/*
* Copyright (c) 2005-2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Manipulates the virtual location of an object.
*
*/
// INCLUDE FILES
#include <e32math.h>
#include <jdebug.h>
#include "cammslocationcontrol.h"
#ifdef _DEBUG
// CONSTANTS
const TInt KAMMSMinRadius = 0;
#endif // _DEBUG
// ============================ MEMBER FUNCTIONS ===============================
// Destructor
CAMMSLocationControl::~CAMMSLocationControl()
{
DEBUG("AMMS::CAMMSLocationControl::~CAMMSLocationControl");
}
// -----------------------------------------------------------------------------
// CAMMSLocationControl::SetLocationCartesianL
// Moves the object to the new location.
// -----------------------------------------------------------------------------
void CAMMSLocationControl::SetLocationCartesianL(
TInt& aX,
TInt& aY,
TInt& aZ)
{
// Sets the cartesian coordinates for the listener/source location.
DEBUG_INT3("AMMS::CAMMSLocationControl::SetLocationCartesianL: %d, %d, %d",
aX, aY, aZ);
iLocationEffect->SetLocationCartesianL(
(TInt32&)aX, (TInt32&)aY, (TInt32&)aZ);
// Apply updated settings to Effect API.
iLocationEffect->ApplyL();
}
// -----------------------------------------------------------------------------
// CAMMSLocationControl::LocationCartesian
// Gets the coordinates of the current location.
// -----------------------------------------------------------------------------
void CAMMSLocationControl::LocationCartesian(
TInt& aX, TInt& aY, TInt& aZ)
{
// Gets the cartesian coordinates for the location of the listener position.
// The coordinates of the positions are in millimeters.
iLocationEffect->LocationCartesian(
(TInt32&)aX, (TInt32&)aY, (TInt32&)aZ);
}
// -----------------------------------------------------------------------------
// CAMMSLocationControl::SetLocationSphericalL
// Moves the object to the new location.
// -----------------------------------------------------------------------------
void CAMMSLocationControl::SetLocationSphericalL(
TInt& aAzimuth,
TInt& aElevation,
TInt& aRadius)
{
// Check in debug build that aRadius is within valid range.
__ASSERT_DEBUG(aRadius >= KAMMSMinRadius, User::Invariant());
// Sets the spherical coordinates for the location of the listener position.
// The parameters are thousandths of radians
//
// NOTE: Effect API uses thousandths of radians for aAzimuth and aElevation,
// but JSR234 uses degrees.
DEBUG_INT3("AMMS::CAMMSLocationControl::SetLocationSphericalL: %d, %d, %d",
aAzimuth, aElevation, aRadius);
TInt32 convertedAzimuth = (TInt32)(aAzimuth *
KDegToRad * 1000); // CSI: 47 Effect API uses thousands of radians #
TInt32 convertedElevation = (TInt32)(aElevation *
KDegToRad * 1000); // CSI: 47 Effect API uses thousands of radians #
DEBUG_INT2("AMMS::CAMMSLocationControl::SetLocationSphericalL: %d, %d",
convertedAzimuth, convertedElevation);
iLocationEffect->SetLocationSphericalL(
convertedAzimuth, convertedElevation, (TInt32&)aRadius);
// Apply updated settings to Effect API.
iLocationEffect->ApplyL();
}
// -----------------------------------------------------------------------------
// CAMMSLocationControl::CAMMSLocationControl
// C++ constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
CAMMSLocationControl::CAMMSLocationControl(CMMAPlayer* aPlayer)
: CAMMSControl(aPlayer)
{
}
// End of File