--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/landmarksui/uicontrols/inc/MLmkEditorField.h Wed Sep 01 12:31:27 2010 +0100
@@ -0,0 +1,111 @@
+/*
+* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: LandmarksUi Content File - Landmark editor field abstract class.
+*
+*/
+
+
+
+
+
+
+
+#ifndef __MLMKEDITORFIELD_H__
+#define __MLMKEDITORFIELD_H__
+
+// INCLUDES
+#include <e32def.h>
+#include <e32base.h>
+
+// FORWARD DECLARATIONS
+class MLmkFieldData;
+
+// CLASS DECLARATION
+
+/**
+ * Landmark editor field abstract class.
+ */
+class MLmkEditorField
+ {
+ public: // destructor
+ /**
+ * Destructor.
+ */
+ virtual ~MLmkEditorField(){}
+
+ public: // Interface
+ /**
+ * Return the dialog control id associated to this field.
+ */
+ virtual TInt ControlId() const = 0;
+
+ /**
+ * Returns the id of this field.
+ */
+ virtual TInt FieldId() const = 0;
+
+ /**
+ * Save editor control data to contact item field.
+ * @return ETrue if success, EFalse otherwise
+ */
+ virtual TBool SaveFieldL() = 0;
+
+ /**
+ * Returns the landmark item fields label.
+ */
+ virtual TPtrC FieldLabel() const = 0;
+
+ /**
+ * Sets aLabel as the landmark item fields label
+ * Takes ownership of the aLabel.
+ */
+ virtual void SetFieldLabelL(HBufC* aLabel) = 0;
+
+ /**
+ * Returns the landmark item field.
+ */
+ virtual MLmkFieldData& LandmarkItemField() const = 0;
+
+ /**
+ * Returns the text in the fields control.
+ */
+ virtual HBufC* ControlTextL() const = 0;
+ // code added -start-
+ virtual TReal FieldValue() const = 0;
+ //-end-
+ /**
+ * Activates the control.
+ */
+ virtual void ActivateL() = 0;
+
+ /**
+ * Update field data. Default implementation is empty
+ */
+ virtual void UpdateL(){}
+ /**
+ * Resets the field
+ */
+ virtual void ResetL()=0;
+ /**
+ * if the control is added when form is created, its state is set
+ * by the form, but, when the control is added dynamically
+ * its state must be set at the time of creation,hence this
+ * function is used to set the state.
+ */
+ virtual void SetEditableL( TBool /*aEditable*/ ){}
+ };
+
+#endif // __MLMKEDITORFIELD_H__
+
+// End of File