--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/eventsui/eventsutils/src/evtkeylockhandler.cpp Tue Feb 02 00:16:03 2010 +0200
@@ -0,0 +1,148 @@
+/*
+* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Key Lock Settings Handler.
+*
+*/
+
+
+// System Includes
+
+// User Includes
+#include "evtkeylockhandler.h"
+#include "evtdebug.h"
+
+// ================ Member funtions for CEvtKeyLockHandler class ===============
+
+// ---------------------------------------------------------------------------
+// CEvtKeyLockHandler::CEvtKeyLockHandler
+// ---------------------------------------------------------------------------
+//
+CEvtKeyLockHandler::CEvtKeyLockHandler( ) : iKeyLocked(EFalse)
+ {
+ }
+
+// ---------------------------------------------------------------------------
+// CEvtKeyLockHandler::~CEvtKeyLockHandler
+// ---------------------------------------------------------------------------
+//
+CEvtKeyLockHandler::~CEvtKeyLockHandler()
+ {
+ iKeyLock.Close();
+ }
+
+// ---------------------------------------------------------------------------
+// CEvtKeyLockHandler::NewL
+// ---------------------------------------------------------------------------
+//
+EXPORT_C CEvtKeyLockHandler* CEvtKeyLockHandler::NewL( )
+ {
+ CEvtKeyLockHandler* self = NewLC( );
+ CleanupStack::Pop( self );
+ return self;
+ }
+
+// ---------------------------------------------------------------------------
+// CEvtKeyLockHandler::NewLC
+// ---------------------------------------------------------------------------
+//
+EXPORT_C CEvtKeyLockHandler* CEvtKeyLockHandler::NewLC( )
+ {
+ CEvtKeyLockHandler* self = new ( ELeave )CEvtKeyLockHandler( );
+ CleanupStack::PushL( self );
+ self->ConstructL( );
+ return self;
+ }
+
+// ---------------------------------------------------------------------------
+// CEvtKeyLockHandler::ConstructL
+// ---------------------------------------------------------------------------
+//
+void CEvtKeyLockHandler::ConstructL()
+ {
+ EVTUIDEBUG( "+ CEvtKeyLockHandler::ConstructL()" );
+
+ User::LeaveIfError( iKeyLock.Connect() );
+
+ EVTUIDEBUG( "- CEvtKeyLockHandler::ConstructL()" );
+ }
+
+// ---------------------------------------------------------------------------
+// CEvtKeyLockHandler::MaintainState
+// ---------------------------------------------------------------------------
+//
+EXPORT_C void CEvtKeyLockHandler::MaintainState( )
+ {
+ iKeyLocked = iKeyLock.IsKeyLockEnabled();
+
+ // Disable the Key Lock without showing the Note.
+ if( iKeyLocked )
+ {
+ iKeyLock.DisableWithoutNote();
+ }
+ EVTUIDEBUG1( "= CEvtKeyLockHandler::MaintainState() - %d", iKeyLocked );
+ }
+
+// ---------------------------------------------------------------------------
+// CEvtKeyLockHandler::UpdateStateWithNote
+// ---------------------------------------------------------------------------
+//
+EXPORT_C void CEvtKeyLockHandler::UpdateStateWithNote( )
+ {
+ EVTUIDEBUG1( "= CEvtKeyLockHandler::UpdateStateWithNote() - %d", iKeyLocked );
+
+ // Check the previously Maintained key lock state and the current key lock state.
+ // This avoids updation if both the states are same.
+ if( iKeyLocked && !iKeyLock.IsKeyLockEnabled() )
+ {
+ iKeyLock.EnableKeyLock();
+ }
+ else if( !iKeyLocked && iKeyLock.IsKeyLockEnabled() )
+ {
+ iKeyLock.DisableKeyLock();
+ }
+ iKeyLocked = EFalse;
+ EVTUIDEBUG( "- CEvtKeyLockHandler::UpdateStateWithNote() - Key Lock Updated" );
+ }
+
+// ---------------------------------------------------------------------------
+// CEvtKeyLockHandler::UpdateStateWithoutNote
+// ---------------------------------------------------------------------------
+//
+EXPORT_C void CEvtKeyLockHandler::UpdateStateWithoutNote( )
+ {
+ EVTUIDEBUG1( "= CEvtKeyLockHandler::UpdateStateWithoutNote() - %d", iKeyLocked );
+
+ // Check the previously Maintained key lock state and the current key lock state.
+ // This avoids updation if both the states are same.
+ if( iKeyLocked && !iKeyLock.IsKeyLockEnabled() )
+ {
+ iKeyLock.EnableWithoutNote();
+ }
+ else if( !iKeyLocked && iKeyLock.IsKeyLockEnabled() )
+ {
+ iKeyLock.DisableWithoutNote();
+ }
+ iKeyLocked = EFalse;
+ EVTUIDEBUG( "- CEvtKeyLockHandler::UpdateStateWithoutNote() - Key Lock Updated" );
+ }
+
+// ---------------------------------------------------------------------------
+// CEvtKeyLockHandler::EnableKeyLock
+// ---------------------------------------------------------------------------
+//
+EXPORT_C void CEvtKeyLockHandler::EnableKeyLock( TBool aFlag )
+ {
+ iKeyLocked = aFlag;
+ EVTUIDEBUG1( "= CEvtKeyLockHandler::EnableKeyLock() - %d", iKeyLocked );
+ }