectionTest.java
changeset 80 d6dafc5d983f
parent 23 98ccebc37403
--- a/javauis/lcdui_qt/tsrc/src/com/nokia/openlcdui/mt/game/CollisionDetectionTest.java	Mon Oct 04 11:29:25 2010 +0300
+++ b/javauis/lcdui_qt/tsrc/src/com/nokia/openlcdui/mt/game/CollisionDetectionTest.java	Fri Oct 15 12:29:39 2010 +0300
@@ -375,14 +375,14 @@
         sprite1.setTransform(Sprite.TRANS_ROT180);
         sprite1.setPosition(0, 0);
         assertTrue("sprite-tiledlayer fail 26.", sprite1.collidesWith(tiledLayer, false));
-        assertTrue("sprite-tiledlayer fail 27.", !sprite1.collidesWith(tiledLayer, true));
+        assertTrue("sprite-tiledlayer fail 27.", sprite1.collidesWith(tiledLayer, true));
 
         // Test collision rectangle in transformed sprite:
         sprite1.setTransform(Sprite.TRANS_NONE);
         sprite1.defineCollisionRectangle(0, 0, 50, 50);
         sprite1.setTransform(Sprite.TRANS_ROT90);
         sprite1.setPosition(0, 0);
-        assertTrue("sprite-tiledlayer fail 28.", sprite1.collidesWith(tiledLayer, false));
+        assertTrue("sprite-tiledlayer fail 28.", !sprite1.collidesWith(tiledLayer, false));
         assertTrue("sprite-tiledlayer fail 29.", !sprite1.collidesWith(tiledLayer, true));
 
     }