/*
* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: This Class handles Add, Delete & Modify conversation list client events.
*
*/
#include "conversationlistchangehandler.h"
// SYSTEM INCLUDES
#include <ccsconversationentry.h>
#include <ccsclientconversation.h>
// USER INCLUDE
#include "conversationsengine_p.h"
#include "conversationsengine.h"
#include "conversationssummarymodel.h"
TInt ListWindowSize = 7;
// ---------------------------------------------------------------------------
// Constructor
// ---------------------------------------------------------------------------
//
ConversationsListChangeHandler::ConversationsListChangeHandler(
ConversationsEnginePrivate* convEnginePrivate,
ConversationsSummaryModel* conversationsSummaryModel) :
CActive(EPriorityStandard),
mCurrentState(EInit),
mFirstWindowCached(EFalse),
mCurrentIndex(-1),
mConvSummaryModel(conversationsSummaryModel),
mConvEnginePrivate(convEnginePrivate)
{
CActiveScheduler::Add(this);
}
// ---------------------------------------------------------------------------
// Destructor
// ---------------------------------------------------------------------------
//
ConversationsListChangeHandler::~ConversationsListChangeHandler()
{
mClientConversationList.ResetAndDestroy();
// Cancel the active object
Cancel();
}
//-----------------------------------------------------------------------
// From CActive class.
//-----------------------------------------------------------------------
//
void ConversationsListChangeHandler::RunL()
{
if (iStatus != KErrNone)
{
// Reading events has failed
return;
}
else
{
switch (mCurrentState)
{
case EInitialCache:
{
HandleConversationListL();
break;
}
}
}
}
//-----------------------------------------------------------------------
// From CActive class.
//-----------------------------------------------------------------------
//
void ConversationsListChangeHandler::DoCancel()
{
mCurrentState = EListenToEvents;
}
//-----------------------------------------------------------------------
// From CActive class.
//-----------------------------------------------------------------------
//
void ConversationsListChangeHandler::ConversationListL(RPointerArray<
CCsClientConversation>& aClientConversationList)
{
mClientConversationList.ResetAndDestroy();
for (TInt i = 0; i < aClientConversationList.Count(); ++i)
{
CCsClientConversation *entry = aClientConversationList[i]->CloneL();
mClientConversationList.AppendL(entry);
}
if (aClientConversationList.Count() > 0)
{
mCurrentIndex = 0;
mFirstWindowCached = EFalse;
mCurrentState = EInitialCache;
IssueRequest();
}
else
{
mConvEnginePrivate->registerForConversationListUpdatesL();
mCurrentState = EListenToEvents;
}
}
//-----------------------------------------------------------------------
// This is for handling new conversation event asynchronusly from the server
//-----------------------------------------------------------------------
//
void ConversationsListChangeHandler::AddConversationList(
const CCsClientConversation& aClientConversation)
{
mConvSummaryModel->addRow(aClientConversation);
}
//-----------------------------------------------------------------------
// This is for handling delete conversation event asynchronusly from the server
//-----------------------------------------------------------------------
//
void ConversationsListChangeHandler::DeleteConversationList(
const CCsClientConversation& aClientConversation)
{
mConvSummaryModel->deleteRow(aClientConversation.GetConversationEntryId());
}
//-----------------------------------------------------------------------
// This is for handling modify conversation event asynchronusly from the server
//-----------------------------------------------------------------------
//
void ConversationsListChangeHandler::ModifyConversationList(
const CCsClientConversation& aClientConversation)
{
mConvSummaryModel->addRow(aClientConversation);
}
//-----------------------------------------------------------------------
// This is for handling refresh conversation event asynchronusly from the server
//-----------------------------------------------------------------------
//
void ConversationsListChangeHandler::RefreshConversationList()
{
}
// ---------------------------------------------------------------------------
// Make the active object alive.
// ---------------------------------------------------------------------------
//
void ConversationsListChangeHandler::IssueRequest()
{
if (!IsActive())
{
iStatus = KRequestPending;
TRequestStatus* status = &iStatus;
SetActive();
User::RequestComplete(status, KErrNone);
}
}
// ---------------------------------------------------------------------------
// Handles Conversation List received from server and updates into model
// ---------------------------------------------------------------------------
//
void ConversationsListChangeHandler::HandleConversationListL()
{
for (int i = 0; i < ListWindowSize; ++i)
{
if (mCurrentIndex < mClientConversationList.Count())
{
mConvSummaryModel->addRow(
* (mClientConversationList[mCurrentIndex]));
mCurrentIndex++;
}
else
{
break;
}
}
if (mCurrentIndex < mClientConversationList.Count())
{
if (!mFirstWindowCached)
{
ConversationsEngine::instance()->
emitConversationListModelPopulated();
mFirstWindowCached = ETrue;
}
IssueRequest();
}
else
{
if (!mFirstWindowCached)
{
ConversationsEngine::instance()->
emitConversationListModelPopulated();
mFirstWindowCached = ETrue;
}
mClientConversationList.ResetAndDestroy();
mConvEnginePrivate->registerForConversationListUpdatesL();
mCurrentState = EListenToEvents;
}
}
// EOF