/*
* Copyright (c) 2005-2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Manipulates the settings of an audio effect reverb source.
*
*/
// INCLUDE FILES
#include <logger.h>
#include "cammsreverbsourcecontrol.h"
#include "cammsbasereverbcontrol.h"
// CONSTANTS
const TInt KAMMSDisconnectReverbSource = 2147483647; // From JSR-234
#ifdef _DEBUG
const TInt KAMMSMaxRoomLevel = 0;
#endif // _DEBUG
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CAMMSReverbSourceControl::NewLC
// Two-phased constructor.
// -----------------------------------------------------------------------------
CAMMSReverbSourceControl* CAMMSReverbSourceControl::NewLC(
CMMAPlayer* aPlayer,
CAMMSBaseReverbControl* aReverbControl)
{
CAMMSReverbSourceControl* self =
new(ELeave)CAMMSReverbSourceControl(aPlayer, aReverbControl);
CleanupStack::PushL(self);
return self;
}
// Destructor
CAMMSReverbSourceControl::~CAMMSReverbSourceControl()
{
LOG( EJavaAMMS, EInfo, "AMMS::CAMMSReverbSourceControl::~CAMMSReverbSourceControl");
// Perform DeallocateControl, if the state change has not yet performed it.
DeallocateControl();
delete iReverbSource;
}
// -----------------------------------------------------------------------------
// CAMMSReverbSourceControl::SetRoomLevelL
// Sets the object specific level for the reverberant sound.
// -----------------------------------------------------------------------------
//
void CAMMSReverbSourceControl::SetRoomLevelL(TInt aLevel)
{
LOG1( EJavaAMMS, EInfo, "AMMS::CAMMSReverbSourceControl::SetRoomLevelL +: %d", aLevel);
// Check in debug build that aLevel is within valid range.
__ASSERT_DEBUG(
(aLevel <= KAMMSMaxRoomLevel) ||
(aLevel == KAMMSDisconnectReverbSource),
User::Invariant());
// With the JSR-234 value Integer.MIN_VALUE, the reflected sound for the
// given object can be disabled.
if (aLevel == KMinTInt)
{
LOG( EJavaAMMS, EInfo, "AMMS::CAMMSReverbSourceControl::SetRoomLevelL(Integer.MIN_VALUE)");
aLevel = 0;
}
// Check the allowed boundaries for room level.
TInt32 minLevel = 0;
TInt32 maxLevel = 0;
iReverbSource->LevelRange(minLevel, maxLevel);
LOG2( EJavaAMMS, EInfo, "AMMS::CAMMSReverbSourceControl::SetRoomLevelL boundaries %d, %d",
minLevel, maxLevel);
// Check the state of the effect. If it is in disabled state, enable it.
if (!iReverbSource->IsEnabled())
{
LOG( EJavaAMMS, EInfo, "AMMS::CAMMSReverbSourceControl::SetRoomLevelL calling EnableL");
iReverbSource->EnableL();
}
// With the JSR-234 value DISCONNECT, the object can be disconnected
// from the reverb.
if (aLevel == KAMMSDisconnectReverbSource)
{
// Do not call iReverbSource->DisableL(), instead set the room level to
// _minimum_ value (= smallest negative gain -> maximum attenuation).
// The CRoomLevel must also be kept enabled.
aLevel = minLevel;
LOG1( EJavaAMMS, EInfo, "AMMS::CAMMSReverbSourceControl::SetRoomLevelL(DISCONNECT) %d",
minLevel);
}
else
{
// Set the room level within allowed boundaries from Effect API
aLevel = Min(aLevel, maxLevel);
aLevel = Max(aLevel, minLevel);
LOG1( EJavaAMMS, EInfo, "AMMS::CAMMSReverbSourceControl::SetRoomLevelL setting value: %d", aLevel);
}
// Sets the RoomLevel level, it will leave if aRoomLevel is not within range
// of Min and Max
iReverbSource->SetRoomLevelL((TInt32)aLevel);
// Apply updated settings to Effect API.
iReverbSource->ApplyL();
LOG( EJavaAMMS, EInfo, "AMMS::CAMMSReverbSourceControl::SetRoomLevelL -");
}
// -----------------------------------------------------------------------------
// CAMMSReverbSourceControl::PrepareControlL
// Function which is called after the correct state is set in Player.
// -----------------------------------------------------------------------------
//
void CAMMSReverbSourceControl::PrepareControlL()
{
LOG( EJavaAMMS, EInfo, "AMMS::CAMMSReverbSourceControl::PrepareControlL");
// Perform the action only for the first time, skip if called afterwards
if (!iReverbSource)
{
CEnvironmentalReverbUtility* reverbUtility = NULL;
iReverbControl->GetEnvironmentalReverbUtilityL(&reverbUtility);
// Reverb utility must exist, otherwise room level creation will fail.
__ASSERT_DEBUG(reverbUtility, User::Invariant());
CEnvironmentalReverb* reverb =
&(reverbUtility->EnvironmentalReverb());
CCustomCommandUtility* customCommandUtility =
CreateCustomCommandUtilityL();
// Effect API takes the ownership of customCommandUtility.
iReverbSource = CRoomLevel::NewL(customCommandUtility, *reverb);
}
}
// -----------------------------------------------------------------------------
// CAMMSReverbSourceControl::DeallocateControl
// Function which is called after the correct state is set in Player.
// -----------------------------------------------------------------------------
//
void CAMMSReverbSourceControl::DeallocateControl()
{
if (iReverbSource)
{
LOG( EJavaAMMS, EInfo, "AMMS::CAMMSReverbSourceControl::DeallocateControl");
// Disable the Effect API Control
TRAPD(err, iReverbSource->DisableL());
if (err != KErrNone)
{
// The only even theoritically possible error code here would be
// KErrAccessDenied which is a result from Effect API calling ApplyL
// method without having update rights, but since the Effect
// is already created, that situation can be discarded here.
}
// Delete the Effect API class (it deletes CustomCommandUtility)
delete iReverbSource;
iReverbSource = NULL;
}
}
const TDesC& CAMMSReverbSourceControl::ClassName() const
{
return KAMMSReverbSourceControl;
}
// -----------------------------------------------------------------------------
// CAMMSReverbSourceControl::CAMMSReverbSourceControl
// C++ default constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
CAMMSReverbSourceControl::CAMMSReverbSourceControl(
CMMAPlayer* aPlayer,
CAMMSBaseReverbControl* aReverbControl)
: CAMMSBaseReverbSourceControl(aPlayer), iReverbControl(aReverbControl)
{
}
// End of File