/*
* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: This class is used for stoptime controlling
*
*/
// INCLUDE FILES
#include <jdebug.h>
#include <e32std.h>
#include "cmmaanimationstoptimecontrol.h"
#include "cmmaplayer.h"
CMMAAnimationStopTimeControl* CMMAAnimationStopTimeControl::NewL(CMMAAnimationPlayer* aPlayer)
{
DEBUG("MMA:CMMAAnimationStopTimeControl::NewL");
CMMAAnimationStopTimeControl* control =
new(ELeave) CMMAAnimationStopTimeControl(aPlayer);
aPlayer->SetAnimationObserver(control);
return control;
}
CMMAAnimationStopTimeControl::~CMMAAnimationStopTimeControl()
{
}
CMMAAnimationStopTimeControl::CMMAAnimationStopTimeControl(CMMAAnimationPlayer* aPlayer)
: CMMAStopTimeControl(aPlayer)
{
}
void CMMAAnimationStopTimeControl::SetStopTimeL(const TInt64& aTime)
{
DEBUG("MMA:CMMAAnimationStopTimeControl::SetStopTimeL");
iStopTime = aTime;
}
void CMMAAnimationStopTimeControl::AnimationAdvancedL(TInt /*aFrame*/, TInt64 aMediaTime)
{
DEBUG("MMA:CMMAAnimationStopTimeControl::AnimationAdvancedL");
if (aMediaTime > iStopTime)
{
iPlayer->StopL(EFalse);
iPlayer->PostLongEvent(CMMAPlayerEvent::EStoppedAtTime, aMediaTime);
iStopTime = iNoTimer;
}
}
// END OF FILE