/*
* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Mylocation database lookup table implementation.
*
*/
#include <bautils.h>
#include <EPos_CPosLmCategoryManager.h>
#include "mylocationslookupdb.h"
#include "mylocationlogger.h"
// select all from
_LIT( KSelectAllFrom, "SELECT * FROM " );
// string 'where'
_LIT( KStringWhere, " WHERE " );
// string ' = '
_LIT( KStringEqual, " = " );
// string 'And'
_LIT( KStringAnd, " AND " );
// -----------------------------------------------------------------------------
// CLookupDatabase::CLookupDatabase()
// Default constructor.
// -----------------------------------------------------------------------------
//
CLookupDatabase::CLookupDatabase()
{
}
// -----------------------------------------------------------------------------
// CLookupDatabase::~CLookupDatabase()
// Destructor.
// -----------------------------------------------------------------------------
//
CLookupDatabase::~CLookupDatabase()
{
__TRACE_CALLSTACK;// close the database
iItemsDatabase.Close();
// close the file session
iFsSession.Close();
}
// -----------------------------------------------------------------------------
// CLookupDatabase::~CLookupDatabase()
// Creates an object of this class and pushes to cleanup stack.
// -----------------------------------------------------------------------------
//
CLookupDatabase* CLookupDatabase::NewLC(const TDesC& aLookupTableName)
{
CLookupDatabase* self = new (ELeave) CLookupDatabase;
CleanupStack::PushL(self);
self->ConstructL(aLookupTableName);
return self;
}
// -----------------------------------------------------------------------------
// CLookupDatabase::NewL()
// Creates an object of this class.
// -----------------------------------------------------------------------------
//
CLookupDatabase* CLookupDatabase::NewL(const TDesC& aLookupTableName)
{
CLookupDatabase* self = CLookupDatabase::NewLC(aLookupTableName);
CleanupStack::Pop(self);
return self;
}
// -----------------------------------------------------------------------------
// CLookupDatabase::ConstructL()
// 2nd phase contructor.
// -----------------------------------------------------------------------------
//
void CLookupDatabase::ConstructL(const TDesC& aLookupTableName)
{
__TRACE_CALLSTACK;
User::LeaveIfError(iFsSession.Connect());
//create private path
User::LeaveIfError(iFsSession.CreatePrivatePath(RFs::GetSystemDrive()));
// private path with no drive on it
iFsSession.PrivatePath(iDbFileName);
TFindFile PrivFolder(iFsSession);
// find out the drive
if (KErrNone == PrivFolder.FindByDir(iDbFileName, KNullDesC))
{
iFsSession.MkDir(KLookupDbPath);
iDbFileName.Copy(KLookupDbPath);
iDbFileName.Append(aLookupTableName);
if (!BaflUtils::FileExists(iFsSession, iDbFileName))
{ // no database exists so we make one
User::LeaveIfError(iItemsDatabase.Create(iFsSession, iDbFileName));
// and will create the only table needed for it
CreateTableL(iItemsDatabase);
//close the database
iItemsDatabase.Close();
}
}
}
// -----------------------------------------------------------------------------
// CLookupDatabase::Open()
// Opens the lookup database.
// -----------------------------------------------------------------------------
//
TInt CLookupDatabase::Open()
{
__TRACE_CALLSTACK;
return iItemsDatabase.Open(iFsSession, iDbFileName);
}
// -----------------------------------------------------------------------------
// CLookupDatabase::Close()
// Closes the lookup database.
// -----------------------------------------------------------------------------
//
void CLookupDatabase::Close()
{
__TRACE_CALLSTACK;
iItemsDatabase.Close();
}
// -----------------------------------------------------------------------------
// CLookupDatabase::CreateTableL()
// Creates a lookup table.
// -----------------------------------------------------------------------------
//
void CLookupDatabase::CreateTableL(RDbDatabase& aDatabase)
{
__TRACE_CALLSTACK;// Create a table definition
CDbColSet* columns = CDbColSet::NewLC();
// Add Columns
// Add uid column
columns->AddL(TDbCol(NColUid, EDbColUint32));
// add source type column
columns->AddL(TDbCol(NColSource, EDbColUint32));
// add landmark uid column
columns->AddL(TDbCol(NColLmUid, EDbColUint32));
// Create a table
User::LeaveIfError(aDatabase.CreateTable(KLookupTable, *columns));
// cleanup the column set
CleanupStack::PopAndDestroy(columns);
}
// -----------------------------------------------------------------------------
// CLookupDatabase::CreateEntryL()
// Creates an entry in the lookup table.
