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1 // Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies). |
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2 // All rights reserved. |
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3 // This component and the accompanying materials are made available |
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4 // under the terms of "Eclipse Public License v1.0" |
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5 // which accompanies this distribution, and is available |
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6 // at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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7 // |
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8 // Initial Contributors: |
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9 // Nokia Corporation - initial contribution. |
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10 // |
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11 // Contributors: |
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12 // |
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13 // Description: |
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14 // CSMILDTD.cpp |
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15 // @file |
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16 // This file contains the definition of the SMILDTD class |
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17 // which describes the SMIL DTD and is responsible for validation |
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18 // of SMIL documents |
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19 // |
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20 // |
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21 |
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22 #include "smildtd.h" |
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23 #include "SmilData.h" |
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24 #include <stringpool.h> |
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25 #include "smilelements.h" |
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26 #include "smilattributes.h" |
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27 #include "smilgenericelements.h" |
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28 #include <gmxmlconstants.h> |
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29 |
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30 // |
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31 // Global functions // |
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32 // |
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33 |
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34 |
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35 EXPORT_C CSMILDtd* CSMILDtd::NewL() |
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36 // |
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37 // Two phase static factory function constructor |
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38 // @return Created CSMILDtd |
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39 // @leave can Leave due to OOM |
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40 // |
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41 { |
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42 CSMILDtd* self = NewLC(); |
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43 CleanupStack::Pop(); |
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44 return self; |
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45 } |
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46 |
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47 EXPORT_C CSMILDtd* CSMILDtd::NewLC() |
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48 // |
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49 // Two phase static factory function constructor |
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50 // @return Created CSMILDtd |
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51 // @leave can Leave due to OOM |
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52 // |
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53 { |
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54 CSMILDtd* self = new (ELeave) CSMILDtd(); |
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55 CleanupStack::PushL(self); |
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56 self->ConstructL(); |
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57 return self; |
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58 } |
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59 |
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60 void CSMILDtd::ConstructL() |
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61 // |
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62 // Second stage constructor |
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63 // @leave can Leave due to OOM |
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64 // |
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65 { |
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66 // nothing to do |
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67 } |
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68 |
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69 |
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70 CSMILDtd::CSMILDtd() |
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71 { |
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72 } |
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73 |
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74 |
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75 EXPORT_C CSMILDtd::~CSMILDtd() |
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76 { |
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77 } |
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78 |
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79 TBool CSMILDtd::IsValidElementL(const TDesC& aElement) const |
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80 { |
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81 // |
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82 // Checks to see if the element name passed in has been specified in the string table |
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83 // @param aElementName the element name to be checked |
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84 // @return ETrue if defined in the string table else EFalse |
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85 // @leave Leave due to OOM |
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86 // |
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87 |
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88 // Use the string table SMILElements to validate the element name |
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89 TBool validElement = EFalse; |
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90 |
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91 RStringPool pool; |
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92 CleanupClosePushL(pool); |
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93 pool.OpenL(SMILElements::Table); |
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94 |
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95 int numTableEntries = SMILElements::Table.iCount; |
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96 if(numTableEntries != 0) |
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97 { |
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98 // Using a binary search since the table is always sorted alphabetically by element. |
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99 |
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100 // Set us search indices to outer bounds of array |
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101 TInt left = 0; |
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102 TInt right = numTableEntries - 1; |
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103 TInt compareResult = 0; |
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104 TInt pos; |
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105 while (right >= left) |
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106 { |
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107 pos = (left + right) / 2; |
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108 |
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109 RStringF tableEntry = pool.StringF(pos, SMILElements::Table); |
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110 HBufC* buf = HBufC::NewLC(tableEntry.DesC().Length()); |
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111 buf->Des().Copy(tableEntry.DesC()); |
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112 |
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113 TLex string(*buf); |
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114 |
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115 TPtrC token = string.NextToken(); |
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116 compareResult = aElement.Compare(token); |
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117 if(compareResult == 0) |
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118 validElement = ETrue; |
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119 |
