javauis/amms_akn/mmacontrol/inc/cammsreverbsourcecontrol.h
author Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
Tue, 27 Apr 2010 16:30:29 +0300
branchRCL_3
changeset 19 04becd199f91
permissions -rw-r--r--
Revision: v2.1.22 Kit: 201017

/*
* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:  Manipulates the settings of an audio effect reverb source.
*
*/


#ifndef CAMMSREVERBSOURCECONTROL_H
#define CAMMSREVERBSOURCECONTROL_H

//  INCLUDES
#include <e32base.h>
#include <RoomLevelBase.h>
#include <EnvironmentalReverbBase.h>
#include <CustomCommandUtility.h>
//#include "CAMMSControl.h"
#include "cammsbasereverbsourcecontrol.h"

// CONSTANTS
_LIT(KAMMSReverbSourceControl, "ReverbSourceControl");

// FORWARD DECLARATIONS
class CAMMSBaseReverbControl;

// CLASS DECLARATION

/**
*
*  Controls for the Reverb Source effect.
*  This class delegates Reverb Source effect method calls to CRoomLevel.
*
*
*  @since 3.0
*/
NONSHARABLE_CLASS(CAMMSReverbSourceControl): public CAMMSBaseReverbSourceControl  //CAMMSControl
{
public:  // Constructors and destructor

    /**
    * Two-phased constructor.
    * @param aPlayer Player that has this control.
    * @param aReverbControl Reverb control belonging to aPlayer.
    */
    static CAMMSReverbSourceControl* NewLC(CMMAPlayer* aPlayer,
    CAMMSBaseReverbControl* aReverbControl);

    /**
    * Destructor.
    */
    ~CAMMSReverbSourceControl();

public:  // New functions

    /**
    * Sets the object specific level for the reverberant sound.
    * The default value is 0 meaning the natural room gain (set by
    * ReverbControl's presets).
    *
    * @param aLevel The new level of the reverberation in millibels.
    *
    * @par Leaving:
    * @li \c KErrArgument - \a aLevel is greater than 0
    */
    void SetRoomLevelL(TInt aLevel);

public: // Functions from base classes

    const TDesC& ClassName() const;

    /**
    * Prepares the Control.
    */
    void PrepareControlL();

    /**
    * Deallocates the Control.
    */
    void DeallocateControl();

private:
    /**
    * C++ constructor.
    * @param aPlayer Player that has this control.
    * @param aReverbControl Reverb control belonging to aPlayer.
    */
    CAMMSReverbSourceControl(CMMAPlayer* aPlayer,
                             CAMMSBaseReverbControl* aReverbControl);

private:  // Data

    /** Native reverb source */
    CRoomLevel* iReverbSource;

    /** Reverb control belonging to the player */
    CAMMSBaseReverbControl* iReverbControl;

};

#endif // CAMMSREVERBSOURCECONTROL_H