/*
* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Class behaves like interface of an audio effect reverb source.
*
*/
#ifndef CAMMSBASEREVERBSOURCECONTROL_H
#define CAMMSBASEREVERBSOURCECONTROL_H
// INCLUDES
#include <e32base.h>
#include "cammscontrol.h"
// CONSTANTS
_LIT(KAMMSBaseReverbSourceControl, "ReverbSourceControl");
// CLASS DECLARATION
/**
*
* Controls for the Reverb Source effect.
* This class delegates Base class of Reverb Source effect method .
*
*
* @since 5.1
*/
NONSHARABLE_CLASS(CAMMSBaseReverbSourceControl): public CAMMSControl
{
public:
/**
* Destructor.
*/
~CAMMSBaseReverbSourceControl();
public:
/**
* Sets the object specific level for the reverberant sound.
* The default value is 0 meaning the natural room gain (set by
* ReverbControl's presets).
*
* @param aLevel The new level of the reverberation in millibels.
*
* @par Leaving:
* @li \c KErrArgument - \a aLevel is greater than 0
*/
virtual void SetRoomLevelL(TInt aLevel) = 0;
public:
const TDesC& ClassName() const = 0;
protected:
/**
* C++ constructor.
* @param aPlayer Player that has this control.
* @param aReverbControl Reverb control belonging to aPlayer.
*/
CAMMSBaseReverbSourceControl(CMMAPlayer* aPlayer);
};
#endif // CAMMSBASEREVERBSOURCECONTROL_H