/*
* Copyright (c) 2005-2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Manipulates the equalization settings of a Player.
*
*/
// INCLUDE FILES
#include <jdebug.h>
#include "cammsbaseequalizercontrol.h"
// ============================ MEMBER FUNCTIONS ===============================
// Destructor
CAMMSBaseEqualizerControl::~CAMMSBaseEqualizerControl()
{
DEBUG("AMMS::CAMMSBaseEqualizerControl::~CAMMSBaseEqualizerControl");
}
// -----------------------------------------------------------------------------
// CAMMSBaseEqualizerControl::CAMMSBaseEqualizerControl
// C++ default constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
CAMMSBaseEqualizerControl::CAMMSBaseEqualizerControl(CMMAPlayer* aPlayer)
: CAMMSEffectControl(aPlayer)
{
}
// End of File