diff -r dc7c549001d5 -r 85266cc22c7f javauis/m3g_qt/src/jni/skinnedMesh.inl --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/javauis/m3g_qt/src/jni/skinnedMesh.inl Fri Jun 11 13:33:44 2010 +0300 @@ -0,0 +1,213 @@ +/* +* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: +* +*/ +#include "javax_microedition_m3g_SkinnedMesh.h" + +JNIEXPORT void JNICALL Java_javax_microedition_m3g_SkinnedMesh__1addTransform +(JNIEnv* aEnv, jclass, jint aHandle, jint aHBone, jint aWeight, jint aFirstVertex, jint aNumVertices) +{ + M3G_DO_LOCK + m3gAddTransform((M3GSkinnedMesh)aHandle, (M3GNode)aHBone, aWeight, aFirstVertex, aNumVertices); + M3G_DO_UNLOCK(aEnv) +} + +JNIEXPORT jint JNICALL Java_javax_microedition_m3g_SkinnedMesh__1ctor +(JNIEnv* aEnv, jclass, jint aM3g, jint aHVertices, jintArray aHTriangles, jintArray aHAppearances, jint aHSkeleton) +{ + jint* appearances = NULL; + if (aHAppearances) + { + appearances = aEnv->GetIntArrayElements(aHAppearances, NULL); + if (appearances == NULL) + { + M3G_RAISE_EXCEPTION(aEnv, "java/lang/OutOfMemoryError"); + return 0; + } + } + + jint* triangles = NULL; + if (aHTriangles) + { + triangles = aEnv->GetIntArrayElements(aHTriangles, NULL); + if (triangles == NULL) + { + if (appearances) + { + aEnv->ReleaseIntArrayElements(aHAppearances, appearances, JNI_ABORT); + } + M3G_RAISE_EXCEPTION(aEnv, "java/lang/OutOfMemoryError"); + return 0; + } + } + jint numTriangles = aEnv->GetArrayLength(aHTriangles); + M3GInterface m3g = (M3GInterface) aM3g; + + M3G_DO_LOCK + M3Guint ret = (M3Guint)m3gCreateSkinnedMesh(m3g, + (M3GVertexBuffer)aHVertices, + (M3GIndexBuffer*)triangles, + (M3GAppearance *)appearances, + numTriangles, + (M3GGroup)aHSkeleton); + M3G_DO_UNLOCK(aEnv) + + if (appearances) + { + aEnv->ReleaseIntArrayElements(aHAppearances, appearances, JNI_ABORT); + } + if (triangles) + { + aEnv->ReleaseIntArrayElements(aHTriangles, triangles, JNI_ABORT); + } + + return ret; +} + +JNIEXPORT jint JNICALL Java_javax_microedition_m3g_SkinnedMesh__1getSkeleton +(JNIEnv* aEnv, jclass, jint aHandle) +{ + M3G_DO_LOCK + jint skeleton = (M3Guint)m3gGetSkeleton((M3GSkinnedMesh)aHandle); + M3G_DO_UNLOCK(aEnv) + return skeleton; +} + +/* M3G 1.1 JNI Calls */ + +JNIEXPORT void JNICALL Java_javax_microedition_m3g_SkinnedMesh__1getBoneTransform +(JNIEnv* aEnv, jclass, jint aHandle, jint aBone, jbyteArray aTransform) +{ + jbyte *transform = NULL; + if (aTransform) + { + transform = aEnv->GetByteArrayElements(aTransform, NULL); + if (transform == NULL) + { + M3G_RAISE_EXCEPTION(aEnv, "java/lang/OutOfMemoryError"); + return; + } + } + + M3G_DO_LOCK + m3gGetBoneTransform((M3GSkinnedMesh)aHandle, (M3GNode)aBone, (M3GMatrix *)transform); + M3G_DO_UNLOCK(aEnv) + + if (transform) + { + /* Update array to java side and release arrays */ + aEnv->ReleaseByteArrayElements(aTransform, transform, 0); + } +} + +JNIEXPORT jint JNICALL Java_javax_microedition_m3g_SkinnedMesh__1getBoneVertices +(JNIEnv* aEnv, jclass, jint aHandle, jint aBone, jintArray aIndices, jfloatArray aWeights) +{ + int *indices = NULL; + float *weights = NULL; + jint vertices = 0; + + /* get indices int array */ + if (aIndices != NULL) + { + indices = aEnv->GetIntArrayElements(aIndices, NULL); + if (indices == NULL) + { + M3G_RAISE_EXCEPTION(aEnv, "java/lang/OutOfMemoryError"); + return 0; + } + } + + /* get weights float array */ + if (aWeights != NULL) + { + weights = aEnv->GetFloatArrayElements(aWeights, NULL); + if (weights == NULL) + { + if (indices) + { + /* Release indices int array*/ + aEnv->ReleaseIntArrayElements(aIndices, indices, JNI_ABORT); + } + M3G_RAISE_EXCEPTION(aEnv, "java/lang/OutOfMemoryError"); + return 0; + } + } + + M3G_DO_LOCK + /* Get number of vertices */ + int requiredLength = m3gGetBoneVertices((M3GSkinnedMesh)aHandle, (M3GNode)aBone, NULL, NULL); + M3G_DO_UNLOCK(aEnv) + + /* If return value is 0, an error has occured so we leave here */ + if (requiredLength == 0) + { + + /* release arrays before exiting */ + if (indices) + { + /* Release indices int array */ + aEnv->ReleaseIntArrayElements(aIndices, indices, JNI_ABORT); + } + if (weights) + { + /* Release indices int array */ + aEnv->ReleaseFloatArrayElements(aWeights, weights, JNI_ABORT); + } + return 0; + } + /* + * If either of arrays is null, lengths are not checked. + * If length validation fails, exception is automatically raised. + */ + if (indices != NULL && weights != NULL && + (!validateArray(aEnv, (jbyteArray)aIndices, requiredLength) || + !validateArray(aEnv, (jbyteArray)aWeights, requiredLength))) + { + + /* release arrays here */ + if (indices) + { + /* Release indices int array */ + aEnv->ReleaseIntArrayElements(aIndices, indices, JNI_ABORT); + } + if (weights) + { + /* Release indices int array */ + aEnv->ReleaseFloatArrayElements(aWeights, weights, JNI_ABORT); + } + + return 0; + } + else + { + M3G_DO_LOCK + vertices = m3gGetBoneVertices((M3GSkinnedMesh)aHandle, (M3GNode)aBone, indices, weights); + M3G_DO_UNLOCK(aEnv) + } + + if (indices) + { + /* Update array to java side and release arrays */ + aEnv->ReleaseIntArrayElements(aIndices, indices, 0); + } + if (weights) + { + /* Update array to java side and release arrays */ + aEnv->ReleaseFloatArrayElements(aWeights, weights, 0); + } + return vertices; +} +