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120 CleanupStack::PopAndDestroy(buf); |
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121 |
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122 |
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123 if(compareResult == 0) |
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124 break; |
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125 else if (compareResult > 0) |
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126 left = pos + 1; |
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127 else |
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128 right = pos - 1; |
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129 } |
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130 |
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131 } |
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132 CleanupStack::PopAndDestroy(); // close pool |
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133 return validElement; |
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134 |
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135 } |
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136 |
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137 TInt CSMILDtd::IsValidAttributeForElementL(const TDesC& aElement, const TDesC& aAttribute, const TDesC& aAttributeValue) const |
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138 { |
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139 // |
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140 // Checks that both the Attribute Name & Attribute Value are valid using string tables stored in the document |
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141 // @param aAttributeName - name of attribute to be checked |
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142 // @param aAttributeValue - value of attribute to be checked |
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143 // @return KErrNone if attribute & value are valid, otherwise KErrXMLBadAttributeName or KErrXMLBadAttributeValue |
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144 // @leave Leave due to OOM |
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145 // |
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146 |
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147 |
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148 // To reduce the size of the element/attribute/value generic element names are used |
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149 // So for example 'img' and 'video' are both represented by the genericelement 'media' |
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150 // A table exists (SMILGenericElements) detailing these relationships |
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151 |
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152 // So first we see if there is a generic element name for this element |
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153 // If not then genericElementName will just be the element name passed in |
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154 HBufC* genericElementName = NULL; |
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155 |
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156 |
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157 RStringPool pool; |
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158 CleanupClosePushL(pool); |
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159 pool.OpenL(SMILGenericElements::Table); |
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160 |
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161 TInt numTableEntries = SMILGenericElements::Table.iCount; |
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162 if(numTableEntries != 0) |
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163 { |
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164 // Using a binary search since the table is always sorted alphabetically by element. |
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165 |
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166 // Set us search indices to outer bounds of array |
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167 TInt left = 0; |
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168 TInt right = numTableEntries - 1; |
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169 TInt pos; |
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170 while (right >= left) |
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171 { |
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172 pos = (left + right) / 2; |
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173 |
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174 RStringF elementAndGeneric = pool.StringF(pos, SMILGenericElements::Table); |
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175 |
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176 HBufC* buf = HBufC::NewLC(elementAndGeneric.DesC().Length()); |
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177 buf->Des().Copy(elementAndGeneric.DesC()); |
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178 TLex string(*buf); |
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179 |
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180 TPtrC token = string.NextToken(); |
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181 TInt compare = aElement.Compare(token); |
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182 |
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183 if(compare == 0) |
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184 { |
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185 // We've got a match so use the generic name |
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186 // This isn't pushed on the CleanupStack here as we need to be able to pop |
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187 // buf and pool whilst genericElementName is still in scope. It will be |
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188 // pushed once these aren't necessary. Because of this THERE MUST BE |
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189 // NOTHING THAT LEAVES UNTIL genericElementName IS PUT ONTO THE CLEANUPSTACK |
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190 genericElementName =(string.NextToken()).AllocL(); |
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191 } |
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192 |
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193 CleanupStack::PopAndDestroy(buf); //buf |
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194 |
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195 |
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196 if(compare == 0) |
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197 break; |
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198 else if (compare > 0) |
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199 left = pos + 1; |
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200 else |
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201 right = pos - 1; |
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202 } |
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203 } |
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204 |
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205 CleanupStack::PopAndDestroy(); // Close pool |
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206 |
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207 if(genericElementName != NULL) |
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208 { |
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209 CleanupStack::PushL(genericElementName); |
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210 } |
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211 else |
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212 { |
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213 // We didn't find a generic name so use the element name passed in |
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214 genericElementName = HBufC::NewLC(aElement.Length()); |
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215 genericElementName->Des().Copy(aElement); |
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216 } |
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217 |
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218 // Using the generic element name test to see if we have a valid attribute and value |
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219 |
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220 // assume the attribute name is invalid |
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221 TInt error = KErrXMLBadAttributeName; |
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222 |
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223 // retrieve the attributeValue string table |
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224 // this is of the form elementName attributeName attribValue1 attribValue2 ... |
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225 |
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226 CleanupClosePushL(pool); |
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227 pool.OpenL(SMILAttributes::Table); |
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228 |
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229 numTableEntries = SMILAttributes::Table.iCount; |