// -----------------------------------------------------------------------------
//
void CLookupDatabase::CreateEntryL(const TLookupItem& aLookupItem)
{
__TRACE_CALLSTACK;// create a query for the view
TFileName queryBuffer;
queryBuffer.Copy(KSelectAllFrom);
queryBuffer.Append(KLookupTable);
iItemsDatabase.Begin();
RDbView myView;
myView.Prepare(iItemsDatabase, TDbQuery(queryBuffer));
CleanupClosePushL(myView);
// Inert the item
myView.InsertL();
// set the fields
myView.SetColL(KColumnUid, aLookupItem.iUid);
myView.SetColL(KColumnSource, aLookupItem.iSource);
myView.SetColL(KColumnLmkUid, aLookupItem.iLmId);
myView.PutL();
CleanupStack::PopAndDestroy(&myView); // myView
iItemsDatabase.Commit();
}
// -----------------------------------------------------------------------------
// CLookupDatabase::UpdateEntryL()
// Updates an entry in the lookup table.
// -----------------------------------------------------------------------------
//
void CLookupDatabase::UpdateEntryL(const TLookupItem& aLookupItem)
{
__TRACE_CALLSTACK;// Create the query to find the row to be updated.
TFileName queryBuffer;
queryBuffer.Copy(KSelectAllFrom);
queryBuffer.Append(KLookupTable);
queryBuffer.Append(KStringWhere);
queryBuffer.Append(NColUid);
queryBuffer.Append(KStringEqual);
queryBuffer.AppendNum(aLookupItem.iUid);
queryBuffer.Append(KStringAnd);
queryBuffer.Append(NColSource);
queryBuffer.Append(KStringEqual);
queryBuffer.AppendNum(aLookupItem.iSource);
iItemsDatabase.Begin();
// Create a view of the table based on the query created.
RDbView myView;
myView.Prepare(iItemsDatabase, TDbQuery(queryBuffer));
CleanupClosePushL(myView);
myView.EvaluateAll();
myView.FirstL();
if (myView.AtRow())
{
// found the entry. update it.
myView.UpdateL();
myView.SetColL(KColumnLmkUid, aLookupItem.iLmId);
myView.PutL();
}
CleanupStack::PopAndDestroy(&myView); // myView
iItemsDatabase.Commit();
}
// -----------------------------------------------------------------------------
// CLookupDatabase::DeleteEntryL()
// Deletes an entry from the lookup table.
// -----------------------------------------------------------------------------
//
void CLookupDatabase::DeleteEntryL(const TLookupItem& aLookupItem)
{
__TRACE_CALLSTACK;// Create the query to find the row to be deleted.
TFileName queryBuffer;
queryBuffer.Copy(KSelectAllFrom);
queryBuffer.Append(KLookupTable);
queryBuffer.Append(KStringWhere);
queryBuffer.Append(NColUid);
queryBuffer.Append(KStringEqual);
queryBuffer.AppendNum(aLookupItem.iUid);
queryBuffer.Append(KStringAnd);
queryBuffer.Append(NColSource);
queryBuffer.Append(KStringEqual);
queryBuffer.AppendNum(aLookupItem.iSource);
iItemsDatabase.Begin();
RDbView myView;
// query buffer finds only the selected item row.
myView.Prepare(iItemsDatabase, TDbQuery(queryBuffer));
CleanupClosePushL(myView);
myView.EvaluateAll();
// positions the cursor on the first row of the rowset
myView.FirstL();
// Delete the entry found.
if (myView.AtRow())
{
myView.GetL();
myView.DeleteL();
}
CleanupStack::PopAndDestroy(&myView); // myView
iItemsDatabase.Commit();
// compacts the databse, by physicaly removing deleted data.
iItemsDatabase.Compact();
}
// -----------------------------------------------------------------------------
// CLookupDatabase::FindEntryL()
// Finds an entry in the lookup table.
