--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/landmarksui/engine/inc/MLmkSelectorIconMgr.h Wed Sep 01 12:31:27 2010 +0100
@@ -0,0 +1,97 @@
+/*
+* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: LandmarksUi Content File - Interface for selector icon manager
+*
+*/
+
+
+
+
+
+
+
+
+#ifndef MLMKSELECTORICONMGR_H
+#define MLMKSELECTORICONMGR_H
+
+// INCLUDES
+#include <badesca.h>
+
+// FORWARD DECLARATIONS
+class CAknIconArray;
+
+// CLASS DECLARATION
+
+/**
+* MLmkSelectorIconMgr class
+*/
+class MLmkSelectorIconMgr
+ {
+ public:
+
+ enum TIconType {
+ EDefinedIcon = 0, // any non-default icon
+ ELandmarkDefaultIcon,
+ ECategoryDefaultIcon,
+ ERestaurantDefaultIcon,
+ EBusStopDefaultIcon
+ };
+
+ public: // New functions
+ /**
+ * Loads icon from file to icon array from parameter file and file
+ * index. For subsequent calls icon identification data is cached
+ * so same index in array is returned without reloading data from file.
+ * NOTE: icon mask id must be next from icon id in icon mbg file.
+ * Leaves with Symbian error code if error.
+ * @param aMbmFileName icon file name
+ * @param aIconIdInFile id number of icon in file
+ * @return icon array index
+ */
+ virtual TInt GetIconL( const TDesC& aMbmFileName,
+ TInt aIconIdInFile ) = 0;
+
+ /**
+ * Loads icon based on icon type. Returns KErrNotFound if not available.
+ * @param aIcon icon type.
+ * @return icon array index.
+ */
+ virtual TInt GetDefaultIconL( TIconType aIcon ) = 0;
+
+ /**
+ * Sets the default icon for a given type.
+ * If default icon has already been set this method
+ * leaves with KErrAlreadyExists.
+ * @param aIcon type of the icon
+ * @param aMbmFileName icon file name
+ * @param aIconIdInFile id number of icon in file
+ */
+ virtual void SetDefaultIconL( TIconType aIcon,
+ const TDesC& aMbmFileName,
+ TInt aIconIdInFile ) = 0;
+
+ /**
+ * Resets icon manager. Resets and destroyes icon array content and
+ * deletes all icon manager data, including default icons.
+ */
+ virtual void ResetMgrL() = 0;
+
+// TODO: some method like InvalidateLmItemIconsL should be added
+// which could be used when database is updated. Otherwise more icons
+// are just loaded to icon manager.
+ };
+
+#endif // MLMKSELECTORICONMGR_H
+
+// End of File