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230 if(numTableEntries != 0) |
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231 { |
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232 // Using a binary search since the table is always sorted alphabetically by element+attribute. |
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233 |
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234 // Set us search indices to outer bounds of array |
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235 TInt left = 0; |
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236 TInt right = numTableEntries - 1; |
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237 TInt compareResult = 0; |
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238 TInt pos; |
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239 while (right >= left) |
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240 { |
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241 pos = (left + right) / 2; |
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242 |
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243 RStringF tableEntry = pool.StringF(pos, SMILAttributes::Table); |
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244 HBufC* buf = HBufC::NewLC(tableEntry.DesC().Length()); |
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245 buf->Des().Copy(tableEntry.DesC()); |
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246 |
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247 TLex string(*buf); |
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248 |
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249 // Get the element name from the string table (the first token) |
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250 TPtrC token = string.NextToken(); |
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251 // Is this the element name we are interested in |
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252 compareResult = genericElementName->Compare(token); |
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253 if(compareResult == 0) |
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254 { |
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255 // we're looking at an entry in the string table for this element |
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256 // so test to see if it's the correct attribute too. |
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257 token.Set(string.NextToken()); |
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258 compareResult = aAttribute.Compare(token); |
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259 if(compareResult == 0) |
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260 { |
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261 // we've got the correct entry in the table (both element & attribute match) |
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262 // so now assume the error is an incorrect attribute value |
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263 error = KErrXMLBadAttributeValue; |
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264 |
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265 // get hold of the first valid attribure value |
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266 token.Set(string.NextToken()); |
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267 // if we don't have a list of attribute values then we can assume whatever we've got is valid |
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268 // so set the error to KErrNone |
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269 if (token.Length() == 0) |
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270 error = KErrNone; |
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271 else |
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272 { |
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273 // Cycle through all listed attribute values to see if we have a valid one |
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274 while (token.Length() != 0) |
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275 { |
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276 if (aAttributeValue.Compare(token) == 0) |
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277 { |
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278 // value of attribute is valid |
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279 error = KErrNone; |
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280 break; |
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281 } |
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282 else |
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283 token.Set(string.NextToken()); |
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284 |
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285 } |
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286 } |
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287 |
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288 } |
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289 |
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290 } |
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291 CleanupStack::PopAndDestroy(buf); // buf |
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292 if (compareResult == 0) // Matching item found |
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293 break; |
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294 else if (compareResult > 0) |
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295 left = pos + 1; |
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296 else |
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297 right = pos - 1; |
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298 } |
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299 |
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300 } |
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301 CleanupStack::PopAndDestroy(2); // pool, genericElementName |
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302 |
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303 return error; |
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304 } |
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305 |
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306 TBool CSMILDtd::AreValidChildElementsL(const TDesC& aParentElement, const CDesCArray& aChildElements) const |
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307 // Function to determine whether the parent/child relationship is valid in DTD |
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308 // @return ETrue if parent/child relationship is valid |
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309 // @param aParentElement the name of the parent element to be tested |
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310 // @param aChildElements an array of child element name to be tested |
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311 // @leave leave due to OOM |
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312 // |
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313 { |
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314 TBool retVal = EFalse; |
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315 |
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316 |
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317 |
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318 if(aParentElement == KSMILDTDElta) |
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319 { |
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320 retVal = CheckValidChildren(SMILDTDAChildStates,KSMILDTDAChildStateTranCount, aChildElements); |
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321 } |
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322 |
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323 else if( aParentElement == KSMILDTDEltDoc) |
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324 { |
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325 retVal = ETrue; |
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326 } |
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327 |
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328 |
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329 else if(aParentElement == KSMILDTDEltanimation || aParentElement == KSMILDTDEltaudio || aParentElement == KSMILDTDEltimg || aParentElement == KSMILDTDEltref |
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330 || aParentElement == KSMILDTDElttext || aParentElement == KSMILDTDElttextstream || aParentElement == KSMILDTDEltvideo) |
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331 { |
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332 retVal = CheckValidChildren(SMILDTDMediaChildStates, KSMILDTDMediaChildStateTranCount, aChildElements); |
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333 } |
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334 |
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335 else if(aParentElement == KSMILDTDEltbody) |
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336 { |
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337 retVal = CheckValidChildren(SMILDTDBodyChildStates, KSMILDTDBodyChildStateTranCount, aChildElements); |
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338 } |
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339 |