// -----------------------------------------------------------------------------
//
TBool CLookupDatabase::FindEntryL(TLookupItem& aLookupItem)
{
__TRACE_CALLSTACK;// used to store return value
TBool retVal = EFalse;
// Create a query to find the item.
TFileName queryBuffer;
queryBuffer.Copy(KSelectAllFrom);
queryBuffer.Append(KLookupTable);
queryBuffer.Append(KStringWhere);
queryBuffer.Append(NColUid);
queryBuffer.Append(KStringEqual);
queryBuffer.AppendNum(aLookupItem.iUid);
queryBuffer.Append(KStringAnd);
queryBuffer.Append(NColSource);
queryBuffer.Append(KStringEqual);
queryBuffer.AppendNum(aLookupItem.iSource);
// Create a view of the table with the above query.
RDbView myView;
myView.Prepare(iItemsDatabase, TDbQuery(queryBuffer));
CleanupClosePushL(myView);
myView.EvaluateAll();
myView.FirstL();
if (myView.AtRow())
{
// Item found. get the details.
myView.GetL();
aLookupItem.iUid = myView.ColUint(KColumnUid);
aLookupItem.iSource = myView.ColUint(KColumnSource);
aLookupItem.iLmId = myView.ColUint(KColumnLmkUid);
retVal = ETrue;
}
CleanupStack::PopAndDestroy(&myView); // myView
return retVal;
}
// -----------------------------------------------------------------------------
// CLookupDatabase::FindEntriesByLandmarkIdL()
// Finds a list of lookup items given a landmark uid.
// -----------------------------------------------------------------------------
//
void CLookupDatabase::FindEntriesByLandmarkIdL(const TUint32 aLandmarkId,
RArray<TLookupItem>& aLookupItemArray)
{
__TRACE_CALLSTACK;// Create a query to find the item.
TFileName queryBuffer;
queryBuffer.Copy(KSelectAllFrom);
queryBuffer.Append(KLookupTable);
queryBuffer.Append(KStringWhere);
queryBuffer.Append(NColLmUid);
queryBuffer.Append(KStringEqual);
queryBuffer.AppendNum(aLandmarkId);
// Create a view of the table with the above query.
RDbView myView;
myView.Prepare(iItemsDatabase, TDbQuery(queryBuffer));
CleanupClosePushL(myView);
myView.EvaluateAll();
myView.FirstL();
while (myView.AtRow())
{
// Item found. get the details.
myView.GetL();
TLookupItem newItem;
newItem.iUid = myView.ColUint(KColumnUid);
newItem.iSource = myView.ColUint(KColumnSource);
newItem.iLmId = myView.ColUint(KColumnLmkUid);
aLookupItemArray.Append(newItem);
myView.NextL();
}
CleanupStack::PopAndDestroy(&myView); // myView
}
// -----------------------------------------------------------------------------
// CLookupDatabase::FindEntriesByLandmarkIdL()
// Finds a list of lookup items given a landmark uid.
// -----------------------------------------------------------------------------
//
void CLookupDatabase::FindEntriesBySourceTypeL(const TUint32 aSourceType,
RArray<TLookupItem>& aLookupItemArray)
{
__TRACE_CALLSTACK;// Create a query to find the item.
TFileName queryBuffer;
queryBuffer.Copy(KSelectAllFrom);
queryBuffer.Append(KLookupTable);
queryBuffer.Append(KStringWhere);
queryBuffer.Append(NColSource);
queryBuffer.Append(KStringEqual);
queryBuffer.AppendNum(aSourceType);
// Create a view of the table with the above query.
RDbView myView;
myView.Prepare(iItemsDatabase, TDbQuery(queryBuffer));
CleanupClosePushL(myView);
myView.EvaluateAll();
myView.FirstL();
while (myView.AtRow())
{
// Item found. get the details.
myView.GetL();
TLookupItem newItem;
newItem.iUid = myView.ColUint(KColumnUid);
newItem.iSource = myView.ColUint(KColumnSource);
newItem.iLmId = myView.ColUint(KColumnLmkUid);
aLookupItemArray.Append(newItem);
myView.NextL();
}
CleanupStack::PopAndDestroy(&myView); // myView
}
// End of file