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/*
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* Copyright (c) 2004-2005 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:
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* Implements the CLandmarksView class
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*
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*/
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#include <eikmenup.h>
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#include <aknViewAppUi.h>
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#include <aknnavide.h>
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#include <lbspositioninfo.h>
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#include <epos_poslandmarkserialization.h>
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#include <lmrefapp.rsg>
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#include "LmRefApp.hrh"
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#include "LandmarksView.h"
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#include "LandmarksAppUi.h"
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#include "LandmarksApplicationEngine.h"
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#include "LandmarksContainer.h"
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#include "LandmarksEditDialog.h"
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// ============================ MEMBER FUNCTIONS ===============================
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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//
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CLandmarksView::CLandmarksView(
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CAknNavigationDecorator* aNaviDecorator,
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CLandmarksApplicationEngine& aEngine )
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: iEngine( aEngine ),
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iNaviDecorator( aNaviDecorator )
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{
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// No implementation required
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}
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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//
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void CLandmarksView::ConstructL()
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{
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BaseConstructL( R_LMREFAPP_VIEW );
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}
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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//
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CLandmarksView* CLandmarksView::NewLC(
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CAknNavigationDecorator* aNaviDecorator,
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CLandmarksApplicationEngine& aEngine )
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{
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CLandmarksView* self = new ( ELeave ) CLandmarksView(
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aNaviDecorator, aEngine );
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CleanupStack::PushL( self );
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self->ConstructL();
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return self;
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}
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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//
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CLandmarksView::~CLandmarksView()
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{
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delete iContainer;
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}
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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//
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TUid CLandmarksView::Id() const
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{
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return TUid::Uid( ELandmarksViewId );
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}
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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//
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void CLandmarksView::HandleCommandL( TInt aCommand )
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{
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{
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switch ( aCommand )
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{
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case ELandmarksAddCurrent:
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AddLandmarkL( ETrue ); // use current location
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break;
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case ELandmarksAddBlank:
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AddLandmarkL( EFalse ); // create blank
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break;
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case ELandmarksDelete:
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iContainer->DeleteLandmarkL();
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break;
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case ELandmarksOpen:
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{
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TPckgC<TPosLmItemId> lmId( iContainer->CurrentLandmark() );
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AppUi()->ActivateLocalViewL(
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TUid::Uid( ELandmarksInfoViewId ),
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TUid::Uid( ELandmarksViewInfoById ),
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lmId );
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break;
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}
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default:
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AppUi()->HandleCommandL( aCommand );
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break;
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}
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}
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}
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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//
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void CLandmarksView::DoActivateL(
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const TVwsViewId& /*aPrevViewId*/,
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TUid /*aCustomMessageId*/,
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const TDesC8& /*aCustomMessage*/ )
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{
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if ( !iContainer )
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{
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iContainer = new ( ELeave ) CLandmarksContainer(
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*this, iEngine, iNaviDecorator );
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iContainer->SetMopParent( this );
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iContainer->ConstructL( ClientRect() );
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}
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// Enable receiving of keyboard events.
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AppUi()->AddToStackL( *this, iContainer );
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// Make view visible.
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iContainer->MakeVisible( ETrue );
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// Notify that this view is active
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iEngine.NotifyViewActivated( Id(), ETrue );
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}
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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//
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void CLandmarksView::DoDeactivate()
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{
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// Hide view.
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iContainer->MakeVisible( EFalse );
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// Notify that this view is inactive
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iEngine.NotifyViewActivated( Id(), EFalse );
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// Disable receiving keyboard events.
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AppUi()->RemoveFromStack( iContainer );
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}
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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//
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void CLandmarksView::HandleResourceChange( TInt aType )
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{
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if ( iContainer )
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{
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iContainer->HandleResourceChange( aType );
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}
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}
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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//
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void CLandmarksView::DynInitMenuPaneL(
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TInt aResourceId,
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CEikMenuPane* aMenuPane )
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{
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{
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if ( aResourceId == R_LMREFAPP_MENU )
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{
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// If no landmark is selected we need to hide some command options.
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TBool isListEmpty = !iContainer->IsItemSelected();
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aMenuPane->SetItemDimmed( ELandmarksDelete, isListEmpty );
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aMenuPane->SetItemDimmed( ELandmarksOpen, isListEmpty );
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}
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}
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CAknView::DynInitMenuPaneL( aResourceId, aMenuPane );
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}
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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//
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void CLandmarksView::AddLandmarkL( TBool aUseCurrentLocation )
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{
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// Create new landmark
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CPosLandmark* newLandmark = CPosLandmark::NewLC();
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if ( EditNewLandmarkL( *newLandmark, aUseCurrentLocation ) )
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{
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iEngine.AddLandmarkL( *newLandmark );
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}
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CleanupStack::PopAndDestroy( newLandmark );
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}
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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//
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TBool CLandmarksView::EditNewLandmarkL( CPosLandmark& aLandmark, TBool aFetchCurrentLocation )
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{
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// Create edit dialog
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TBool isEdited( EFalse );
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CLandmarksEditDialog* editDialog = CLandmarksEditDialog::NewLC(
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aLandmark, aFetchCurrentLocation, isEdited, iEngine );
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// Remove tabs from this view
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iNaviDecorator->MakeVisible( EFalse );
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// Dialog must not leave without restoring tab group. Must be trapped.
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TRAPD( err, editDialog->ExecuteLD( R_LMREFAPP_EDIT_DIALOG ) );
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// Restore tabs to this view
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iNaviDecorator->MakeVisible( ETrue );
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User::LeaveIfError( err );
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CleanupStack::Pop( editDialog );
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return isEdited;
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}
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