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340 else if(aParentElement == KSMILDTDElthead) |
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341 { |
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342 retVal = CheckValidChildren(SMILDTDHeadChildStates, KSMILDTDHeadChildStateTranCount, aChildElements); |
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343 } |
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344 |
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345 else if(aParentElement == KSMILDTDEltlayout) |
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346 { |
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347 retVal = CheckValidChildren(SMILDTDLayoutChildStates, KSMILDTDLayoutChildStateTranCount, aChildElements); |
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348 } |
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349 |
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350 else if(aParentElement == KSMILDTDEltpar || aParentElement == KSMILDTDEltseq) |
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351 { |
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352 retVal = CheckValidChildren(SMILDTDTimingChildStates, KSMILDTDTimingChildStateTranCount, aChildElements); |
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353 } |
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354 |
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355 else if(aParentElement == KSMILDTDEltsmil) |
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356 { |
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357 retVal = CheckValidChildren(SMILDTDSmilChildStates, KSMILDTDSmilChildStateTranCount, aChildElements); |
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358 } |
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359 |
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360 else if(aParentElement == KSMILDTDEltswitch) |
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361 { |
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362 retVal = CheckValidChildren(SMILDTDSwitchChildStates, KSMILDTDSwitchChildStateTranCount, aChildElements); |
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363 } |
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364 |
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365 return retVal; |
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366 } |
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367 |
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368 |
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369 TBool CSMILDtd::CheckValidChildren(const TSMILDTDChildStateType aStateTrans[],TInt aStateCount, const CDesCArray& aChildElements) const |
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370 // |
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371 // Checks child element ownership based on a Finite State Machine |
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372 // @param aFirstChild - pointer to first child element |
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373 // @param aStateTrans - Array of state transition elements. |
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374 // The elements must be ordered by tag name first and then starting state |
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375 // as this routine uses the ordering to drive an efficient search. |
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376 // @param aStateCount - the number of state transitions in the array |
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377 // @return true if the list of children matches the defined state machine |
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378 // |
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379 { |
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380 // This routine works by considering the allowed set of child elements as a Finite State |
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381 // Machine. When tracing through the list of children, each child encountered causes |
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382 // a state transition. The actual states are 'between' elements. The states are |
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383 // simply referred to by numbers, 0 is the starting state, the legal final state is |
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384 // state -1, other states are positive integers (the actual values have no significance, |
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385 // only the transitions and the start and end are of importance. |
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386 // When the list of children ends, a special 'empty tag' element is considered to be |
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387 // found. If this empty tag element causes a transition to the final state then the list |
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388 // has been successfully traversed. |
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389 // If, at any point, a child element is encountered which does not lead to a valid |
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390 // transition from the current state then the list is invalid. By considering the |
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391 // empty tag element to be on the end of the list we handle the requirements for valid |
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392 // completion. |
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393 // This routine is general - it just needs to be fed a set of state transitions for a specific |
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394 // element type. |
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395 |
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396 TBool returnValue = true; // We are successful until proved otherwise |
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397 if( aStateCount < 1 ) |
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398 { |
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399 returnValue = false; // Just check for a duff count |
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400 } |
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401 TInt fromState=KSMILDTDStartState; // Current state - the one we are looking for a transition from |
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402 TInt toState=KSMILDTDEndState; // State to which this tag leads us - initialised to avoid warning |
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403 TInt midPoint= aStateCount / 2; // Middle of the state array, used for binary search |
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404 TInt initJump = midPoint / 2; // Size of initial jump for binary search |
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405 TInt tranArrInd; // Index into the state transition array |
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406 |
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407 // Prime the search with the initial state and the tag for the first element |
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408 // We skip nodes which are not elements (e.g. text, comments or processing instructions) |
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409 |
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410 |
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411 for (TInt i = 0; i<aChildElements.Count(); i++) |
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412 { |
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413 // Check for the 'empty tag'. We could take a local copy but that would |
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414 // not be most efficient so we have slightly more complex code. |
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415 |
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416 { |
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417 // Given a current state and tag, find a valid transition. |
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418 // Use a binary search - the array is sorted on tag name first and then |
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419 // from state. We binary chop to a suitable level and then do a linear |
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420 // search until we hit pay-dirt or find an element which proves. We |
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421 // only bother to binary search based on the tag name. |
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422 // This is a home baked binary chop and could potentially be made more elegant. |
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423 |
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424 tranArrInd = midPoint; |
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425 TInt jump = initJump; |
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426 TBool keepChopping = true; |
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427 TInt compVal; |
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428 TPtrC tranTag; |
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429 while(keepChopping) |
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430 { |
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431 tranTag.Set( aStateTrans[tranArrInd].TagName, aStateTrans[tranArrInd].TagLength); |
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432 |
