mmsengine/mmscodec/inc/mmscodecdatasink.h
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     1 /*
       
     2 * Copyright (c) 2005-2007 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:   Data sink API for chunked receiving of large messages
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 #ifndef MMMSCODECDATASINK_H
       
    21 #define MMMSCODECDATASINK_H
       
    22 
       
    23 #include <e32base.h>
       
    24 
       
    25 
       
    26 /**
       
    27  *  Defines the interface for chunked data supply
       
    28  *
       
    29  *  When MMS messages are sent in chunks this provides the interface
       
    30  *  that can be called to get next encoded data chunk
       
    31  *
       
    32  *  @since v3.1
       
    33  */
       
    34 class MMmsCodecDataSink
       
    35     {
       
    36 
       
    37 public:
       
    38 
       
    39     /**
       
    40      * Gives the next data part to be decoded.
       
    41      * Decoding is synchronous. When the code returns, data can be released.
       
    42      *
       
    43      * @since v3.1
       
    44      * @param aBuffer flat buffer containing the data to be decoded.
       
    45      * @param aPosition start of data to be decoded.
       
    46      *     Decoding will start from aPosition.
       
    47      *     At return aPosition will point to the data that has not been
       
    48      *     decoded yet (in case data ends with an incomplete header) or
       
    49      *     past the end of data if everything has been decoded.
       
    50      *     The caller can discard the beginning of data up to aPosition.
       
    51      *     If there is data left in the buffer it must be shifted to the
       
    52      *     beginning of buffer and new data appended to the end to allow
       
    53      *     an incomplete header to be decoded at next round.
       
    54      * @param aLastChunk ETrue if the data chunk in the buffer is the last one.
       
    55      * @return error code, KErrNone if decoding succeeds
       
    56      *     If returns some other error, transaction must be cancelled.
       
    57      */
       
    58     virtual TInt NextDataPart(
       
    59         CBufFlat& aBuffer,
       
    60         TInt& aPosition,
       
    61         TBool aLastDataChunk ) = 0;
       
    62         
       
    63     /**
       
    64      * Release data sink and free any resources
       
    65      * This function must be called after last data chunk has been processed
       
    66      * This function must also be called if the process is terminated by an error
       
    67      *
       
    68      * @since v3.1
       
    69      */
       
    70     virtual void RelaseDataSink() = 0;    
       
    71     
       
    72     /**
       
    73      * Reset data sink.
       
    74      * Delete all attachments from current message.
       
    75      * Reset MMS headers
       
    76      * Start message decoding from the beginning
       
    77      * 
       
    78      * This function must be called if transaction is interrupted and restarted
       
    79      *
       
    80      * @since v3.1
       
    81      */
       
    82     virtual void ResetDataSink() = 0;    
       
    83     
       
    84     };
       
    85 
       
    86 #endif // MMMSCODECDATASINK_H