/*
* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: LandmarksUi Content File - Application view control.
*
*/
// INCLUDE FILES
#include <coemain.h>
#include <aknlists.h>
#include <barsread.h>
#include <AknsDrawUtils.h>
#include <AknsBasicBackgroundControlContext.h>
#include "CLmkMsgViewerAppView.h"
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CLmkMsgViewerAppView::NewL()
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CLmkMsgViewerAppView* CLmkMsgViewerAppView::NewL( const TRect& aRect )
{
CLmkMsgViewerAppView* self = CLmkMsgViewerAppView::NewLC( aRect );
CleanupStack::Pop( self );
return self;
}
// -----------------------------------------------------------------------------
// CLmkMsgViewerAppView::NewLC()
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CLmkMsgViewerAppView* CLmkMsgViewerAppView::NewLC( const TRect& aRect )
{
CLmkMsgViewerAppView* self = new ( ELeave ) CLmkMsgViewerAppView;
CleanupStack::PushL( self );
self->ConstructL( aRect );
return self;
}
// -----------------------------------------------------------------------------
// CLmkMsgViewerAppView::ConstructL()
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CLmkMsgViewerAppView::ConstructL( const TRect& aRect )
{
// Create a window for this application view
CreateWindowL();
// Set the windows size
SetRect( aRect );
// Get the skin instance
iSkinInstance = AknsUtils::SkinInstance();
// Create background control context for skinning the background
iBackgroundSkinContext = CAknsBasicBackgroundControlContext::NewL(
KAknsIIDQsnBgAreaMain, aRect, ETrue );
// Activate the window, which makes it ready to be drawn
ActivateL();
}
// -----------------------------------------------------------------------------
// CLmkMsgViewerAppView::CLmkMsgViewerAppView()
// C++ default constructor can NOT contain any code, that might leave.
// -----------------------------------------------------------------------------
//
CLmkMsgViewerAppView::CLmkMsgViewerAppView()
{
// No implementation required
}
// -----------------------------------------------------------------------------
// CLmkMsgViewerAppView::~CLmkMsgViewerAppView()
// Destructor.
// -----------------------------------------------------------------------------
//
CLmkMsgViewerAppView::~CLmkMsgViewerAppView()
{
delete iBackgroundSkinContext;
CloseWindow();
}
// -----------------------------------------------------------------------------
// CLmkMsgViewerAppView::CountComponentControls()
// -----------------------------------------------------------------------------
//
TInt CLmkMsgViewerAppView::CountComponentControls() const
{
return 0;
}
// -----------------------------------------------------------------------------
// CLmkMsgViewerAppView::ComponentControl()
// -----------------------------------------------------------------------------
//
CCoeControl* CLmkMsgViewerAppView::ComponentControl(TInt /*aIndex*/) const
{
return NULL;
}
// -----------------------------------------------------------------------------
// CLmkMsgViewerAppView::Draw()
// Draws the display.
// -----------------------------------------------------------------------------
//
void CLmkMsgViewerAppView::Draw( const TRect& /*aRect*/ ) const
{
// Get the standard graphics context
CWindowGc& gc = SystemGc();
AknsDrawUtils::Background(
iSkinInstance, iBackgroundSkinContext, this, gc, Rect());
}
// End of File