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433 compVal = aChildElements[i].Compare(tranTag); |
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434 if(compVal < 0) |
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435 { |
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436 tranArrInd -= jump; |
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437 } |
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438 else if(compVal > 0) |
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439 { |
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440 tranArrInd += jump; |
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441 } |
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442 jump = jump / 2; |
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443 if((compVal == 0) || (jump < KSMILDTDMinJump)) |
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444 { |
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445 keepChopping = false; |
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446 } |
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447 }// endwhile |
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448 // We have now finished binary chopping, either because we matched the tag or because |
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449 // We got to a small jump size. Now do a linear scan, up or down, to fimd a match. |
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450 |
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451 TBool up = true; // Direction of scan |
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452 tranTag.Set( aStateTrans[tranArrInd].TagName, aStateTrans[tranArrInd].TagLength); |
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453 compVal = aChildElements[i].Compare(tranTag); |
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454 if((compVal < 0) || |
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455 ((compVal == 0) && (fromState < aStateTrans[tranArrInd].FromState))) |
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456 { |
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457 up = false; |
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458 } |
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459 if( up ) |
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460 { |
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461 while((tranArrInd < aStateCount) && |
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462 ((compVal > 0) || |
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463 ((compVal == 0) && (fromState > aStateTrans[tranArrInd].FromState)))) |
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464 { |
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465 tranArrInd ++; |
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466 tranTag.Set( aStateTrans[tranArrInd].TagName, aStateTrans[tranArrInd].TagLength); |
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467 if(tranArrInd < aStateCount) |
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468 { |
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469 compVal = aChildElements[i].Compare(tranTag); |
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470 } |
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471 }// endwhile stepping up |
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472 } |
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473 else |
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474 { |
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475 while((tranArrInd >= 0) && |
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476 ((compVal < 0) || |
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477 ((compVal == 0) && (fromState < aStateTrans[tranArrInd].FromState)))) |
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478 { |
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479 tranArrInd --; |
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480 tranTag.Set( aStateTrans[tranArrInd].TagName, aStateTrans[tranArrInd].TagLength); |
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481 if(tranArrInd >= 0) |
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482 { |
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483 compVal = aChildElements[i].Compare(tranTag); |
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484 } |
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485 }// endwhile stepping down |
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486 } |
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487 // If we have a match, fine, else this is an illegal transition |
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488 if((tranArrInd >= 0) && (tranArrInd < aStateCount) && |
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489 (compVal == 0) && (fromState == aStateTrans[tranArrInd].FromState)) |
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490 { |
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491 toState = aStateTrans[tranArrInd].ToState; |
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492 } |
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493 else |
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494 { |
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495 returnValue = false; |
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496 break; |
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497 } |
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498 }//end else not reached end of list of children |
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499 |
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500 fromState = toState; |
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501 }// endfor |
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502 |
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503 if(returnValue) |
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504 { |
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505 tranArrInd = 0; |
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506 while((tranArrInd < aStateCount) && |
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507 (aStateTrans[tranArrInd].FromState != fromState) && |
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508 (aStateTrans[tranArrInd].TagLength == 0)) |
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509 { |
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510 tranArrInd++; |
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511 } |
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512 if((tranArrInd < aStateCount) && |
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513 (aStateTrans[tranArrInd].FromState == fromState) && |
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514 (aStateTrans[tranArrInd].TagLength == 0)) |
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515 { |
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516 toState = aStateTrans[tranArrInd].ToState ; // Better be the final state! |
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517 } |
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518 else |
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519 { |
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520 returnValue = false ; // No legal transition |
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521 } |
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522 } |
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523 |
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524 |
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525 return returnValue; |
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526 } |
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527 |
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528 |
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529 |
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530 |
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531 TBool CSMILDtd::CanElementHaveChildren(const TDesC& aElement) const |
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532 // |
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533 // Function to determine whether it is valid for a particular element to |
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534 // have children |
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535 // @param aElement the name of the element to be tested |
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536 // @return ETrue if it is valid for element to have children |
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537 // |
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538 { |
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539 TBool retVal = ETrue; |
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540 if(aElement == KSMILDTDEltanchor || aElement == KSMILDTDEltmeta || aElement == KSMILDTDEltroot_layout |
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541 || aElement == KSMILDTDEltregion || aElement == KSMILDTDEltarea || aElement == KSMILDTDEltmetadata |
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542 || aElement == KSMILDTDEltprefetch || aElement == KSMILDTDEltTrans) |
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543 retVal = EFalse; |
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544 |
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545 return retVal; |
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546 |
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547 } |